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`Slot Machine (video game) - Wikipedia
`
`Slot Machine (video game)
`
`Slot Machine is a 1979 video game written by David Crane for
`the Atari VCS (renamed to the Atari 2600 in 1982) and published
`by Atari, Inc.[2][1] Along with Star Ship and Miniature Golf, it was
`one of the first Atari VCS games to be discontinued.[3]
`
`Slot Machine
`
`Contents
`Gameplay
`Development
`Reception
`See also
`References
`
`Gameplay
`
`Gameplay screenshot
`
`The game has one-player and
`two-player modes. Gameplay
`options include Jackpot and
`Payoff modes. The game
`continues until
`the player
`runs out of tokens.[4]
`Development
`
`Cover art by John Enright[1]
`Developer(s)
`Atari, Inc.
`Publisher(s)
`Atari, Inc.
`Programmer(s) David Crane
`Platform(s)
`Atari 2600
`Release
`Genre(s)
`Mode(s)
`
`US: 1979
`Slot machine
`Single-player,
`multiplayer
`
`The game was written by
`David Crane, who went on to develop Pitfall!. Crane developed
`the game for his mother, who was a lover of slot-machine games.[5][6] Programming the game to
`represent the different symbols of a traditional fruit-machine proved difficult given that the Atari
`2600 could only render 8 monochrome pixels for each sprite, so Crane made use of differing shapes
`that were easily distinguishable, such as cacti.[7]
`Reception
`
`In a July 1983 review in Electronic Games magazine, Joyce Worley and Tracie Forman described the
`graphics as "workman-like if unspectacular".[4]
`
`A December 2000 review of the game in Classic Gamer Magazine written by Leonard Herman was
`highly critical of the game, including it in a list of games that he "loved to hate" and criticising the lack
`of tension in the gameplay and the poor graphics.[3]
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`See also
`
`List of Atari 2600 games
`
`References
`
`1. Lapetino, Tim (26 October 2016). Art of Atari (Deluxe) (https://archive.org/details/book_art_of_atar
`i/page/104/mode/2up?q=slot+machine). Dynamite Entertainment. p. 104. ISBN 9781524101060.
`Retrieved 27 February 2021.
`2. Weiss, Bret (20 December 2011). Classic Home Video Games, 1972–1984 A Complete
`Reference Guide (https://www.google.co.uk/books/edition/Classic_Home_Video_Games_1972_1
`984/BzxTtml8Jq4C?hl=en&gbpv=1). McFarland, Incorporated, Publishers. p. 105.
`ISBN 9780786487554. Retrieved 27 February 2021.
`3. Herman, Leonard (December 2000). "Games We Love To Hate" (https://archive.org/details/Classi
`c_Gamer_Magazine_Volume_1_Issue_5_2000-09_Classic_Gamer_US/page/n11/mode/2up?q=%
`22Slot+Machine%22). Classic Gamer Magazine. No. 5. p. 13. Retrieved 27 February 2021.
`4. Worley, Joyce; Forman, Tracie (July 1983). "Video Casino" (https://archive.org/details/Electronic_
`Games_Volume_01_Number_17_1983-07_Reese_Communications_US/page/n97/mode/2up?q
`=%22Slot+Machine%22). Electronic Games. No. 17. Reese Communications. p. 98. Retrieved
`27 February 2021.
`5. ?, Dave (17 November 2018). "Exclusive Interview with Activision Founder David Crane!" (https://
`www.retroinjection.com/post/exclusive-interview-with-david-crane). Retro Injection. Retrieved
`27 February 2021. "My mother was the typical little old lady who liked to play slot machines when
`in Vegas, so I made Slot Machine for her to play at home."
`6. "In the chair with... David Crane" (https://archive.org/details/Retro_Gamer_UK_79/page/88/mode/
`2up?q=%22Slot+Machine%22). Retro Gamer UK. No. 79. p. 89. Retrieved 27 February 2021.
`7. Montfort, Nick; Bogost, Ian (2009). Racing the Beam: The Atari Video Computer System (https://ar
`chive.org/details/The.MIT.Press.Racing.the.Beam.The.Atari.Video.Computer.System/page/n119/m
`ode/2up?q=%22slot+machine%22). The MIT Press. pp. 99, 108. ISBN 9780262012577.
`Retrieved 27 February 2021.
`
`Retrieved from "https://en.wikipedia.org/w/index.php?title=Slot_Machine_(video_game)&oldid=1071685226"
`
`This page was last edited on 13 February 2022, at 21:04 (UTC).
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