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ADOBE® AFTER EFFECTS®
`Help and tutorials
`
`Lightricks Ltd.
`EX1003
`Page 1 of 601
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`What's New
`What's New
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`Page 2 of 601
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`What's new in CS6
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`After Effects CS6 overview
`Video tutorial: Overview of After Effects CS6
`Global performance cache
`3D camera tracker
`3D enhancements
`Ray-traced 3D renderer
`Beveled and extruded text and shape layers
`Bendable footage and composition layers
`Environment layer support
`New material options
`Fast Previews
`Mask Feather tool
`Layer bounding boxes and selection indicators
`Vector art footage-to-shape conversion
`Rolling shutter repair effect
`New 32-bit effects
`Updated CycoreFX HD plug-ins
`Pro Import AE plug-in
`ARRIRAW import
`MXF OP1a video codec support
`Improved Adobe Dynamic Link
`Aerender and watch folder in non-royalty bearing mode
`Scripting changes
`Miscellaneous changes
`
`After Effects CS6 overview
`
`Resources:
`Video tutorial series: After Effects CS6: New features workshop
`Video tutorial: New features workshop: Overview of new and changed features in After Effects CS6
`Blog: What's new and changed in After Effects CS6
`
`Global performance cache
`Cached frames are restored in many scenarios for a faster workflow
`Disk cache is retained even after you close and reopen a project
`Disk cache is filled in the background while you continue to work
`Resources:
`Global performance cache (CS6)
`Video tutorial: New features workshop: Global performance cache, and persistent disk cache
`Video tutorial: Learn by Video: RAM and Disk Caching
`Blog: GPU (CUDA, OpenGL) features in After Effects CS6
`
`To the top
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`To the top
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`3D camera tracker
`The 3D Camera Tracker analyzes video sequences to extract camera motion and 3D scene data. This feature allows you to incorporate 3D
`objects into a 2D scene effectively.
`Resources:
`Tracking 3D camera movement (CS6)
`Video tutorial: New features workshop, 3D camera tracker
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`To the top
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`Video tutorial: Learn by Video, 3D camera tracker
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`3D enhancements
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`To the top
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`Ray-traced 3D renderer
`A new Ray-traced 3D renderer allows for enhanced 3D capability. You can render compositions in a separate environment from the existing
`Advanced 3D composition renderer (now called Classic 3D). Many of the existing capabilities of the Classic 3D renderer are available in the new
`Ray-traced 3D renderer. Examples include soft shadows, motion blur, and depth-of-field blur. Options include beveled and extruded text and
`shape layers, bending of footage and composition layers, environment map support and additional material options.
`Resources:
`Extruding text and shape layers (CS6)
`Video tutorial: New features workshop: Using the ray-traced 3D renderer
`
`Beveled and extruded text and shape layers
`3D text and shape layers can take on a bevel or extrusion (or both). Properties such as bevel style, bevel depth, bevel hole depth, and extrusion
`depth determine the look.
`Resources:
`Extruding text and shape layers (CS6)
`Video tutorial: New features workshop: Extruding 3D text and shapes and modifying geometry options
`Video tutorial: Learn by Video: Extruding Shapes
`
`Bendable footage and composition layers
`In the ray-traced renderer, you can curve 3D footage and nested compositions around a vertical axis using controls in Geometry Options:
`Curvature: The amount of bend (as a percentage)
`Segments: The smoothness the bend
`Resources:
`Bending a footage layer
`Video tutorial: New features workshop: Bending 2D layers
`Video tutorial: Learn by Video: Bending Layers
`
`Environment layer support
`Use 3D footage or nested compositions as a spherically mapped environment around the scene, visible on reflective objects.
`Resources:
`Environment layer
`Video tutorial: New features workshop: Environment layers
`Video tutorial: Learn by Video: Material Options (Environment Layers)
`
`New material options
`3D layers in the ray-traced renderer include additional materials properties, which affect how 3D objects interact with light. For example, you can
`use reflection, transparency, index of refraction as materials properties.
`Resources:
`New material options
`Video tutorial: New features workshop: Material options
`Video tutorial: Learn by Video: Material Options (Environment Layers)
`
`Fast Previews
`Fast Previews supports options for working with different levels of quality when previewing. This menu button has been reordered from highest
`quality and slower performance to lowest quality and faster performance. Some options have been renamed, and keyboard shortcuts have been
`assigned to them.
`Resources:
`Fast Previews (CS6)
`Video: tutorial: New features workshop: Fast Previews
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`Mask Feather tool
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`To the top
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` is a new tool for controlling feathering along defined points of a mask. Previously, the width of the feather was the same around
`Mask Feather
`the entire closed mask. The Mask Feather tool is available from the Pen tool.
`Press G to toggle between the Pen tool and the Mask Feather tool. To toggle between all tools under the Pen tool by pressing G, see Edit >
`Preferences > General (Windows), or After Effects > Preferences > General (Mac OS).
`Resources:
`Variable-width mask feathering (CS6)
`Video tutorial: New features workshop: Variable-width mask feathering
`
`Layer bounding boxes and selection indicators
`Layer bounding boxes and selection indicators include features to support the new 3D features. They support beveled, extruded, or curved layers,
`in addition to standard "flat" layers. You can scale and rotate a 3D layer by manipulating the bounding box from any side. Snapping the anchor
`point to different parts of a side of a bounding box is also available.
`Resources:
`Layer bounding boxes and selection indicators
`Video tutorial: New features workshop: Layer bounding boxes and selection indicators
`Video tutorial: reTooled.net: Bounding boxes
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`To the top
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`Vector art footage-to-shape conversion
`Vector art footage-to-shape conversion creates shape layers from any vector art footage layer. You can even modify vector-based Illustrator, EPS,
`and PDF files after you import them into After Effects CS6. Furthermore, with the new 3D extrusion support, you can extrude artwork. For example,
`you can extrude and stylize logos in After Effects CS6.
`Resources:
`Vector art footage-to-shape conversion
`Video tutorial: New features workshop: Converting imported vector graphics from Illustrator to shape layers
`
`To the top
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`Rolling shutter repair effect
`Rolling shutter distortion occurs mainly in digital cameras with CMOS sensors. This distortion usually occurs when the subject or the camera
`moves. The Rolling Shutter Repair effect fixes footage containing rolling shutter distortion. The Warp Stabilizer effect also has rolling shutter repair
`function. However, the Rolling Shutter Repair effect has more controls and is useful when the footage does not need stabilizing.
`Resources:
`Rolling Shutter Repair effect
`Video tutorial: New features workshop: Rolling shutter repair effect
`
`To the top
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`To the top
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`New 32-bit effects
`The following effects are available with 32-bpc color in After Effects CS6:
`Drop Shadow
`Fill
`Iris Wipe
`Linear Wipe
`Photo Filter
`Radial Wipe
`Set Matte
`Spill Suppressor
`Timewarp
`Resources:
`Effects and animation presets overview
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`Updated CycoreFX HD plug-ins
`The CycoreFX HD set is now bundled with After Effects, offering 16-bit and floating point support, and 12 additional effects.
`Resources:
`Third-party plug-ins included with After Effects
`Video tutorial: New features workshop: New Cycore effects and improved color bit depth
`
`To the top
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`Pro Import AE plug-in
`The Pro Import AE plug-in (formerly Automatic Duck Pro AE) is now bundled with After Effects CS6. Use Pro Import AE to do the following:
`Import AAF and OMF files from an Avid system
`Import XML files from Final Cut Pro 7 (or earlier)
`Import project files from Motion 4 (or earlier)
`Resources:
`Supported import formats
`Video tutorial: New features workshop: Using Pro Import After Effects for projects from other applications
`
`To the top
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`ARRIRAW import
`After Effects CS6 now supports files from the ARRI ALEXA, or ARRIFLEX D-21 cameras, called ARRIRAW.
`Resources:
`File formats supported for import
`
`MXF OP1a video codec support
`There is export support for additional video codecs in an MXF OP1a wrapper:
`AVC-Intra Class 50 720
`AVC-Intra Class 50 1080
`AVC-Intra Class 100 720
`AVC-Intra Class 100 1080
`XDCAM EX 35 NTSC 1080 (4:2:0)
`XDCAM EX 35 PAL 1080 (4:2:0)
`Resources:
`Supported export formats
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`To the top
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`To the top
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`Improved Adobe Dynamic Link
`Improved Dynamic Link, including performance enhancements, and removal of the limitation of Dynamic Link to only work within a suite (for
`example, Dynamic Link now works between CS6 applications purchased as individual products).
`Resources:
`About Dynamic Link
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`To the top
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`Aerender and watch folder in non-royalty bearing mode
`After Effects CS5.5 had to be serialized on render-only machines (for example, in a render farm) due to licensing issues. In CS6, you can now run
`aerender or use Watch Folder in a non-royalty bearing mode, with serialization not required.
`Resources:
`Network rendering with watch folders and render engines
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`To the top
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`Scripting changes
`Numerous scripting changes have been made, and are compiled on the After Effects Region of Interest blog.
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`To the top
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`Resources:
`Scripts
`Blog: Scripting changes in After Effects CS6, plus new scripting guide
`
`Miscellaneous changes
`Miscellaneous changes in After Effects CS6 are described in Help documentation, and are compiled on the After Effects Region of Interest blog.
`Resources:
`Video tutorial: New features workshop: Miscellaneous New and Changed Features
`Video tutorial: New features workshop: Removed Features, with Suggestions for New Workflows
`
`To the top
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` Twitter™ and Facebook posts are not covered under the terms of Creative Commons.
`
`Legal Notices | Online Privacy Policy
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`Page 7 of 601
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`What’s new in After Effects CS5.5
`
`Top new features in After Effects CS5.5
`For a complete list of what’s new and changed in Adobe After Effects CS5.5, see this post on the After Effects Region of Interest blog.
`See this series on the video2brain website for video training about every new and changed feature in After Effects CS5.5.
`Chris & Trish Meyer provide free video tutorials about new features in After Effects CS5.5. For the tutorials, see this Adobe TV video series.
`New and changed features in After Effects CS4, CS5, and CS5.5, collected by Chris and Trish Meyer on the ProVideo Coalition website.
`
`To the top
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`Top new features in After Effects CS5.5
`Warp Stabilizer effect: Stabilize footage with Warp Stabilizer.
`
`Camera Lens Blur effect: Camera Lens Blur effect (CS5.5).
`
`Source timecode: Source timecode (CS5.5).
`
`Stereoscopic 3D improvements: Stereo 3D Rig (CS5.5).
`
`Light falloff: Light settings.
`
`Saving a project backward (as an After Effects CS5 project): Save and back up projects.
`
`Plus many more.
`
`Legal Notices | Online Privacy Policy
`
`
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`Page 8 of 601
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`What’s new in After Effects CS5
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`Online resources about new and changed features in After Effects CS5
`Top new features in After Effects CS5
`Other new and changed features in After Effects CS5
`
`Online resources about new and changed features in After Effects CS5
`New and changed features in After Effects CS4, CS5, and CS5.5, collected by Chris and Trish Meyer on the ProVideo Coalition website.
`For information on an update to the importer software for RED (R3D) files (for the RED camera Mysterium-X sensor and new color science), see
`this post on the After Effects Region of Interest blog.
`In After Effects CS5, bugs were fixed for the Apple ProRes 422 and ProRes 4444 codecs. However, there were still a couple of issues. See this
`post on the After Effects Region of Interest for workarounds for two issues in After Effects CS5.
`See this post on the After Effects Region of Interest blog for details about the After Effects CS5 (10.0.1) update:
`
`To the top
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`Several fixes and improvements for RED (R3D) import and workflow.
`
`The Apply Color LUT effect can now use .3dl files with floating point values or 3DMESH/Mesh keywords, or those saved from
`an ASSIMILATE SCRATCH system (i.e. that have SCRATCH in the comments at the top of the file).
`
`QuickTime (.mov) files from JVC solid-state cameras can be imported.
`
`The Vector Paint effects was removed for After Effects CS5. See these posts on the After Effects user-to-user forum for a discussion of
`alternatives and feedback. This post on the After Effects Region of Interest blog has more information about giving feedback in general.
`See this post on the Premiere Pro Work Area blog for information about what’s new and changed in Adobe Media Encoder CS5.
`For details of new and changed features in After Effects CS4, see the After Effects CS4 Help document.
`
`Top new features in After Effects CS5
`64-bit After Effects CS5 application, with improved performance and memory features: Memory, storage, and performance
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`To the top
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`Roto Brush tool: Roto Brush and Refine Matte
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`Refine Matte effect: Roto Brush and Refine Matte
`
`AVC-Intra import and improved RED (R3D) support: Supported import formats
`
`Imagineer mocha shape for After Effects plug-in and improved mocha for After Effects planar tracker application: Resources for
`Imagineer mocha shape for After Effects and Resources for mocha for After Effects (mocha-AE)
`
`Auto-keyframe mode: Auto-keyframe mode
`
`Apply Color LUT effect for using color lookup tables: Apply Color LUT effect
`
`Align panel improvements, including ability to align layers to the edges and center of a composition: Align or distribute layers in
`2D space
`
`Synthetic Aperture Color Finesse 3, with support for 32-bpc color: Resources for Synthetic Aperture Color Finesse
`
`Digieffects FreeForm: Resources for Digieffects FreeForm
`
`Other new and changed features in After Effects CS5
`Added Help > Send Feedback command, which opens a web browser to the feature-request and bug-report form on the Adobe website.
`
`To the top
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`Projects and compositions changes
`The default composition settings are now for a 30-second 1920x1080 HDTV composition: Composition settings
`
`In previous versions, if you were entering or editing text when it was time for an auto-save, you would be forced out of text-
`editing mode. Now, if you're in text-editing mode when it's time for an auto-save, that auto-save is skipped: Save and back up
`projects in After Effects CS5
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`The Frame Rate control in the Composition Settings dialog box now includes a menu that allows you to select from a list of
`common frame rates: Change frame rate for a composition
`
`The composition background color setting is now located in the Composition Settings dialog box instead of on the Composition
`menu, and the keyboard shortcut for accessing only the composition background color has been removed: Composition
`settings
`
`When you double-click a precomposition layer when the Roto Brush tool or a paint tool is active, the precomposition layer
`opens in a Layer panel. To open the nested composition in a Composition panel instead, Alt-double-click (Windows) or
`Option-double-click (Mac OS) the precomposition layer: Opening and navigating nested compositions
`
`Importing and managing footage items changes
`Added interpretation rules and gamma rules for ProRes media: Interpret footage items
`
`Added .mxr and .sxr as filename extensions recognized as OpenEXR files for import: Supported import formats
`
`Added interpretation rule for RED (R3D) raw color data that interprets colors as HDTV (Rec. 709) gamma-encoded (non-
`linear-light) 32-bpc color: Interpret footage items
`
`Improvements in import of Illustrator files with multiple artboards created from Video & Film presets: Preparing and importing
`Illustrator files
`
`After Effects can import multi-channel DPX files, such as those from a Northlight film scanner: Cineon and DPX footage items
`
`Removed ability to open or import After Effects projects created by versions of After Effects 5.5 or earlier. After Effects CS5
`can open and import projects created by After Effects 6.0 and later: Import an After Effects project
`
`Removed ability to open projects using project links in movies rendered and exported from After Effects CS3 or earlier. After
`Effects CS5 can open projects using project links included in movies rendered and exported by After Effects CS4 and later:
`Import an After Effects project
`
`Removed ability to import AAF, OMF, PCX, Pixar, and Filmstrip files: Supported import formats
`
`Removed ability to import Premiere 6.5 projects. After Effects CS5 can import Premiere Pro projects: Import an Adobe Premiere
`Pro project
`
`Removed ability to import and export FLV files with video encoded using the Sorenson Spark codec. After Effects CS5 can
`import and export FLV files encoded with the On2 VP6 codec: Render and export a composition as an FLV or F4V file
`
`When you drag a completed output module to a folder in the Project panel, you import the output file or files into that folder:
`Output modules and output module settings
`
`Double-click a footage item in the Project panel to open it in a Footage viewer. Alt-double-click (Windows) or Option-double-
`click (Mac OS) a footage item in the Project panel to open the source file in the media player assigned for that file type by the
`operating system. Press Enter on the numeric keypad to open selected footage items in a Footage viewer. The behavior in
`previous versions was less predictable and more complex, and was limited to specific media players: View footage item in the
`Footage panel or media player assigned by operating system
`
`Layers and properties changes
`Added Divide and Subtract blending modes: Blending mode reference
`
`The Label Colors and Label Defaults preferences categories have been combined into one Labels preference category. Null
`Object and Text items have been added to the Label Defaults section, and a new label color control (Dark Green) has been
`added in the 16th position. Panel tabs include a square label that is the same color as the composition, footage item, or layer’s
`label if the Use Label Color For Related Tabs preference is selected in the Appearance preference category: Color labels for
`layers, compositions, and footage items
`
`The Camera Settings dialog box includes a new Type option, which specifies if the camera is a one-node or two-node camera:
`Camera settings
`
`Shift-dragging with the Unified Camera tool selected temporarily activates the Orbit Camera tool and constrains rotation to one
`axis: Move or adjust a camera or working 3D view with the Camera tools
`
`Dragging with the Unified Camera tool selected and the right mouse button pressed temporarily activates the Track Z Camera
`tool and modifies Position only: Move or adjust a camera or working 3D view with the Camera tools
`
`Dragging with the Unified Camera tool selected and the right mouse button pressed and Ctrl (Windows) or Command (Mac
`OS) pressed temporarily activates the Track Z Camera tool and modifies both Position and Point Of Interest: Move or adjust a
`camera or working 3D view with the Camera tools
`
`Views and previews changes
`In After Effects CS4, the default center cut action-safe margin was 30%, and the default title-safe margin was 35%. In After
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`Effects CS5, the default center cut action-safe margin is 32.5%, and the default title-safe margin is 40%: About title-safe and
`action-safe zones
`
`Added Alternate RAM Preview preference, which is used to preview the specified number of frames when you press Alt
`(Windows) or Option (Mac OS) while starting a RAM preview: RAM preview a specified number of frames
`
`In Previews preferences, added Viewer Zoom Quality and Color Management Quality controls: Viewer Quality preferences
`
`New Alpha Boundary and Alpha Overlay view modes in the Layer panel, with keyboard shortcuts: Layer panel view options
`and Views (keyboard shortcuts)
`
`When you are working with a composition that contains a 3D layer, a light, or a camera, the Composition panel shows a label
`in the top-left corner of each view (such as Top or Right) to indicate which view is associated with which camera perspective.
`To hide these labels, choose Show 3D Labels from the Composition panel menu: Choose a 3D view
`
`When you click the Current Time control in the upper-left corner of the Timeline panel, you can now enter a time directly in the
`box instead of opening the Go To Time dialog box: Move the current-time indicator (CTI)
`
`When you click the Time Navigator in the Timeline panel, the Info panel shows the times of the beginning and end of the Time
`Navigator duration: Zoom in or out in time for a composition
`
`When you click the Work Area bar in the Timeline panel, the Info panel shows the times of the beginning and end of the work
`area. The length (duration) of the work area is also shown: Work area
`
`Default audio preview duration (Preferences > Previews) is now 30 seconds: Preview video and audio
`
`The resolution (down-sample factor) of a Layer viewer is now tied to the resolution of the Composition viewer for the
`composition in which the layer is contained: Resolution
`
`Removed Wireframe preview.
`
`Animation and keyframes changes
`When you place the pointer over a vertex (keyframe) in the Graph Editor, a tooltip now displays the layer name, property name,
`time, and value: View or edit a keyframe value
`
`Color changes
`In the View > Simulate Output menu, Macintosh RGB and Windows RGB have changed to Legacy Macintosh RGB (Gamma
`1.8) and Internet Standard RGB (sRGB). This change corresponds with a change in gamma from 1.8 to 2.2 for Mac OS
`version 10.6 and later: Gamma and tone response
`
`Drawing, painting, and paths changes
`Added the Path Point Size preference, which specifies the size of Bezier direction handles and vertices for masks and shapes,
`direction handles for motion paths, and some effect control points: General preferences
`
`Selecting vertices, direction handles, and effect control points is easier. Instead of needing to click directly on the point, you
`can click within a small area around each point: Select masks, segments, and vertices
`
`Using Create Masks From Text now trims the new layer to match the original: Create shapes or masks from text characters
`
`When you change a mask path color, the new color is used as the default mask path color for new masks: Change mask path
`color
`
`Text changes
`Added ability to orient each text character around its anchor point toward the active camera with Orient Each Character
`Independently option in Auto-Orientation dialog box: Per-character 3D text properties
`
`When you select certain properties in the Timeline panel for a text animation, anchors points are now shown in the
`Composition panel: Text anchor point properties
`
`Added No Break command in Character panel menu to create nonbreaking spaces: Create a non-breaking space
`
`You can now enable or disable the Path Options for a text layer by clicking the visibility (eyeball) switch for the Path Options
`property: Creating and animating text on a path
`
`Double-clicking a Type tool creates a new text layer: Enter point text
`
`Transparency, opacity, and compositing changes
`After Effects now premultiplies channels with black when creating FLV files with transparency, which solves problems with
`fringes and halos in Flash and Flash Player: Alpha channel interpretation: premultiplied or straight
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`Effects and animation presets changes
`New Color Correction effects based on Photoshop adjustment layer types. When you import PSD files with these adjustments,
`they are preserved:
`
`Black & White effect
`
`Selective Color effect
`
`Vibrance effect
`
`The results of changes in the Curves effect are now shown as you drag in the Effect Controls panel, rather than only being
`shown when you release the mouse button: Curves effect
`
`Removed entries in Effects & Presets panel and Effect menu for the Paint effect (and Paint category) and Puppet effect (from
`Distort category), because there's no need to apply these effects directly. Use the corresponding tools to apply the effects:
`Paint tools: Brush, Clone Stamp, and Eraser and Animating with Puppet tools
`
`The histogram in the Levels effect provides the option to see individual color channels in context with other color channels, as
`well as showing color channels as colorized: Levels effect
`
`The Alpha Levels effect has been removed. Instead, use the Levels effect, which can be assigned to work only on an alpha
`channel, has a histogram, and is a 32-bpc effect. Old projects that use the Alpha Levels effect will still open, and you will still
`be able to modify the Alpha Levels effect properties in these projects: Levels effect
`
`The Vector Paint effect has been removed. Compositions created with a previous version of After Effects that use the Vector
`Paint effect will still render, but you will not be able to modify the Vector Paint effect properties in these compositions. Instead,
`use paint tools and shape layers: Drawing, painting, and paths
`
`Font preview support (the Show Font option) has been removed from the Basic Text, Path Text, and Numbers effects.
`
`The Show Animation Presets option is now off by default in the panel menu of the Effect Controls panel: Effect Controls panel
`
`The Effects & Presets panel command Reveal In Finder (Mac OS) or Reveal In Windows Explorer (Windows) now works for
`Pixel Bender effects: Effects & Presets panel
`
`The Exposure slider in the Exposure effect now has a range from -4 to 4 instead of -20 to 20 to allow for more precise
`adjustment: Exposure effect
`
`Changed behavior for copying effects when the Effect Controls panel is active. Even if a property of an effect is selected, the
`effect itself (not just the selected properties visible in the Timeline panel) will be copied. Behavior when the Effect Controls
`panel isn't active is unchanged: Effect Controls panel
`
`Markers and metadata changes
`Added File > Go To Adobe Story menu command: XMP metadata
`
`Include Source XMP Metadata option is off by default in all output module templates: Exporting XMP metadata from After
`Effects
`
`After Effects writes startTimecode and altTimecode values into XMP metadata. You can view these values in the Start
`Timecode and Alternate Timecode fields in the Dynamic Media schema in the Metadata panel: XMP metadata in After Effects
`
`Removed the Clip Notes features.
`
`Memory, storage, and performance changes
`Render Multiple Frames Simultaneously multiprocessing can now use the virtual (logical) processor cores created by
`hyperthreading on many modern computers: Render multiple frames simultaneously
`
`Simplified Memory & Multiprocessing preferences, improved automatic RAM allocation between foreground and background
`processes, added Details dialog box for observation of RAM usage, and improved performance of Render Multiple Frames
`Simultaneously multiprocessing: Memory & Multiprocessing preferences
`
`After Effects now shares a memory pool with Premiere Pro, Adobe Media Encoder, and Encore: Memory pool shared between
`After Effects, Premiere Pro, Encore, and Adobe Media Encoder
`
`The time that After Effects takes to start is reduced. The start-up time for the background processes used in Render Multiple
`Frames Simultaneously multiprocessing is also reduced.
`
`Plug-ins, scripts, and automation changes
`Esc key interrupts a running script: Loading and running scripts
`
`After Effects CS5 can load and run only 64-bit plug-ins, not 32-bit plug-ins: Plug-ins
`
`Pixel Bender Toolkit 2.0 included, and performance of Pixel Bender effects greatly improved: Plug-ins
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`Rendering and exporting changes
`Removed QuickTime export functionality from File > Export menu. To export a QuickTime movie, use the render queue:
`Rendering and exporting overview
`
`Removed ability to export AAF, OMF, PCX, Pixar, Filmstrip, ElectricImage, Softimage PIC, and PICT files: Supported output
`formats
`
`Pressing spacebar no longer stops the render queue: Pause or stop rendering
`
`Warning for mismatch in frame rate or dimensions between output module settings and other settings, and automatic correction
`of mismatches: Warning for mismatch in frame rate or dimensions
`
`Removed options dialog box for SGI output. The dialog box contained an option for using RLE (run-length encoding). This
`option is now always on.
`
`Filename extensions are now enforced on output: Specify filenames and locations for rendered output
`
`Cineon output module renamed to DPX/Cineon, and DPX is now default. To create Cineon files, choose FIDO/Cineon 4.5 in
`the Cineon Settings dialog box: Cineon and DPX footage items
`
`Added warning message explaining that custom format settings will be reset to defaults when opening a project created in
`After Effects CS4 or earlier if the settings can’t be converted. This can happen with some output modules that reference FLV,
`F4V, H.264 (and variants), MPEG-2 (and variants), or WMV: Create, manage, and edit output module templates
`
`Added several output module templates for common formats, including F4V, FLV, H.264, and MPEG-2. Renamed some
`existing output module templates for increased clarity: Create, manage, and edit output module templates
`
`Removed some color depth options from output module settings that used very few bits per pixel (bpp) from output modules:
`Black & White (1-bpp color), 4 Colors (2-bpp color), 16 Colors (4-bpp color), Thousands Of Colors (16-bpp color), and some
`grayscale options. This doesn’t affect higher color depths that are expressed in bits per channel (bpc). Remaining are color
`depth options for 256 Colors (8-bpp color), Millions Of Colors (8-bpc), Trillions Of Colors (16-bpc), and Floating Point (32-bpc):
`Output modules and output module settings
`
`Removed overflow volumes feature.
`
`Changed Segment Movie Files At preference to Segment Video-only Movie Files At preference: Segment settings
`
`Removed some fractional audio sample rates and ability to set audio sample rate to an arbitrary, custom value in output
`module settings. If you need to save audio with a sample rate other than those offered in After Effects, you can reprocess the
`audio in Adobe Audition: Output module settings
`
`Removed Edit > Edit In Adobe Audition command: Edit audio in Adobe Soundbooth
`
`Keyboard shortcuts and miscellaneous user interface changes
`To mitigate the problem of some new Apple keyboards lacking a numeric keypad, alternative shortcuts have been added for
`common operations that have shortcuts that use the numeric keypad. These changes are for Mac OS only. For a complete list
`of keyboard shortcuts, see Keyboard shortcuts.
`
`function
`
`RAM preview
`
`shortcut using numeric keypad
`
`new shortcut
`
`0 (zero on numeric keypad)
`
`Control+0 (zero on main keyboard)
`
`Shift+RAM preview
`
`Shift+0 (zero on numeric keypad)
`
`Shift+Control+0 (zero on main
`keyboard)
`
`Preview only audio from the current
`time
`
`. (decimal on the numeric keypad)
`
`Control+. (period on main keyboard)
`
`Preview only audio in work area
`
`Option+. (decimal on numeric
`keypad)
`
`Control+Option+. (period on main
`keyboard)
`
`Preview N frames
`
`Option+0 (zero on numeric keypad)
`
`Control+Option+0 (zero on main
`keyboard)
`
`Add marker at current time (layer
`marker if layer selected,
`composition marker otherwise)
`
`* (multiply on numeric keypad)
`
`Control+8 (on main keyboard)
`
`Page 13 of 601
`
`

`

`Add marker at current time (layer
`marker if layer selected,
`composition marker otherwise) and
`open marker dialog box
`
`Option+* (multiply on numeric
`keypad)
`
`Option+Control+8 (on main
`keyboard)
`
`Pressing J or K goes to beginning, end, or base frame of Roto Brush span if viewing Roto Brush in Layer panel: Time
`navigation (keyboard shortcuts)
`
`Pressing PP shows Roto Brush strokes as well as paint strokes and Puppet pins: Showing properties and groups in the
`Timeline panel (keyboard shortcuts)
`
`New keyboard shortcuts for Look At Selected Layers and Look At All Layers commands: 3D layers (keyboard shortcuts)
`
`New shortcuts to display entire composition duration in the Timeline panel: Zoom in or out in time for a composition
`
`Mouse scroll wheel no longer changes camera position when the Unified Camera tool is active. Rolling the mouse scroll wheel
`zooms in this context: Scroll or zoom with the mouse wheel
`
`Many dialog boxes now have a Preview option that allows you to see the results of changes before you close the dialog box.
`Dialog boxes for which the Preview option has been added include Interpret Footage, Composition Settings, Camera Settings,
`Solid Settings, Light Settings, 3D Rotation, and all transform property dialog boxes.
`
`In the Project, Render Queue, and Effect Controls panels, you can use the arrow keys to expand or collapse groups.
`
`Several more features now operate on the visible viewer in ETLAT mode, including keyboard shortcuts for toggling grids,
`toggling guides, showing channels, wo

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