throbber
Vampire Wars (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`
`Chart 64 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 23 of 26
`
`Continued on next page
`
`

`
`Vampire Wars (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`
`Chart 64 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 24 of 26
`
`Continued on next page
`
`

`
`Vampire Wars (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`9.
`The method of claim 4,
`wherein said commercial is se-
`lected from a plurality of com-
`mercials based on said sub-
`scriber specific data.
`
`Evidence of Infringement
`Zynga provides Vampire Wars as a browser-based game to its users via social
`networking websites. A user of Vampire Wars directly infringes Claim 9 by
`performing the method steps on a personal computing device. Zynga indi-
`rectly infringes Claim 9 by inducing and contributing to the direct infringe-
`ment of its users. Zynga directly infringes Claim 9 by testing and demon-
`strating Vampire Wars. Unless indicated otherwise, each element in Claim
`9 includes a “software limitation” under P.R. 3-1(g). Additional evidence of
`infringement may be supplied as needed in accordance with the Local Rules
`and the Docket Control Order following the production of source code, source
`code documentation, flowcharts, and/or other source code related documents
`or testimony for Vampire Wars. The priority date for Claim 9 is September
`11, 1987.
`
`Vampire Wars selects commercials from a plurality of commercials based on
`subscriber specific data such as the level of the subscriber and the content
`already obtained by the subscriber. For example, the commercials may be
`displayed to purchase more resources based on the subscriber having insuffi-
`cient resources to complete an action.
`
`Continued on next page
`
`Chart 64 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 25 of 26
`
`

`
`Vampire Wars (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`
`Chart 64 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 26 of 26
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`1. A method of processing video
`signals at a receiver
`station
`based on at least one informa-
`tion transmission, the method
`comprising the steps of:
`
`receiving information content
`and a first control signal in said
`at least one information trans-
`mission at said receiver sta-
`tion, said information content
`describing at least one of a prod-
`uct and a service;
`
`Evidence of Infringement
`Zynga provides Words with Friends as a browser-based game to its users via
`social networking websites and via the Zynga.com website. A user of Words
`with Friends directly infringes Claim 1 by performing the method steps on
`a personal computing device. Zynga indirectly infringes Claim 1 by induc-
`ing and contributing to the direct infringement of its users. Zynga directly
`infringes Claim 1 by testing and demonstrating Words with Friends. Unless
`indicated otherwise, each element in Claim 1 includes a “software limitation”
`under P.R. 3-1(g). Additional evidence of infringement may be supplied as
`needed in accordance with the Local Rules and the Docket Control Order fol-
`lowing the production of source code, source code documentation, flowcharts,
`and/or other source code related documents or testimony for Words with
`Friends. The priority date for Claim 1 is September 11, 1987.
`
`As described below, Words with Friends processes video signals at a receiver
`station based on at least one information transmission.
`
`Words with Friends receives at least one information transmission from a
`server, such as when additional game components are loading and Words with
`Friends receives information content such as advertisements, game graphics,
`animations, and user information and statistics (such as points/levels earned,
`resources accumulated, prizes earned, purchases, and/or preferences). The
`information content describes a product or a service.
`
`The information transmission also includes a first control signal. For example,
`Words with Friends receives a first control signal that causes additional game
`components to load and to compute the user statistics to be displayed on the
`game interface. For example, as shown below, a loading bar indicates that
`Words with Friends received a control signal that causes additional game
`components to load.
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 1 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 2 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`Words with Friends also receives information content and control signals
`to provide messages to the game user, such as the availability of various
`resources (energy, coins, chips, for example) available during game play, to
`remind the user to play other games, to respond to requests from other
`users, and to accept or give gifts to other game users. The information
`content is the content of the message, and the first control signal is the
`signal that causes the message to be displayed. The information content may
`include advertisements to purchase products or services, such as to purchase
`additional resources or unlock special features. See below:
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 3 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 4 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`generating a benefit datum in
`response to said first control
`signal by processing subscriber
`specific data at said receiver sta-
`tion;
`
`Evidence of Infringement
`Words with Friends generates a benefit datum in response to the first control
`signal by processing subscriber specific data at the receiver station on which
`Words with Friends is being played. For example, Words with Friends pro-
`cesses subscriber specific data (such as a game state stored at the receiver
`station, which includes an amount of various resources the subscriber has
`accumulated) at the receiver station to generate a benefit datum. An exam-
`ple of such a benefit datum is an offer to purchase additional resources (e.g.,
`Words Tokens) when the user does not have enough resources to complete a
`certain activity.
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 5 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 6 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`delivering said information con-
`tent and said benefit datum at
`an output device at said receiver
`station, wherein said informa-
`tion content and said benefit da-
`tum explain a benefit of acquir-
`ing said product or service spe-
`cific to said subscriber;
`
`Evidence of Infringement
`Words with Friends delivers the information content and the benefit datum
`at an output device at the receiver station. The information content and the
`benefit datum explain a benefit of acquiring the product or service specific
`to the subscriber. For example, Words with Friends delivers information
`content explaining the use of resources. See an example below:
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 7 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 8 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`receiving a subscriber input at
`said receiver station after said
`step of delivering; and
`
`Evidence of Infringement
`This claim element does not include a “software limitation” under P.R. 3-
`1(g). Words with Friends receives a subscriber input at the receiver station
`after the delivering step. Such an input includes, for example, a click or
`clicks detected on display buttons such as Buy, Skip, Okay, Accept, Continue,
`Proceed to Send, Place Now, Play, or Share (and other similar buttons on the
`display while playing Words with Friends). Such a display button is shown
`below:
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 9 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`
`controlling said receiver station
`based on said subscriber input.
`
`Words with Friends controls the receiver station based on the subscriber
`input. For example, Words with Friends may present a payment screen to
`allow the subscriber to pay for the benefit datum.
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 10 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`
`2. The method of claim 1, fur-
`ther comprising the step of stor-
`ing said subscriber specific data
`at a computer at said receiver
`station.
`
`Zynga provides Words with Friends as a browser-based game to its users via
`social networking websites and via the Zynga.com website. A user of Words
`with Friends directly infringes Claim 2 by performing the method steps on
`a personal computing device. Zynga indirectly infringes Claim 2 by induc-
`ing and contributing to the direct infringement of its users. Zynga directly
`infringes Claim 2 by testing and demonstrating Words with Friends. Unless
`indicated otherwise, each element in Claim 2 includes a “software limitation”
`under P.R. 3-1(g). Additional evidence of infringement may be supplied as
`needed in accordance with the Local Rules and the Docket Control Order fol-
`lowing the production of source code, source code documentation, flowcharts,
`and/or other source code related documents or testimony for Words with
`Friends. The priority date for Claim 2 is September 11, 1987.
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 11 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`Words with Friends stores subscriber specific data at a computer at the
`receiver station. See, for example, the local storage shown below containing
`subscriber specific data:
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 12 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`3.
`The method of claim 1
`wherein said subscriber input
`modifies said subscriber specific
`data.
`
`Evidence of Infringement
`Zynga provides Words with Friends as a browser-based game to its users via
`social networking websites and via the Zynga.com website. A user of Words
`with Friends directly infringes Claim 3 by performing the method steps on
`a personal computing device. Zynga indirectly infringes Claim 3 by induc-
`ing and contributing to the direct infringement of its users. Zynga directly
`infringes Claim 3 by testing and demonstrating Words with Friends. Unless
`indicated otherwise, each element in Claim 3 includes a “software limitation”
`under P.R. 3-1(g). Additional evidence of infringement may be supplied as
`needed in accordance with the Local Rules and the Docket Control Order fol-
`lowing the production of source code, source code documentation, flowcharts,
`and/or other source code related documents or testimony for Words with
`Friends. The priority date for Claim 3 is September 11, 1987.
`
`Words with Friends modifies subscriber specific data (such as a resource
`counter stored in the local game state) when the subscriber input causes
`those resources to change. For example, the purchase of additional resources
`results in an increase of the amount of resources available to the user. The
`screen below illustrates the amount of resources available to the subscriber,
`which changes based on purchases made by the subscriber:
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 13 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 14 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`4.
`The method of claim 1,
`wherein said information con-
`tent comprises a commercial.
`
`Evidence of Infringement
`Zynga provides Words with Friends as a browser-based game to its users
`via social networking websites and via the Zynga.com website. A user of
`Words with Friends directly infringes Claim 4 by performing the method
`steps on a personal computing device. Zynga indirectly infringes Claim 4
`by inducing and contributing to the direct infringement of its users. Zynga
`directly infringes Claim 4 by testing and demonstrating Words with Friends.
`The priority date for Claim 4 is September 11, 1987.
`
`Words with Friends receives information content that includes a commercial
`for the resources.
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 15 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 16 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`claim
`5.
`The method of
`4, wherein said commercial
`is
`stored at said receiver station
`prior to said step of delivering.
`
`Evidence of Infringement
`Zynga provides Words with Friends as a browser-based game to its users via
`social networking websites and via the Zynga.com website. A user of Words
`with Friends directly infringes Claim 5 by performing the method steps on
`a personal computing device. Zynga indirectly infringes Claim 5 by induc-
`ing and contributing to the direct infringement of its users. Zynga directly
`infringes Claim 5 by testing and demonstrating Words with Friends. Unless
`indicated otherwise, each element in Claim 5 includes a “software limitation”
`under P.R. 3-1(g). Additional evidence of infringement may be supplied as
`needed in accordance with the Local Rules and the Docket Control Order fol-
`lowing the production of source code, source code documentation, flowcharts,
`and/or other source code related documents or testimony for Words with
`Friends. The priority date for Claim 5 is September 11, 1987.
`
`The commercial in Claim 4 is stored locally by Words with Friends prior to
`delivery of the commercial. See below:
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 17 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`
`The method of claim 5,
`6.
`wherein said step of delivering
`comprises delivering said com-
`mercial from storage at said re-
`ceiver station.
`
`Zynga provides Words with Friends as a browser-based game to its users via
`social networking websites and via the Zynga.com website. A user of Words
`with Friends directly infringes Claim 6 by performing the method steps on
`a personal computing device. Zynga indirectly infringes Claim 6 by induc-
`ing and contributing to the direct infringement of its users. Zynga directly
`infringes Claim 6 by testing and demonstrating Words with Friends. Unless
`indicated otherwise, each element in Claim 6 includes a “software limitation”
`under P.R. 3-1(g). Additional evidence of infringement may be supplied as
`needed in accordance with the Local Rules and the Docket Control Order fol-
`lowing the production of source code, source code documentation, flowcharts,
`and/or other source code related documents or testimony for Words with
`Friends. The priority date for Claim 6 is September 11, 1987.
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 18 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`The commercial in Claim 5 is delivered from storage at the receiver station.
`See below:
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 19 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`7.
`The method of claim 6
`wherein said step of delivering is
`performed based on a schedule.
`
`Evidence of Infringement
`Zynga provides Words with Friends as a browser-based game to its users via
`social networking websites and via the Zynga.com website. A user of Words
`with Friends directly infringes Claim 7 by performing the method steps on
`a personal computing device. Zynga indirectly infringes Claim 7 by induc-
`ing and contributing to the direct infringement of its users. Zynga directly
`infringes Claim 7 by testing and demonstrating Words with Friends. Unless
`indicated otherwise, each element in Claim 7 includes a “software limitation”
`under P.R. 3-1(g). Additional evidence of infringement may be supplied as
`needed in accordance with the Local Rules and the Docket Control Order fol-
`lowing the production of source code, source code documentation, flowcharts,
`and/or other source code related documents or testimony for Words with
`Friends. The priority date for Claim 7 is September 11, 1987.
`
`Zynga delivers commercials based on a schedule. For example, certain pur-
`chase options for resources may include sale or bonus items if a purchase is
`made at a certain time.
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 20 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 21 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`9.
`The method of claim 4,
`wherein said commercial is se-
`lected from a plurality of com-
`mercials based on said sub-
`scriber specific data.
`
`Evidence of Infringement
`Zynga provides Words with Friends as a browser-based game to its users via
`social networking websites and via the Zynga.com website. A user of Words
`with Friends directly infringes Claim 9 by performing the method steps on
`a personal computing device. Zynga indirectly infringes Claim 9 by induc-
`ing and contributing to the direct infringement of its users. Zynga directly
`infringes Claim 9 by testing and demonstrating Words with Friends. Unless
`indicated otherwise, each element in Claim 9 includes a “software limitation”
`under P.R. 3-1(g). Additional evidence of infringement may be supplied as
`needed in accordance with the Local Rules and the Docket Control Order fol-
`lowing the production of source code, source code documentation, flowcharts,
`and/or other source code related documents or testimony for Words with
`Friends. The priority date for Claim 9 is September 11, 1987.
`
`Words with Friends selects commercials from a plurality of commercials based
`on subscriber specific data such as the level of the subscriber and the content
`already obtained by the subscriber (e.g., number of resources available).
`
`Continued on next page
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 22 of 23
`
`

`
`Words with Friends (Browser-Based Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`
`Chart 66 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 23 of 23
`
`

`
`Words with Friends (Mobile Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`1. A method of processing video
`signals at a receiver
`station
`based on at least one informa-
`tion transmission, the method
`comprising the steps of:
`
`receiving information content
`and a first control signal in said
`at least one information trans-
`mission at said receiver sta-
`tion, said information content
`describing at least one of a prod-
`uct and a service;
`
`Evidence of Infringement
`Zynga provides Words with Friends as a “mobile game” to its users playing
`on personal computing devices such as, for example, mobile handheld de-
`vices. A user of Words with Friends directly infringes Claim 1 by performing
`the method steps on a personal computing device. Zynga indirectly infringes
`Claim 1 by inducing and contributing to the direct infringement of its users.
`Zynga directly infringes Claim 1 by testing and demonstrating Words with
`Friends. Unless indicated otherwise, each element in Claim 1 includes a “soft-
`ware limitation” under P.R. 3-1(g). Additional evidence of infringement may
`be supplied as needed in accordance with the Local Rules and the Docket
`Control Order following the production of source code, source code documen-
`tation, flowcharts, and/or other source code related documents or testimony
`for Words with Friends. The priority date for Claim 1 is September 11, 1987.
`
`As described below, Words with Friends processes video signals at a receiver
`station based on at least one information transmission.
`
`Words with Friends receives at least one information transmission from a
`server, such as when additional game components are loading and Words with
`Friends receives information content such as advertisements, game graphics,
`animations, and user information and statistics (such as points/levels earned,
`resources accumulated, prizes earned, purchases, and/or preferences). The
`information content describes a product or a service.
`
`The information transmission also includes a first control signal. For example,
`Words with Friends receives a first control signal that causes additional game
`components to load and to compute the user statistics to be displayed on the
`game interface. For example, as shown below, a loading screen indicates that
`Words with Friends received a control signal that causes additional game
`components to load.
`
`Continued on next page
`
`Chart 69 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 1 of 26
`
`

`
`Words with Friends (Mobile Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`
`Chart 69 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 2 of 26
`
`Continued on next page
`
`

`
`Words with Friends (Mobile Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`Words with Friends also receives information content and control signals
`to provide messages to the game user, such as the availability of various
`resources (energy, coins, chips, for example) available during game play, to
`remind the user to play other games, to respond to requests from other users,
`and to accept or give gifts to other game users. The information content is
`the content of the message, and the first control signal is the signal that
`causes the message to be displayed. The information content may include
`advertisements (e.g., store button) to purchase products or services, such as
`to purchase additional resources or unlock special features. See below:
`
`Continued on next page
`
`Chart 69 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 3 of 26
`
`

`
`Words with Friends (Mobile Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`
`Chart 69 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 4 of 26
`
`Continued on next page
`
`

`
`Words with Friends (Mobile Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`generating a benefit datum in
`response to said first control
`signal by processing subscriber
`specific data at said receiver sta-
`tion;
`
`Evidence of Infringement
`Words with Friends generates a benefit datum in response to the first control
`signal by processing subscriber specific data at the receiver station on which
`Words with Friends is being played. For example, Words with Friends pro-
`cesses subscriber specific data (such as a game state stored at the receiver
`station, which includes an amount of various resources the subscriber has
`accumulated) at the receiver station to generate a benefit datum. An exam-
`ple of such a benefit datum is a description of the benefit of purchasing a
`particular product or service (e.g., puchasing additional Word-O-Meters).
`
`Continued on next page
`
`Chart 69 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 5 of 26
`
`

`
`Words with Friends (Mobile Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`
`Chart 69 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 6 of 26
`
`Continued on next page
`
`

`
`Words with Friends (Mobile Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`delivering said information con-
`tent and said benefit datum at
`an output device at said receiver
`station, wherein said informa-
`tion content and said benefit da-
`tum explain a benefit of acquir-
`ing said product or service spe-
`cific to said subscriber;
`
`Evidence of Infringement
`Words with Friends delivers the information content and the benefit datum
`at an output device at the receiver station. The information content and the
`benefit datum explain a benefit of acquiring the product or service specific
`to the subscriber. For example, Words with Friends delivers information
`content explaining the use of resources. See an example below:
`
`Continued on next page
`
`Chart 69 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 7 of 26
`
`

`
`Words with Friends (Mobile Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`
`Chart 69 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 8 of 26
`
`Continued on next page
`
`

`
`Words with Friends (Mobile Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`receiving a subscriber input at
`said receiver station after said
`step of delivering; and
`
`Evidence of Infringement
`This claim element does not include a “software limitation” under P.R. 3-
`1(g). Words with Friends receives a subscriber input at the receiver station
`after the delivering step. Such an input includes, for example, a click or
`clicks detected on display buttons such as Buy, Skip, Okay, Accept, Continue,
`Proceed to Send, Place Now, Play, or Share (and other similar buttons on the
`display while playing Words with Friends). Such a display button is shown
`below:
`
`Continued on next page
`
`Chart 69 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 9 of 26
`
`

`
`Words with Friends (Mobile Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`
`Chart 69 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 10 of 26
`
`Continued on next page
`
`

`
`Words with Friends (Mobile Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`controlling said receiver station
`based on said subscriber input.
`
`Evidence of Infringement
`Words with Friends controls the receiver station based on the subscriber
`input. For example, Words with Friends may present a payment screen to
`allow the subscriber to pay for the benefit datum.
`
`Continued on next page
`
`Chart 69 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 11 of 26
`
`

`
`Words with Friends (Mobile Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`
`Chart 69 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 12 of 26
`
`Continued on next page
`
`

`
`Words with Friends (Mobile Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`2. The method of claim 1, fur-
`ther comprising the step of stor-
`ing said subscriber specific data
`at a computer at said receiver
`station.
`
`Evidence of Infringement
`Zynga provides Words with Friends as a “mobile game” to its users playing
`on personal computing devices such as, for example, mobile handheld de-
`vices. A user of Words with Friends directly infringes Claim 2 by performing
`the method steps on a personal computing device. Zynga indirectly infringes
`Claim 2 by inducing and contributing to the direct infringement of its users.
`Zynga directly infringes Claim 2 by testing and demonstrating Words with
`Friends. Unless indicated otherwise, each element in Claim 2 includes a “soft-
`ware limitation” under P.R. 3-1(g). Additional evidence of infringement may
`be supplied as needed in accordance with the Local Rules and the Docket
`Control Order following the production of source code, source code documen-
`tation, flowcharts, and/or other source code related documents or testimony
`for Words with Friends. The priority date for Claim 2 is September 11, 1987.
`
`Words with Friends stores subscriber specific data at a computer at the
`receiver station. See, for example, the local storage (e.g., device memory)
`shown below containing subscriber specific data:
`
`Continued on next page
`
`Chart 69 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 13 of 26
`
`

`
`Words with Friends (Mobile Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`
`Evidence of Infringement
`
`Chart 69 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 14 of 26
`
`Continued on next page
`
`

`
`Words with Friends (Mobile Game) – Infringement Contentions for U.S. Patent No. 7,797,717
`
`Claim Language
`3.
`The method of claim 1
`wherein said subscriber input
`modifies said subscriber specific
`data.
`
`Evidence of Infringement
`Zynga provides Words with Friends as a “mobile game” to its users playing
`on personal computing devices such as, for example, mobile handheld de-
`vices. A user of Words with Friends directly infringes Claim 3 by performing
`the method steps on a personal computing device. Zynga indirectly infringes
`Claim 3 by inducing and contributing to the direct infringement of its users.
`Zynga directly infringes Claim 3 by testing and demonstrating Words with
`Friends. Unless indicated otherwise, each element in Claim 3 includes a “soft-
`ware limitation” under P.R. 3-1(g). Additional evidence of infringement may
`be supplied as needed in accordance with the Local Rules and the Docket
`Control Order following the production of source code, source code documen-
`tation, flowcharts, and/or other source code related documents or testimony
`for Words with Friends. The priority date for Claim 3 is September 11, 1987.
`
`Words with Friends modifies subscriber specific data (such as a resource
`counter stored in the local game state) when the subscriber input causes
`those resources to change. For example, the purchase of additional resources
`results in an increase of the amount of resources available to the user. The
`display below illustrates whether Word-O-Meters are available for use, which
`changes based on purchases by the subcriber:
`
`Continued on next page
`
`Chart 69 – Personalized Media Communications, LLC v. Zynga, Inc. (2:12-cv-68)
`
`Page 15 of 26
`
`

`
`Words wi

This document is available on Docket Alarm but you must sign up to view it.


Or .

Accessing this document will incur an additional charge of $.

After purchase, you can access this document again without charge.

Accept $ Charge
throbber

Still Working On It

This document is taking longer than usual to download. This can happen if we need to contact the court directly to obtain the document and their servers are running slowly.

Give it another minute or two to complete, and then try the refresh button.

throbber

A few More Minutes ... Still Working

It can take up to 5 minutes for us to download a document if the court servers are running slowly.

Thank you for your continued patience.

This document could not be displayed.

We could not find this document within its docket. Please go back to the docket page and check the link. If that does not work, go back to the docket and refresh it to pull the newest information.

Your account does not support viewing this document.

You need a Paid Account to view this document. Click here to change your account type.

Your account does not support viewing this document.

Set your membership status to view this document.

With a Docket Alarm membership, you'll get a whole lot more, including:

  • Up-to-date information for this case.
  • Email alerts whenever there is an update.
  • Full text search for other cases.
  • Get email alerts whenever a new case matches your search.

Become a Member

One Moment Please

The filing “” is large (MB) and is being downloaded.

Please refresh this page in a few minutes to see if the filing has been downloaded. The filing will also be emailed to you when the download completes.

Your document is on its way!

If you do not receive the document in five minutes, contact support at support@docketalarm.com.

Sealed Document

We are unable to display this document, it may be under a court ordered seal.

If you have proper credentials to access the file, you may proceed directly to the court's system using your government issued username and password.


Access Government Site

We are redirecting you
to a mobile optimized page.





Document Unreadable or Corrupt

Refresh this Document
Go to the Docket

We are unable to display this document.

Refresh this Document
Go to the Docket