throbber

`
`E-2
`U.S. PATENT NO. 11,117,056
`
`INFRINGEMENT OF U.S. PATENT NO. 11,117,056 BY PLR’S HOMESCAPES
`
`Plaintiff Flip Phone Games Inc. (“FPG”) contends that PLR Worldwide Sales Limited (“PLR”) makes, uses, sells, offers for sale, and/or
`
`imports into the United States gaming systems, software, and/or methods for controlling devices and games including the Homescapes mobile game,
`
`which acts infringe claims 1 through 16 of U.S. Patent No. 11,117,056, as set forth below. The specific components, systems, and constructs
`
`identified in this chart are for exemplary purposes only and FPG reserves all rights to supplement or amend these disclosures as additional
`
`components, systems, and constructs become known through discovery, as well as after PLR produces documents and source code and/or the Court
`
`construes any terms from the claims of the ’056 patent. PLR induces infringement of the asserted claims by providing instructions or information,
`
`for example on publicly available websites to explain how to use Homescapes in an infringing manner including, inter alia, the PLR website.
`
`See e.g., https://playrix.helpshift.com/hc/en/14-homescapes/
`
`PLR indirectly infringes the ’056 Patent by contributing to the direct infringement by end users by providing Homescapes which is especially
`
`made for use on end-user devices in a manner that infringes and has no substantial non-infringing uses.
`
`
`
`
`
`
`
`1
`
`Playrix Ex. 1009, Page 1 of 40
`
`

`

`
`US 11,117,056 to Hartwell, Methods and Systems for Updating In-Game Content
`Compared to: Homescapes
`
`
`E-2
`U.S. PATENT NO. 11,117,056
`
`US 11,117,056
`[claim 1, preamble] A
`system for providing
`updated content associated
`with mobile video game to
`a mobile communication
`device, the system
`comprising:
`
`Homescapes by Playrix
`To the extent the preamble is limiting, Homescapes provides a system for updating content associated with the mobile
`video game to a mobile communication device.
`
`https://playrix.helpshift.com/hc/en/14-homescapes/faq/11809-how-often-and-why-do-you-need-to-update-the-game/
`(“We usually release our exciting new updates approximately every 2 months 📆📆”);
`https://playrix.helpshift.com/hc/en/14-homescapes/faq/11810-how-do-i-update-the-game-1670546975/ (“If you still
`don't have access to the update, don't worry. It will become available to you very soon! 🤗🤗 New versions of the game
`are released on different platforms with small delays (sometimes up to several days) ⏰ That happens due to a
`difference in the procedures for checking the update on different platforms. You may need to reinstall the game to get
`the latest available version 😉😉”).
`
`
`Homescapes on the App Store (apple.com) (“Welcome to Homescapes, the most heartwarming game from Playrix's
`Scapes™ series! Solve match-3 puzzles to restore a wonderful mansion on a verdant street. Exciting adventures start
`at the doorstep!
`Beat colorful match-3 levels to renovate and decorate rooms in the mansion, unlocking ever more chapters in the
`exciting family story along the way! What are you waiting for? Make yourself at home!
`The game features:
`● Unique gameplay: help Austin renovate the house by swapping and matching pieces!
`● Interior design: you decide what the house will look like.
`● Exciting match-3 levels: tons of fun, featuring unique boosters and explosive combinations!
`● A huge, beautiful mansion: discover all the secrets it holds!
`● Fantastic characters: watch them live their lives and interact with each other in the in-game social network.
`● A cute pet: meet а naughty and fluffy cat.
`● Invite your Facebook friends to help you create your own cozy atmosphere in the house!”)
`
`
`[1a] a storage medium for Homescapes provides a storage medium for storing in-game video game content. For example, the game is updated
`
`
`
`2
`
`Playrix Ex. 1009, Page 2 of 40
`
`

`

`
`storing in-game video
`game content;
`
`E-2
`U.S. PATENT NO. 11,117,056
`
`frequently with updated game content from the server being stored in a storage medium. Such updates occur when a
`user launches the Homescapes application on a mobile communication device.
`
`
`[1b] a server in
`communication with the
`storage medium; and
`wherein the server is
`configured to:
`receive a request for
`updated content from the
`mobile communication
`device;
`
`
`
`
`
`
`Homescapes is a mobile device game, which is in communication with a game server.
`https://playrix.helpshift.com/hc/en/14-homescapes/faq/1062-system-requirements-1627577130/ (“The minimum
`system requirements for the game are listed below. They may change in the future if program modifications are
`introduced to the game. ��� 1GB of RAM; ��� 500 MB of free space; ��� a stable internet connection.”). Pursuant to
`Paragraph 3(a)(i) of the Discovery Order, further verification of this feature requires review of the server and client
`side source code or other internal documents and information for the Homescapes game, which is not publicly
`available to FPG. As such, FPG reserves the right to supplement these contentions as discovery progresses and after
`Playrix produces source code and/or other internal documents and information relevant to this claim element.
`
`Each time the user logs into the game, and at various points throughout gameplay, the Homescapes game connects to
`the server and communicates with it to receive data. As a player progresses through the game, Homescapes
`communicates with the server which is configured to receive requests for updated content from the mobile device.
`
`
`3
`
`Playrix Ex. 1009, Page 3 of 40
`
`

`

`
`
`E-2
`U.S. PATENT NO. 11,117,056
`
`The HTTPS traffic between the mobile device and the game server has been captured using the program Fiddler
`Everywhere over a wireless (WiFi) network. When the game application is opened while the game is updating, the
`following screenshots detail the communications sent to/from the mobile device for iOS devices. The server,
`identified here as the Host (homescapes-cdn.playrix.com) is accessed with a URL request and the Get method.
`
`
`
`
`IOS Homescapes – Manifest then updates (Red Box)
`
`Each of these http communications represents a request portion and a response portion. The URLs also indicate that
`they are located in an iOS directory. This indicates that there should also be an Android directory which should be
`different sizes. See Exhibit D-1 where Gardenscapes operates in this manner.
`Homescapes identifies, in response to receiving a request, what in-game video game content to send. As a user
`progresses through Homescapes, the game communicates with the server based on which juncture the user is at in the
`game. The server receives the request from the client regarding what in-game content to send based on where the
`user is in Homescapes.
`
`Pursuant to Paragraph 3(a)(i) of the Discovery Order, further verification of this feature requires review of the server
`and client side source code or other internal documents and information for the Homescapes game, which is not
`publicly available to FPG. As such, FPG reserves the right to supplement these contentions as discovery progresses
`and after Playrix produces source code and/or other internal documents and information relevant to this claim
`element.
`In response to receiving a request, the game server pre-selects a message in part based on the model type of mobile
`device it is. For example, on information and belief, the pre-selected message differs based on the model type of the
`mobile communication device. See e.g., analysis of this claim element with respect to Gardenscapes.
`
`
`4
`
`[1c] identify, in response to
`receiving the request, what
`in-game video game
`content to send;
`
`[1d] send a message
`relating to the in-game
`video game content to the
`mobile communication
`
`
`
`Playrix Ex. 1009, Page 4 of 40
`
`

`

`
`device in response to
`receiving the request,
`wherein the message is
`pre-selected by the server
`based on a model type
`associated with the mobile
`communication device, a
`service subscription
`associated with the mobile
`communication device, or
`a service provider for the
`service subscription
`associated with the mobile
`communication device; and
`
`[1e] send the in-game
`video game content to the
`mobile communication
`device as the updated
`content for the mobile
`video game.
`
`E-2
`U.S. PATENT NO. 11,117,056
`
`Pursuant to Paragraph 3(a)(i) of the Discovery Order, further verification of this feature requires review of the server
`and client side source code or other internal documents and information for the Homescapes game, which is not
`publicly available to FPG. As such, FPG reserves the right to supplement these contentions as discovery progresses
`and after Playrix produces source code and/or other internal documents and information relevant to this claim
`element.
`
`
`
`
`
`
`
`
`
`
`The in-game video game content is sent to the mobile device from the server. As one non-limiting example below,
`when the user reaches a certain threshold in Homescapes the server sends in-game video game content. Pursuant to
`Paragraph 3(a)(i) of the Discovery Order, further verification of this feature requires review of the server and client
`side source code or other internal documents and information for the Homescapes game, which is not publicly
`available to FPG. As such, FPG reserves the right to supplement these contentions as discovery progresses and after
`Playrix produces source code and/or other internal documents and information relevant to this claim element.
`
`
`
`
`
`5
`
`Playrix Ex. 1009, Page 5 of 40
`
`

`

`
`
`E-2
`U.S. PATENT NO. 11,117,056
`
`In-game video
`game content
`
`
`
`
`
`FPG incorporates by reference its analysis of Claim 1.
`
`The server provides updated content comprising of promotional content.
`
`
`[Claim 2] The system of
`claim 1, wherein the
`updated content comprises
`promotional content.
`
`
`
`
`
`6
`
`Playrix Ex. 1009, Page 6 of 40
`
`

`

`
`
`E-2
`U.S. PATENT NO. 11,117,056
`
`Hidden
`promotional
`content
`
`[Claim 3] The system of
`claim 2, wherein the
`promotional content
`comprises localized
`promotional content based
`on a location of the mobile
`communication device.
`
`
`
`
`
`FPG incorporates by reference its analysis of Claims 1 and 2.
`
`Homescapes provides a system wherein the promotional content comprises localized promotional content based on a
`location of the mobile communication device. Pursuant to Paragraph 3(a)(i) of the Discovery Order, further
`verification of this feature requires review of the server and client side source code or other internal documents and
`information for the Homescapes game, which is not publicly available to FPG. As such, FPG reserves the right to
`supplement these contentions as discovery progresses and after Playrix produces source code and/or other internal
`documents and information relevant to this claim element.
`
`
`Homescapes offers promotional content that is localized to the local language of the user’s location. On information
`and belief, Homescapes is localized to default to the location of the mobile communication device and can then be
`changed manually. https://playrix.helpshift.com/hc/en/14-homescapes/faq/4117-changing-the-language-in-the-game/.
`
`
`
`7
`
`Playrix Ex. 1009, Page 7 of 40
`
`

`

`
`
`
`
`E-2
`U.S. PATENT NO. 11,117,056
`
`
`Homescapes distributes promotions “on a random and automatic basis, and they depend on many things such as your
`current game progress, location and so on.” https://playrix.helpshift.com/hc/en/14-homescapes/faq/5657-why-don-t-
`i-have-a-special-offer-but-my-friend-does/?l=en.
`
`
`Homescapes makes URL calls that include localization such as the URL https://cdn.playrix.com/online-
`settings/Homescapes/production/ios/country/US.json. This indicates that Homescapes localizes the game application
`to the content delivery network by country, such as the US, as seen in the following screenshot.
`
`
`
`
`8
`
`Playrix Ex. 1009, Page 8 of 40
`
`

`

`
`
`E-2
`U.S. PATENT NO. 11,117,056
`
`
`
`IOS – Homescapes – Localized URL (Red Box)
`
`On information and belief, Android devices operate in a similar manner to IOS devices and have URL calls to an
`android directory. See e.g., analysis of this claim element with respect to Gardenscapes.
`FPG incorporates by reference its analysis of Claim 1.
`
`Homescapes identifies what in-game video game content to send based on a model type associated with the mobile
`communication device. See e.g., analysis of this claim element with respect to Gardenscapes.
`
`Pursuant to Paragraph 3(a)(i) of the Discovery Order, further verification of this feature requires review of the server
`and client side source code or other internal documents and information for the Homescapes game, which is not
`publicly available to FPG. As such, FPG reserves the right to supplement these contentions as discovery progresses
`and after Playrix produces source code and/or other internal documents and information relevant to this claim
`element.
`
`
`
`
`
`
`FPG incorporates by reference its analysis of Claim 1.
`
`On information and belief, Homescapes’s server is configured to send information to the mobile communication
`device regarding the in-game placement location of the in-game videogame content. For example, when a user
`reaches a certain juncture in Homescapes, Homescapes communicates with its server to provide an in-game
`placement location (ie. the billboard, below) where a user may travel to in-game within the Homescapes universe to
`obtain the video game content.
`
`
`9
`
`[Claim 4] The system of
`claim 1, wherein
`identifying what in-game
`video game content to send
`is based on a model type
`associated with the mobile
`communication device, a
`service subscription
`associated with the mobile
`communications device, a
`service provider for the
`service subscription
`associated with the mobile
`communication device, or
`a location of the mobile
`communications device.
`[Claim 5] The system of
`claim 1, wherein the server
`is further configured to
`send information to the
`mobile communication
`device regarding the in-
`game placement location of
`the in-game video game
`content.
`
`
`
`Playrix Ex. 1009, Page 9 of 40
`
`

`

`E-2
`U.S. PATENT NO. 11,117,056
`
`© Mummini
`
`
`
`
`
`10
`
`
`
`
`
`Finchen50
`© Sachsengirls
`
`
`
`
`
`Playrix Ex. 1009, Page 10 of 40
`
`

`

`
`
`
`
`E-2
`U.S. PATENT NO. 11,117,056
`
`[Claim 6] The system of
`claim 1, wherein the server
`is further configured to
`check whether the mobile
`communication device
`should receive the updated
`content before sending the
`updated content to the
`mobile communication
`device.
`[Claim 7] The system of
`claim 1, wherein the server
`is further configured to
`track the distribution of
`updated content.
`
`
`
`
`FPG incorporates by reference its analysis of Claim 1.
`
`On information and belief, Homescapes is configured to check whether the mobile communication device should
`receive the updated content before sending the updated content to the mobile communication device. Paragraph
`3(a)(i) of the Discovery Order, further verification of this feature requires review of the server and client side source
`code or other internal documents and information for the Homescapes game, which is not publicly available to FPG.
`As such, FPG reserves the right to supplement these contentions as discovery progresses and after Playrix produces
`source code and/or other internal documents and information relevant to this claim element.
`
`
`
`FPG incorporates by reference its analysis of Claim 1.
`
`On information and belief, the Homescapes server tracks the distribution of updated content. Pursuant to Paragraph
`3(a)(i) of the Discovery Order, further verification of this feature requires review of the server and client side source
`code or other internal documents and information for the Homescapes game, which is not publicly available to FPG.
`
`11
`
`Playrix Ex. 1009, Page 11 of 40
`
`

`

`
`
`[Claim 8] The system of
`claim 1, wherein the server
`is further configured to
`check for availability of
`bandwidth before sending
`the updated content to the
`mobile communication
`device.
`
`[Claim 9 -preamble] A
`method for providing
`updated content associated
`with a mobile video game
`to a mobile communication
`device, the method
`comprising:
`[9a] storing, on a storage
`medium, pre-selected in-
`game video game content
`for use in a video game;
`
`[9b] receiving, at a server,
`a request from the mobile
`communication device for
`updated content from the
`mobile communication
`device;
`[9c] identifying, by the
`server in response to
`receiving the request, what
`
`
`
`E-2
`U.S. PATENT NO. 11,117,056
`
`As such, FPG reserves the right to supplement these contentions as discovery progresses and after Playrix produces
`source code and/or other internal documents and information relevant to this claim element.
`FPG incorporates by reference its analysis of Claim 1.
`
`
`On information and belief, Homescapes checks for availability of bandwidth before sending the updated content to
`the mobile communication device. Pursuant to Paragraph 3(a)(i) of the Discovery Order, further verification of this
`feature requires review of the server and client side source code or other internal documents and information for the
`Homescapes game, which is not publicly available to FPG. As such, FPG reserves the right to supplement these
`contentions as discovery progresses and after Playrix produces source code and/or other internal documents and
`information relevant to this claim element.
`See Preamble Claim 1.
`
`Homescapes provides a storage medium for storing in-game video game content. Pursuant to Paragraph 3(a)(i) of
`the Discovery Order, further verification of this feature requires review of the server and client side source code or
`other internal documents and information for the Homescapes game, which is not publicly available to FPG. As such,
`FPG reserves the right to supplement these contentions as discovery progresses and after Playrix produces source
`code and/or other internal documents and information relevant to this claim element.
`
`See Claim 1b.
`
`See Claim 1c.
`
`12
`
`Playrix Ex. 1009, Page 12 of 40
`
`

`

`
`pre-selected in-game video
`game content to send;
`[9d] sending a message
`relating to the in-game
`video game content from
`the server to the mobile
`communication device in
`response to receiving the
`request, wherein the
`message is pre-selected by
`the server based on a
`model type associated with
`the mobile communication
`device, a service
`subscription associated
`with the mobile
`communication device, or
`a service provider for the
`service subscription
`associated with the mobile
`communication device; and
`[9e] sending, from the
`server, the pre-selected in-
`game video game content
`to the mobile
`communication device as
`the updated content for the
`mobile video game.
`[Claim 10] The method of
`claim 9, wherein the
`updated content is
`promotional content.
`[Claim 11] The method of
`
`
`
`E-2
`U.S. PATENT NO. 11,117,056
`
`See Claim 1d.
`
`See Claim 1e.
`
`See Claim 2.
`
`FPG incorporates by reference its analysis of Claims 9 and 10.
`
`13
`
`Playrix Ex. 1009, Page 13 of 40
`
`

`

`
`claim 10, wherein the
`promotional content is
`localized promotional
`content based on a location
`of the mobile
`communication device.
`
`E-2
`U.S. PATENT NO. 11,117,056
`
`
`Homescapes provides a method wherein the promotional content is localized promotional content based on a location
`of the mobile communication device. Pursuant to Paragraph 3(a)(i) of the Discovery Order, further verification of
`this feature requires review of the server and client side source code or other internal documents and information for
`the Homescapes game, which is not publicly available to FPG. As such, FPG reserves the right to supplement these
`contentions as discovery progresses and after Playrix produces source code and/or other internal documents and
`information relevant to this claim element.
`
`
`Homescapes offers promotional content that is localized to the local language of the user’s location. On information
`and belief, Homescapes is localized to default to the location of the mobile communication device and can then be
`changed manually. https://playrix.helpshift.com/hc/en/14-homescapes/faq/4117-changing-the-language-in-the-game/.
`
`
`
`
`
`
`
`14
`
`Playrix Ex. 1009, Page 14 of 40
`
`

`

`
`
`E-2
`U.S. PATENT NO. 11,117,056
`
`Homescapes distributes promotions “on a random and automatic basis, and they depend on many things such as your
`current game progress, location and so on.” https://playrix.helpshift.com/hc/en/14-homescapes/faq/5657-why-don-t-
`i-have-a-special-offer-but-my-friend-does/?l=en.
`
`
`Homescapes makes URL calls that include localization such as the URL https://cdn.playrix.com/online-
`settings/Homescapes/production/ios/country/US.json. This indicates that Homescapes localizes the game application
`to the content delivery network by country, such as the US, as seen in the following screenshot.
`
`
`
`
`IOS – Homescapes – Localized URL (Red Box)
`
`On information and belief, Android devices operate in a similar manner to IOS devices and have URL calls to an
`android directory. See e.g., analysis of this claim element with respect to Gardenscapes.
`Homescapes provides a method to identify what in-game video game content to send based on a model type
`associated with the mobile communication device and a location of the mobile communications device. On
`information and belief, in response to receiving a request, the game server pre-selects a message in part based on the
`model type of mobile device it is. Pursuant to Paragraph 3(a)(i) of the Discovery Order, further verification of this
`feature requires review of the server and client side source code or other internal documents and information for the
`Homescapes game, which is not publicly available to FPG. As such, FPG reserves the right to supplement these
`contentions as discovery progresses and after Playrix produces source code and/or other internal documents and
`information relevant to this claim element.
`
`
`Homescapes offers promotional content that is localized to the local language of the user’s location. On information
`and belief, Homescapes is localized to default to the location of the mobile communication device and can then be
`changed manually. https://playrix.helpshift.com/hc/en/14-homescapes/faq/4117-changing-the-language-in-the-game/.
`
`15
`
`[Claim 12] The method of
`claim 9, wherein
`identifying what in-game
`video game content to send
`is based on a model type
`associated with the mobile
`communication device, a
`service subscription
`associated with the mobile
`communications device, a
`service provider for the
`service subscription
`associated with the mobile
`communication device, or
`a location of the mobile
`communications device.
`
`
`
`Playrix Ex. 1009, Page 15 of 40
`
`

`

`
`
`
`
`E-2
`U.S. PATENT NO. 11,117,056
`
`
`Homescapes distributes promotions “on a random and automatic basis, and they depend on many things such as your
`current game progress, location and so on.” https://playrix.helpshift.com/hc/en/14-homescapes/faq/5657-why-don-t-
`i-have-a-special-offer-but-my-friend-does/?l=en.
`
`
`Homescapes makes URL calls that include localization such as the URL https://cdn.playrix.com/online-
`settings/Homescapes/production/ios/country/US.json. This indicates that Homescapes localizes the game application
`to the content delivery network by country, such as the US, as seen in the following screenshot.
`
`
`
`
`16
`
`Playrix Ex. 1009, Page 16 of 40
`
`

`

`
`
`E-2
`U.S. PATENT NO. 11,117,056
`
`[Claim 13] The method of
`claim 9, further comprising
`sending information from
`the server to the mobile
`communication device
`regarding the in-game
`placement location of in-
`game video game content.
`
`
`
`IOS – Homescapes – Localized URL (Red Box)
`
`On information and belief, Android devices operate in a similar manner to IOS devices and have URL calls to an
`android directory. See e.g., analysis of this claim element with respect to Gardenscapes.
`
`FPG incorporates by reference its analysis of Claim 9.
`
`On information and belief, Homescapes’s comprises a method for sending information from the server to the mobile
`communication device regarding the in-game placement location of in-game video game content. For example,
`when a user reaches a certain juncture in Homescapes, Homescapes communicates with its server to provide an in-
`game placement location (ie. the billboard, below) where a user may travel to in-game within the Homescapes
`universe to obtain the video game content. Pursuant to Paragraph 3(a)(i) of the Discovery Order, further verification
`of this feature requires review of the server and client side source code or other internal documents and information
`for the Homescapes game, which is not publicly available to FPG. As such, FPG reserves the right to supplement
`these contentions as discovery progresses and after Playrix produces source code and/or other internal documents and
`information relevant to this claim element.
`
`
`
`
`
`17
`
`Playrix Ex. 1009, Page 17 of 40
`
`

`

`E-2
`U.S. PATENT NO. 11,117,056
`
`© Mummini
`
`
`
`
`
`
`
`
`
`Sian
`111/400 Pe
`
`oe-es—_
`
`Finchen50
`© Sachsengirls
`
`
`
`
`
`18
`
`Playrix Ex. 1009, Page 18 of 40
`
`

`

`
`
`
`
`E-2
`U.S. PATENT NO. 11,117,056
`
`[Claim 14] The method of
`claim 9, further comprising
`checking whether the
`mobile communication
`device should receive the
`updated content before
`sending the updated
`content to the mobile
`communication device.
`
`[Claim 15] The method of
`claim 9, further comprising
`tracking the distribution of
`updated content at the
`server.
`
`
`
`
`
`
`FPG incorporates by reference its analysis of Claim 9.
`
`On information and belief, Homescapes further comprises checking whether the mobile communication device
`should receive the updated content before sending the updated content to the mobile communication device. Pursuant
`to Paragraph 3(a)(i) of the Discovery Order, further verification of this feature requires review of the server and
`client side source code or other internal documents and information for the Homescapes game, which is not publicly
`available to FPG. As such, FPG reserves the right to supplement these contentions as discovery progresses and after
`Playrix produces source code and/or other internal documents and information relevant to this claim element.
`
`
`FPG incorporates by reference its analysis of Claim 9.
`
`On information and belief, Homescapes further comprises tracking the distribution of updated content at the server.
`Pursuant to Paragraph 3(a)(i) of the Discovery Order, further verification of this feature requires review of the server
`and client side source code or other internal documents and information for the Homescapes game, which is not
`
`19
`
`Playrix Ex. 1009, Page 19 of 40
`
`

`

`
`
`[Claim 16] The method of
`claim 9, wherein the server
`checks for availability of
`bandwidth before sending
`the updated content to the
`mobile communication
`device.
`
`
`
`
`
`E-2
`U.S. PATENT NO. 11,117,056
`
`publicly available to FPG. As such, FPG reserves the right to supplement these contentions as discovery progresses
`and after Playrix produces source code and/or other internal documents and information relevant to this claim
`element.
`FPG incorporates by reference its analysis of Claim 9.
`
`On information and belief, Homescapes further comprises tracking the distribution of updated content at the server.
`Pursuant to Paragraph 3(a)(i) of the Discovery Order, further verification of this feature requires review of the server
`and client side source code or other internal documents and information for the Homescapes game, which is not
`publicly available to FPG. As such, FPG reserves the right to supplement these contentions as discovery progresses
`and after Playrix produces source code and/or other internal documents and information relevant to this claim
`element.
`
`20
`
`Playrix Ex. 1009, Page 20 of 40
`
`

`

`
`
`E-3
`U.S. PATENT NO. 11,117,056
`
`INFRINGEMENT OF U.S. PATENT NO. 11,117,056 BY PLR’S TOWNSHIP
`
`Plaintiff Flip Phone Games Inc. (“FPG”) contends that PLR Worldwide Sales Limited (“PLR”) makes, uses, sells, offers for
`
`sale, and/or imports into the United States gaming systems, software, and/or methods for controlling devices and games including the
`
`Township mobile game, which acts infringe claims 1 through 16 of U.S. Patent No. 11,117,056, as set forth below. The specific
`
`components, systems, and constructs identified in this chart are for exemplary purposes only and FPG reserves all rights to supplement
`
`or amend these disclosures as additional components, systems, and constructs become known through discovery, as well as after PLR
`
`produces documents and source code and/or the Court construes any terms from the claims of the ’056 patent. PLR induces
`
`infringement of the asserted claims by providing instructions or information, for example on publicly available websites to explain
`
`how to use Township in an infringing manner including, inter alia, the PLR website.
`
`See e.g., https://playrix.helpshift.com/hc/en/3-township/
`
`PLR indirectly infringes the ’056 Patent by contributing to the direct infringement by end users by providing Township which
`
`is especially made for use on end-user devices in a manner that infringes and has no substantial non-infringing uses.
`
`
`
`
`
`
`
`1
`
`Playrix Ex. 1009, Page 21 of 40
`
`

`

`
`U.S. 11,117,056 to Hartwell, Methods and Systems for Updating In-Game Content
`Compared to: Township1
`
`
`U.S. 11,117,056
`[claim 1, preamble]
`A system for
`providing updated
`content associated
`with mobile video
`game to a mobile
`communication
`device, the system
`comprising:
`
`[1a] a storage
`medium for storing
`in-game video game
`content;
`
`E-3
`U.S. PATENT NO. 11,117,056
`
`Township by Playrix
`To the extent the preamble is limiting, Township provides a system for updating content associated with the
`mobile video game to a mobile communication device.
`
`https://apps.apple.com/us/app/township/id638689075 (“Township is a unique blend of city building and farming!
`Build your dream town! Harvest crops, process them at your facilities, and sell goods to develop your town. Trade
`with distant islands. Open restaurants, cinemas and other community buildings to give life in your town special
`flavor. Explore the mine to get resources and find ancient artifacts. Run your own zoo and collect animals from
`around the world.
`Are you ready to build your dream? Let’s get started!
`Township features:
`● Different buildings and decorations you can use to create your dream town● Various crops to grow and later
`process at your factories
`● Fun, charismatic townspeople with orders you need to fill
`● Your town's mine packed with ancient artifacts to discover and collect
`● Exotic goods brought from the islands
`● A zoo to build where you can even breed animals
`● Famous landmarks you can use to decorate your town, like the Statue of Liberty, Big Ben, and many more!
`● Play with your Facebook and Game Center friends or make new friends in the game community! Township is
`free to play, though some in-game items can also be purchased for real money. If you don't want to use this
`option, simply turn it off in your device's ‘Restrictions’ menu.”)
`Township provides a storage medium for storing in-game video game content. For example, the game is updated
`frequently with updated game content from the server being stored in a storage medium. Such updates occur
`when a user launches the Township application on a mobile communication device.
`
`
`
`1 Township on the App Store (apple.com) (“Build your dream town! Develop your town's infrastructure, harvest crops, discover
`artifacts in the mines, and establish a trading system!.”)
`
`
`
`2
`
`Playrix Ex. 1009, Page 22 of 40
`
`

`

`E-3
`U.S. PATENT NO. 11,117,056
`
`[1b] a server in
`communication with
`the storage medium;
`and wherein the
`server is configured
`to:
`receive a request for
`updated content from
`the mobile
`communication
`device;
`
`
`
`
`Township is a mobile device game, which is in communication with a game server. See, e.g,
`https://playrix.helpshift.com/hc/en/3-township/faq/19-progress-transfer/ (You can transfer your game progress
`from your old device to your new one by connecting the new game to the same Facebook account you used for
`the first device: 1. Install the game from the App Store, Google Play, or the Amazon App Store on the new
`device. 2. Connect the newly installed game to the same Facebook account you used for the old device. 3. A
`window telling you to download the saved game from our server will pop up. 4. Select Yes and type
`

This document is available on Docket Alarm but you must sign up to view it.


Or .

Accessing this document will incur an additional charge of $.

After purchase, you can access this document again without charge.

Accept $ Charge
throbber

Still Working On It

This document is taking longer than usual to download. This can happen if we need to contact the court directly to obtain the document and their servers are running slowly.

Give it another minute or two to complete, and then try the refresh button.

throbber

A few More Minutes ... Still Working

It can take up to 5 minutes for us to download a document if the court servers are running slowly.

Thank you for your continued patience.

This document could not be displayed.

We could not find this document within its docket. Please go back to the docket page and check the link. If that does not work, go back to the docket and refresh it to pull the newest information.

Your account does not support viewing this document.

You need a Paid Account to view this document. Click here to change your account type.

Your account does not support viewing this document.

Set your membership status to view this document.

With a Docket Alarm membership, you'll get a whole lot more, including:

  • Up-to-date information for this case.
  • Email alerts whenever there is an update.
  • Full text search for other cases.
  • Get email alerts whenever a new case matches your search.

Become a Member

One Moment Please

The filing “” is large (MB) and is being downloaded.

Please refresh this page in a few minutes to see if the filing has been downloaded. The filing will also be emailed to you when the download completes.

Your document is on its way!

If you do not receive the document in five minutes, contact support at support@docketalarm.com.

Sealed Document

We are unable to display this document, it may be under a court ordered seal.

If you have proper credentials to access the file, you may proceed directly to the court's system using your government issued username and password.


Access Government Site

We are redirecting you
to a mobile optimized page.





Document Unreadable or Corrupt

Refresh this Document
Go to the Docket

We are unable to display this document.

Refresh this Document
Go to the Docket