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`U.S. PATENT NO. 10,142,810 CLAIM LISTING
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`No.
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`1
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`1.1
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`1.2
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`1.3
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`1.4
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`1.5
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`1.6
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`Limitation
`A computer-implemented method for managing electronic
`communications using at least a network-based portal at least based on
`Internet protocol, the method comprising:
`providing a plurality of communication options to a first user to be
`selected as a selected option of communication for a message from the
`first user to a second user via an electronic device associated with the
`second user, with the first user being identified at least depending on a
`prior registration process by the first user regarding the use of the
`network-based portal, and with the plurality of communication
`options provided to the first user to send messages to the electronic
`device associated with the second user,
`wherein the plurality of communication options include text
`messaging and voice communication, and
`wherein all of the communication options use one identifier associated
`with the second user for the second user to receive messages, at least
`in view of the network-based portal being based on the Internet
`protocol;
`receiving an indication regarding one of the plurality of
`communication options, via the network-based portal, from an
`electronic device associated with the first user, the indication
`indicating the selected option of communication for the message from
`the plurality of communication options provided;
`pennitting the second user to block the first user from reaching the
`second user via the network-based portal; and
`enabling, via the network-based portal, the message to be received by
`the second user through the electronic device associated with the
`second user, using the selected option of communication, based on the
`one identifier associated with the second user, in view of the second
`user not blocking the first user from reaching the second user, wherein
`a piece of infonnation regarding the second user blocking the first
`user from reaching the second user is stored in a storage medium if
`the second user has blocked the first user from reaching the second
`user, with the piece of infonnation being based on at least an input
`previously submitted by the second user,
`1
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`Epic Games Ex. 1033
`Page 1
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`Ex. 1033—U.S. Patent No. 10,142,810 Claim Listing
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`No.
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`1.7
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`1.8
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`1.9
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`1.10
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`2
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`3
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`4
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`5
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`6
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`Limitation
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`wherein the method comprises detennining availability of the second
`user,
`wherein the method requires contact infonnation associated with the
`second user to allow the second user to receive messages via the
`network-based portal,
`wherein even when the message is received by the second user
`through the electronic device associated with the second user based on
`the one identifier associated with the second user, the contact
`infonnation associated with the second user is not provided via the
`network-based portal to the first user through the electronic device
`associated with the first user, and
`wherein the one identifier associated with the second user is distinct
`from the contact infonnation associated with the second user.
`A computer-implemented method as recited in claim 1, wherein the
`plurality of communication options include multimedia messaging
`using the one identifier associated with the second user for the second
`user to receive messages, at least in view of the network-based portal
`being based on the Internet protocol.
`A computer-implemented method as recited in claim 1, wherein the
`plurality of communication options include group messaging using the
`one identifier associated with the second user for the second user to
`receive messages, at least in view of the network-based portal being
`based on the Internet protocol.
`A computer-implemented method as recited in claim 3, wherein the
`one identifier associated with the second user includes a digital
`identity of the second user.
`A computer-implemented method as recited in claim 4, wherein the
`contact infonnation associated with the second user includes at least
`one of a phone number or an email address of the second user.
`A computer-implemented method as recited in claim 5, wherein the
`electronic device associated with the second user is a wireless
`electronic device, and wherein the electronic device associated with
`the first user is a wireless electronic device.
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`2
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`Epic Games Ex. 1033
`Page 2
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`Ex. 1033—U.S. Patent No. 10,142,810 Claim Listing
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`No.
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`7
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`8
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`9
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`10
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`11.0
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`Limitation
`A computer-implemented method as recited in claim 4, wherein the
`enabling the message to be received by the second user depends on a
`time.
`A computer-implemented method as recited in claim 7, wherein the
`enabling the message to be received by the second user depends on a
`period of time.
`A computer-implemented method as recited in claim 8, wherein the
`method comprises not presenting the message to the second user
`depending on the period of time.
`A computer-implemented method as recited in claim 4, wherein the
`enabling the message to be received by the second user enables
`leaving a voice mail.
`A computing apparatus for managing electronic communications
`using at least a network-based portal at least based on Internet
`protocol, the computing apparatus comprising:
`
`11.1
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`at least one computing device; and
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`11.2
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`11.3
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`11.4
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`11.5
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`one or more storage devices coupled to the at least one computing
`device, with the one or more storage devices storing instructions that,
`when executed, cause the computing apparatus to:
`providing a plurality of communication options to a first user to be
`selected as a selected option of communication for a message from the
`first user to a second user via an electronic device associated with the
`second user, with the first user being identified by the computing
`apparatus at least depending on a prior registration process by the first
`user regarding the use of the network-based portal, and with the
`plurality of communication options provided to the first user to send
`messages to the electronic device associated with the second user,
`wherein the plurality of communication options include text
`messaging and voice communication, and
`wherein all of the communication options use one identifier associated
`with the second user for the second user to receive messages, at least
`in view of the network-based portal being based on the Internet
`protocol;
`
`3
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`Epic Games Ex. 1033
`Page 3
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`Ex. 1033—U.S. Patent No. 10,142,810 Claim Listing
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`No.
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`11.6
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`11.7
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`11.8
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`11.9
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`11.10
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`11.11
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`12
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`Limitation
`receiving an indication regarding one of the plurality of
`communication options, via the network-based portal from an
`electronic device associated with the first user, the indication
`indicating the selected option of communication for the message from
`the plurality of communication options provided;
`permitting the second user to block the first user from reaching the
`second user via the network-based portal; and
`enabling, via the network-based portal, the message to be received by
`the second user through the electronic device associated with the
`second user, using the selected option of communication, based on the
`one identifier associated with the second user, in view of the second
`user not blocking the first user from reaching the second user, wherein
`a piece of infonnation regarding the second user blocking the first
`user from reaching the second user is stored in a storage medium if
`the second user has blocked the first user from reaching the second
`user, with the piece of infonnation being based on at least an input
`previously submitted by the second user,
`wherein the instmctions, when executed, cause the computing
`apparatus to detennine availability of the second user, and to require
`contact infonnation associated with the second user to allow the
`second user to receive messages via the network-based portal,
`wherein even when the message is received by the second user
`through the electronic device associated with the second user based on
`the one identifier associated with the second user, the contact
`infonnation associated with the second user is not provided via the
`network-based portal to the first user through the electronic device
`associated with the first user, and
`wherein the one identifier associated with the second user is distinct
`from the contact infonnation associated with the second user.
`A computing apparatus as recited in claim 11, wherein the plurality of
`communication options include multimedia messaging using the one
`identifier associated with the second user for the second user to
`receive messages, at least in view of the network-based portal being
`based on the Internet protocol.
`
`4
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`Epic Games Ex. 1033
`Page 4
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`Ex. 1033—U.S. Patent No. 10,142,810 Claim Listing
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`No.
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`13
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`14
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`15
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`16
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`17
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`18
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`19.0
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`19.1
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`Limitation
`A computing apparatus as recited in claim 11, wherein the plurality of
`communication options include group messaging using the one
`identifier associated with the second user for the second user to
`receive messages, at least in view of the network-based portal being
`based on the Internet protocol.
`A computing apparatus as recited in claim 13, wherein the one
`identifier associated with the second user includes a digital identity of
`the second user.
`A computing apparatus as recited in claim 14, wherein the contact
`infonnation associated with the second user includes at least one of a
`phone number or an email address of the second user.
`A computing apparatus as recited in claim 15, wherein the method
`comprises not presenting the message to the second user depending on
`the period of time.
`A computing apparatus as recited in claim 15, wherein the electronic
`device associated with the second user is a wireless electronic device,
`and wherein the electronic device associated with the first user is a
`wireless electronic device.
`A computing apparatus as recited in claim 14, wherein the enabling
`the message to be received by the second user enables leaving a voice
`mail.
`A non-transitory computer readable medium including at least
`executable computer program code stored therein for managing
`electronic communications using at least a network-based portal at
`least based on Internet protocol, said computer readable medium
`comprising:
`computer program code for providing a plurality of communication
`options to a first user to be selected as a selected option of
`communication for a message from the first user to a second user via
`an electronic device associated with the second user, with the first
`user being identified at least depending on a prior registration process
`by the first user regarding the use of the network-based portal, and
`with the plurality of communication options provided to the first user
`to send messages to the electronic device associated with the second
`user,
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`5
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`Epic Games Ex. 1033
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`Ex. 1033—U.S. Patent No. 10,142,810 Claim Listing
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`No.
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`19.2
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`19.3
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`19.4
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`19.5
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`19.6
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`19.7
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`19.8
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`19.9
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`Limitation
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`wherein the plurality of communication options include text
`messaging and voice communication, and
`wherein all of the communication options use one identifier associated
`with the second user for the second user to receive messages, at least
`in view of the network-based portal being based on the Internet
`protocol;
`computer program code receiving an indication regarding one of the
`plurality of communication options, via the network-based portal from
`an electronic device associated with the first user, the indication
`indicating the selected option of communication for the message from
`the plurality of communication options provided;
`computer program code for permitting the second user to block the
`first user from reaching the second user via the network-based portal;
`computer program code for enabling, via the network-based portal,
`the message to be received by the second user through the electronic
`device associated with the second user, using the selected option of
`communication, based on the one identifier associated with the second
`user, in view of the second user not blocking the first user from
`reaching the second user, wherein a piece of infonnation regarding the
`second user blocking the first user from reaching the second user is
`stored in a storage medium if the second user has blocked the first
`user from reaching the second user, with the piece of infonnation
`being based on at least an input previously submitted by the second
`user;
`computer program code for detennining availability of the second
`user; and
`computer program code for requiring contact infonnation associated
`with the second user to allow the second user to receive messages via
`the network-based portal
`wherein even when the message is received by the second user
`through the electronic device associated with the second user based on
`the one identifier associated with the second user, the contact
`infonnation associated with the second user is not provided via the
`network-based portal to the first user through the electronic device
`associated with the first user,
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`6
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`Epic Games Ex. 1033
`Page 6
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`Ex. 1033—U.S. Patent No. 10,142,810 Claim Listing
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`19.11
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`Limitation
`No.
`19.10 wherein the one identifier associated with the second user is distinct
`from the contact infonnation associated with the second user.
`wherein the plurality of communication options include multimedia
`messaging and group messaging, all of which using the one identifier
`associated with the second user for the second user to receive
`messages, at least in view of the network-based portal being based on
`the Internet protocol,
`wherein the one identifier associated with the second user includes a
`digital identity of the second user, and
`wherein the contact infonnation associated with the second user
`includes at least one of a phone number or an email address of the
`second user.
`A non-transitory computer readable medium as recited in claim 19,
`wherein the electronic device associated with the second user is a
`wireless electronic device, and wherein the electronic device
`associated with the first user is a wireless electronic device.
`
`19.12
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`19.13
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`20
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`7
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`Epic Games Ex. 1033
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