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IN THE UNITED STATES PATENT AND TRADEMARK OFFICE
`
`BEFORE THE BOARD OF PATENT APPEALS AND INTERFERENCES
`
`In re application of:
`Mark M. Leather et al.
`
`Examiner: Joni Hsu
`
`Application No.: 10/459,797
`
`Group Art Unit: 2628
`
`Filed:
`
`June 12, 2003
`
`Docket No.: 00100.02.0053
`
`For: DIVIDING WORK AMONG
`
`MULTIPLE GRAPHICS
`
`PIPELINES USING A SUPER-
`
`TILING TECHNIQUE
`
`APPELLANTS’ REPLY BRIEF IN RESPONSE TO EXAMINER’S ANSWER
`
`Dear Sir:
`
`Appellants wish to thank the Examiner for the “Response to Argument” set forth in the
`
`Examiner’s Answer. Appellants respectfully reiterate their prior remarks as it appears that the
`
`claim construction and teachings of Perego are incorrect. Appellants again respectfully submit
`
`that the claims must be reasonably interpreted in View of the Specification and that the claims
`
`themselves contradict the Examiner’s construction as do the actual teachings of the Perego
`
`reference which were not addressed in the Examiner’s “Response to Arguments” section. Claim
`
`1, for example, recites the memory controller on the chip in communication with at least two
`
`graphics pipelines, operative to transfer pixel data between each of the first pipeline and a second
`
`pipeline in a memory shared among the at least two graphics pipelines... As such, the same
`
`memory controller that is on the chip is in communication with two graphics pipelines and the
`
`memory is shared among the at least two graphics pipelines. The Examiner’s position appears to
`
`overlook what the Perego reference actually teaches as being shared. What is shared in Perego is
`
`memory between a CPU and a single rendering engine which is specifically described and shown
`
`in Perego as a memory module 304 or 804 including a rendering engine 312 and dedicated
`
`CHICAGO/#2207470.1
`
`U N I 1 4
`
`UNIFIED 1014
`
`

`
`memory that the CPU can access but no other rendering engine can access. Only a single
`
`rendering engine can access the memory on a memory module.
`
`FIG. 8 clearly shows this structure since each rendering engine only has access to its own
`
`memory devices. Appellants claim a different configuration wherein the same memory
`
`controller on a chip is in communication with shared memory that is shared between two
`
`graphics processors. The graphics rendering engines in Perego cannot share memory amongst
`
`graphics engines and do not incorporate a common memory controller to do so. Perego uses the
`
`term “shared memory” because a portion of the memory on each separate memory module is
`
`used by the CPU, the claims do not claim such an operation but instead claim that the memory
`
`controller on the chip is in communication with multiple graphics pipelines and transfers pixel
`
`data between each of the pipelines and the memory controller that is in communication with a
`
`memory shared among the at least two graphics pipelines. Multiple rendering engines in Perego
`
`do not share the same graphics memory through a common memory controller on a chip as
`
`alleged in the office action. Accordingly, Appellants respectfully reversal of the rejections.
`
`Appellants also respectfully reas sert their other remarks from their Brief.
`
`Respectfully submitted,
`
`By:
`
`/Christopher J. Reckamp/
`Christopher J. Reckamp
`Registration No. 34,414
`
`Date:
`
`
`June 6 2011
`
`Vedder Price P.C.
`
`222 N. LaSalle Street
`
`Chicago, Illinois 60601
`PHONE:
`(312) 609-7599
`
`FAX:
`
`(312) 609-5005
`
`CHICAGO/#2207470.1

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