`
`
`
`UNITED STATES PATENT AND TRADEMARK OFFICE
`
`____________
`
`BEFORE THE PATENT TRIAL AND APPEAL BOARD
`
`____________
`
`MICROSOFT CORPORATION,
`Petitioner,
`
`v.
`
`WORLDS INC.,
`Patent Owner.
`
`_______________
`
`Case IPR2021-00277
`Patent 8,082,501
`____________
`
`
`
`
`PATENT OWNER’S PRELIMINARY RESPONSE
`
`
`
`TABLE OF CONTENTS
`
`
`
`I.
`II.
`
`B.
`
`E.
`
`INTRODUCTION ........................................................................................... 1
`LIKE BUNGIE’S PRIOR IPR PETITION, MICROSOFT’S
`PETITION IS TIME-BARRED ...................................................................... 3
`A.
`Bungie’s Prior IPR Petition Was Time-Barred Under 35 U.S.C.
`§ 315(b) ................................................................................................. 3
`Activision Has Now Consented to its RPI Status to Bungie’s
`Petitions ................................................................................................. 7
`C. Microsoft Cannot Disprove Activision’s Influence on the
`Grounds Asserted in the Petition ........................................................... 8
`D. Microsoft’s Evidence Cannot Refute Activision’s Involvement
`in Microsoft’s Grounds ....................................................................... 10
`In Replicating Bungie’s Defective Petition, Microsoft Benefits
`Only Activision and Acquiesces to Activision’s RPI Status .............. 12
`35 U.S.C. § 315(b) Bars Institution of Microsoft’s Petition ............... 12
`F.
`III. THE FINTIV FACTORS ALSO SUPPORT DISCRETIONARY
`DENIAL......................................................................................................... 15
`IV. CONCLUSION .............................................................................................. 21
`
`
`
`
`
`
`- i -
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`
`
`TABLE OF AUTHORITIES
`
`Cases
`Apple, Inc. v. Fintiv, Inc.,
`IPR2020-00019, Paper 11 (PTAB Mar. 20, 2020) (precedential) ......... 15, 19
`Applications in Internet Time, LLC v. RPX Corporation,
`897 F.3d 1336 (Fed. Cir. 2018) .............................................................. 13, 14
`County of Los Angeles v. Davis,
`440 U.S. 625 (1979)....................................................................................... 19
`O’Connor v. Donaldson,
`422 U.S. 563 (1975)....................................................................................... 20
`Unified Patents Inc. v. Bradium Technologies LLC,
`IPR2018-00952, Paper 31 (PTAB Dec. 20, 2018) ........................................ 11
`Worlds Inc. v. Bungie, Inc.,
`903 F.3d 1237 (Fed. Cir. 2018) .......................................................... 5, 13, 20
`Statutes
`35 U.S.C. § 286 ........................................................................................................ 19
`35 U.S.C. § 315(b) ........................................................................................... passim
`
`Other Authorities
`77 Fed. Reg. 48680-01 (Aug. 14, 2012) .................................................................. 18
`Federal Practice & Procedure § 4453 (2d ed. 2018) ................................................ 14
`Rules
`37 C.F.R. § 42.107 ..................................................................................................... 1
`37 C.F.R. § 42.120(a) ................................................................................................. 1
`
`
`
`- ii -
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`
`
`PATENT OWNER’S LIST OF EXHIBITS
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`
`Exhibit Number
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`Exhibit Description
`
`2001
`
`2002
`
`2003
`
`2004
`
`2005
`
`2006
`
`2007
`
`2008
`
`2009
`
`Software Publishing and Development Agreement between
`Bungie, Inc. and Activision Publishing, Inc., dated April
`16, 2010
`
`Complaint in Worlds Inc. v. Activision Blizzard, Inc., et al.,
`Case No. 1:12-cv-10576 (D. Mass.)
`
`Proof of Service in Worlds Inc. v. Activision Blizzard, Inc.,
`et al., Case No. 1:12-cv-10576 (D. Mass.)
`
`Discovery Order on Activision’s Admission of Real Party-
`in-Interest Status to IPR petitions filed by Bungie, Inc. in
`Worlds Inc. v. Activision Blizzard, Inc., et al., Case No.
`1:12-cv-10576 (D. Mass.)
`
`Complaint in Worlds Inc. v. Microsoft Corp., Case No.
`6:20-cv-872 (W.D. Tex.)
`
`Plaintiff Worlds Inc.’s Preliminary Infringement
`Contentions in Worlds Inc. v. Microsoft Corp., Case No.
`6:20-cv-872 (W.D. Tex.)
`
`Plaintiff Worlds Inc.’s Opposition to Microsoft’s Motion to
`Stay Pending IPR in Worlds Inc. v. Microsoft Corp., Case
`No. 6:20-cv-872 (W.D. Tex.)
`
`Scheduling Order in Worlds Inc. v. Microsoft Corp., Case
`No. 6:20-cv-872 (W.D. Tex.)
`
`Electronic Scheduling Order in Worlds Inc. v. Activision
`Blizzard, Inc., et al., Case No. 1:12-cv-10576 (D. Mass.)
`
`- iii -
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`
`
`Exhibit Number
`
`2010
`
`
`
`Exhibit Description
`
`Defendants’ Notice of Narrowed Election of Prior Art in
`Worlds Inc. v. Activision Blizzard, Inc., et al., Case No.
`1:12-cv-10576 (D. Mass.)
`
`- iv -
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`
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`IPR2021-00277 Patent Owner’s Preliminary Response
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`Pursuant to 37 C.F.R. § 42.107, Patent Owner Worlds Inc. (“Worlds” or
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`“Patent Owner”) files this preliminary response to the Petition, setting forth
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`reasons why the Petition for inter partes review (“IPR”) of U.S. Patent 8,082,501
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`(the “’501 patent”), as requested by Microsoft Corporation (“Microsoft” or
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`“Petitioner”), should be denied. Arguments presented herein are made without
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`prejudice to any additional arguments that may be presented in a later response
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`should the Board institute IPR review.1
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`I.
`
`INTRODUCTION
`Microsoft admits that its Petition advances “the same grounds that were
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`previously presented” in a prior petition filed against the ’501 patent by Bungie,
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`Inc. Pet., 1. Microsoft also admits that Bungie’s petition was terminated as time-
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`barred under 35 U.S.C. § 315(b) because Bungie failed to present evidence
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`disproving a time-barred party’s involvement in the preparation of its petition. But
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`Microsoft does not and cannot demonstrate that it cleansed the impact of the time-
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`barred party’s involvement from its Petition. To the contrary, Microsoft adopts the
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`time-barred party’s and time-barred petition’s work as if it were its own, and
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`
`1 By submitting this Preliminary Response, no waiver of any argument is intended
`by Patent Owner. Patent Owner will have a right to file “a response to the petition
`addressing any ground for unpatentability not already denied” should the Board
`institute inter partes review. 37 C.F.R. § 42.120(a).
`
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`IPR2021-00277 Patent Owner’s Preliminary Response
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`stresses the overlap between its own Petition and the time-barred and terminated
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`petition. Microsoft confirms that it copied the challenges from the time-barred
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`petition, and even used the same expert witness to present its copy-cat petition.
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`Additionally, even though only claims 1, 2, 5, and 10 of the ’501 patent are at issue
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`in the co-pending litigation between Worlds and Microsoft, the Petition has a one-
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`to-one correspondence with the additional claims challenged in the time-barred
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`petition. As a result, Microsoft presents challenges to certain claims that are only
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`at issue in Worlds’ lawsuit against Activision, the time-barred party.
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`Microsoft leans into its decision to reassert the substance of the time-barred
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`petition by arguing that the Board should treat its Petition in the same manner as
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`the time-barred petition. Microsoft is only correct to the extent that its own
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`Petition is also time-barred and filed beyond the time permitted under 35 U.S.C. §
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`315(b), which states that an “inter partes review may not be instituted if the
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`petition requesting the proceeding is filed more than 1 year after the date on which
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`the petitioner, real party in interest, or privy of the petitioner is served with a
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`complaint alleging infringement of the patent.” (emphasis added). The Board
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`should, in fact, find Microsoft’s Petition time-barred and deny institution of the
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`copy-cat petition.
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`Further, the Board should note the great efforts Patent Owner had to
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`undertake to obtain the correct result of termination of Bungie’s petition under 35
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`-2-
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`IPR2021-00277 Patent Owner’s Preliminary Response
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`U.S.C. § 315(b), including Patent Owner’s successful appeal to the U.S. Court of
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`Appeals for the Federal Circuit and a lengthy remand before the Board.
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`Microsoft’s approach of refiling a petition tainted by a time-barred party’s
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`involvement, as if that statutory defect could be sidestepped so easily, makes a
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`mockery of the statutory time bar found by the Board in the prior IPR.
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`Finally, while the Board can and should find Microsoft’s Petition to be time-
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`barred under 35 U.S.C. § 315(b), the Petition also warrants dismissal on
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`discretionary grounds due to co-pending litigations that will address the validity of
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`the ’501 patent significantly earlier than any final written decision in this
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`proceeding.
`
`II. LIKE BUNGIE’S PRIOR IPR PETITION, MICROSOFT’S
`PETITION IS TIME-BARRED
`A. Bungie’s Prior IPR Petition Was Time-Barred Under 35 U.S.C. §
`315(b)
`The ’501 patent’s history before this forum is extensive. On June 1, 2015,
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`Bungie, Inc. (“Bungie”) filed a petition requesting inter partes review of the ’501
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`patent. IPR2015-01319, Paper 3. In the petition, Bungie identified itself as the
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`sole “real party-in-interest” (hereinafter, “RPI”). IPR2015-01319, Paper 3 at 8.
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`However, more than one year before Bungie’s petition was filed, Worlds had
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`served third parties Activision Blizzard, Inc., Activision Publishing, Inc., and
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`Blizzard Entertainment, Inc. (collectively, “Activision”) with a complaint alleging
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`-3-
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`IPR2021-00277 Patent Owner’s Preliminary Response
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`infringement of the ’501 patent. Ex. 2002, Ex. 2003. Further, it was known from a
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`publicly available contract between Activision and Bungie that those parties had a
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`commercial relationship with indemnification obligations and obligations to defend
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`certain products against intellectual property infringement allegations. Ex. 2001.
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`Pursuant to that contract, Bungie was obligated to conduct “legal reviews of the
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`Products to ensure that all Intellectual Property and other rights are fully cleared
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`for use.” See Ex. 2001 at 10 (Sec. 7A.15(j)). These legal reviews were subject to
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`Activision’s prior oversight, review, and approval. Id. at 10 (Sec. 7A.15).
`
`As a result of this commercial relationship, the timing of Bungie’s late IPR
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`petition filing, and the overlap between Bungie’s challenged patents and the
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`asserted patents in the Activision litigation, Patent Owner Worlds sought discovery
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`into Bungie’s pre-petition communications with Activision. IPR2015-01319,
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`Paper 9. But Bungie was unwilling to disclose any such communications to the
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`Board, and would not reveal to the Board whether discoverable communications
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`existed, how it obtained the prior art it asserted against the ’501 patent, or how it
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`decided upon the particular combinations asserted against the ’501 patent. See,
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`e.g., IPR2015-01319, Ex. 2001 (transcript of conference call between the Board,
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`Bungie, and Worlds); see also IPR2015-01319, Paper 10. The Board denied
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`Worlds’ request for discovery. IPR2015-01319, Paper 11. Despite this denial and
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`Bungie’s refusal to introduce record evidence on Activision’s involvement in
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`IPR2021-00277 Patent Owner’s Preliminary Response
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`Bungie’s IPRs, Worlds relied upon the agreement between Bungie and Activision
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`to maintain that Bungie’s petition was time-barred under 35 U.S.C. § 315(b). In its
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`preliminary response, Worlds argued that Activision was an RPI to Bungie’s
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`petition, and because Activision was served with a complaint alleging infringement
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`of Worlds’ patent more than one year before Bungie’s petition was filed, Bungie’s
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`petition was time-barred under 35 U.S.C. § 315(b). IPR2015-01319, Paper 12 at
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`39-48.
`
`Incorrectly, the Board rejected Worlds’ argument, instituted Bungie’s
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`petition against the ’501 patent, and issued a final written decision. IPR2015-
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`01319, Paper 42. Worlds appealed to the U.S. Court of Appeals for the Federal
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`Circuit, who vacated the Board’s final written decision against the ’501 patent, and
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`remanded with instructions to the Board to consider certain issues unrelated to the
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`current Petition, but also to reconsider the merits of Worlds’ RPI argument. See
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`Worlds Inc. v. Bungie, Inc., 903 F.3d 1237, 1248 (Fed. Cir. 2018). In particular, the
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`Federal Circuit confirmed that it is the petitioner, not the patent owner, who has the
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`“ultimate burden of persuasion,” and concluded that Worlds’ evidence raised a
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`substantial—and unanswered—question about Activision’s involvement in
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`Bungie’s petition. Id. at 1246–47.
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`On remand, with very limited and pointed exceptions, the Board “ordered
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`[that] the evidentiary record remain closed.” IPR2015-01319, Paper 62, 4. Bungie
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`IPR2021-00277 Patent Owner’s Preliminary Response
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`submitted no additional declarations or evidence to disprove Activision’s
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`involvement in Bungie’s selection of prior art, or arrangement of the prior art into
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`the asserted grounds in the -01319 petition.
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`The Board then conducted a detailed evaluation of the record evidence. On
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`the basis of the agreement between Bungie and Activision, the Board found that
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`“Activision, by virtue of its pre-existing relationship with Petitioner Bungie, was a
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`beneficiary of the filing of the Petitions against the five patents involved in the
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`infringement suit. And, the evidence at least suggests that Activision desired the
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`Board’s review of the patents in the IPRs.” IPR2015-01319, Paper 62, 30.
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`Relevant to this proceeding, the Board looked to the Bungie-Activision agreement
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`and noted Activision’s contractual right to review and approve Bungie’s work to
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`clear its products from intellectual property claims: Bungie pledged to “‘conduct[]
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`legal reviews of the [Destiny] Products to ensure that all Intellectual Property and
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`other rights are fully cleared for use,’” with Bungie’s “legal reviews (including
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`budgeting) being subject to Activision’s review and approval.” Id. at 39 (quoting
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`the Activision-Bungie agreement) (emphasis added). Critically, the Board found
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`that based on record evidence, “we cannot determine Activision’s involvement, if
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`any, in the filing of the Petitions.” Id. at 35 (emphasis added).
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`Because of Activision’s contractually ability to orchestrate the substance of
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`Bungie’s IPR petition, and because Bungie offered no evidence to disprove
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`-6-
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`IPR2021-00277 Patent Owner’s Preliminary Response
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`Activision’s involvement, Bungie’s petition against the ’501 patent was dismissed
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`as time-barred, and the Board terminated the inter partes review without rendering
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`a final written decision. Id. at 45.
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`B. Activision Has Now Consented to its RPI Status to Bungie’s
`Petitions
`If there was any dispute as to Activision’s status as an RPI upon the
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`conclusion of Bungie’s IPRs, that dispute is resolved. In the ongoing litigation
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`with Worlds, Activision has consented to its status as an RPI to Bungie’s IPRs.
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`Specifically, in response to Activision’s offer to concede its RPI status, the District
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`Court ruled:
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`Activision Blizzard, Inc., Blizzard Entertainment, Inc., and Activision
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`Publishing, Inc., admit for purposes of the present action that they were
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`real-parties-in-interest to the inter partes review petitions filed in May
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`and June of 2015 by Bungie, Inc., concerning patents held by Worlds
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`Inc.
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`Ex. 2004, 7. Further, the Court stated that it “will assume that Activision assents to
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`this concession as worded if no objection is made within five (5) days of this
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`Order.” Id. No objection was made by Activision.
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`-7-
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`IPR2021-00277 Patent Owner’s Preliminary Response
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`C. Microsoft Cannot Disprove Activision’s Influence on the Grounds
`Asserted in the Petition
`This backdrop for the current Petition is critical because Microsoft cannot
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`wipe away Activision’s fingerprints from the prior art and grounds first asserted in
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`Bungie’s petition, and now re-asserted in Microsoft’s Petition.
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`In particular, Microsoft asserts grounds that were first advanced by Bungie,
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`in the same way that those grounds were fashioned by Bungie, and even re-uses
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`Bungie’s 2015 expert declaration of Dr. Michael Zyda in support of its petition.
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`Pet., 1; see also Ex. 1002 at 1 (reusing the cover page from Dr. Zyda’s declaration
`
`in Bungie’s submission in IPR2015-01319), id. at 102 (signature page dated June
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`1, 2015 from IPR2015-01319). Microsoft does not hide from its decision to pick
`
`up the baton dropped by Bungie. Rather, Microsoft admits that it is “advanc[ing] a
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`subset of the same grounds that were previously presented and finally decided in
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`IPR2015-01319.” Pet., 1. Indeed, Microsoft even admits that the Board’s prior
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`termination in IPR2015-01319 depended upon the lack of evidence necessary to
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`disprove Activision’s involvement in Bungie’s petition. Pet., 7 (“‘we cannot
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`determine Activision’s involvement’”) (quoting IPR2015-01319, Paper 62, 30).
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`Microsoft then claims that its Petition “addresses the very issues for which
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`the Board previously found Bungie’s record lacking.” Pet., 8. This is false.
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`Nothing about Microsoft’s Petition disproves Activision’s involvement in the
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`-8-
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`IPR2021-00277 Patent Owner’s Preliminary Response
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`selection of prior art, and formulation of asserted grounds first asserted by Bungie
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`and now adopted by Microsoft.
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`Microsoft overlooks the Board’s specific findings in the termination decision
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`in IPR2015-01319. Specifically, the Board noted that Activision had the right to
`
`review and approve Bungie’s legal reviews relating to intellectual property,
`
`including the work leading to Bungie’s IPR petitions, and the Board had no
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`evidence to determine Activision’s involvement, if any, in the filing of Bungie’s
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`petitions. IPR2015-01319, Paper 62 at 35, 39. This factor is critical and extends
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`to Microsoft’s Petition.
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`In particular, Microsoft does not and cannot come forward with evidence to
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`disprove Activision’s hand in the substantive grounds first asserted by Bungie and
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`now reasserted in Microsoft’s Petition. The taint of Activision’s role in Bungie’s
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`selection of art and formation of challenges is not extinguished simply by
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`swapping out Bungie’s name from the cover of the petition with Microsoft’s. The
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`Board terminated IPR2015-01319 due to its inability to determine Activision’s
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`involvement in the substance of Bungie’s petition. This Petition possesses the
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`same statutory defect, and is time-barred under 35 U.S.C. § 315(b).
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`IPR2021-00277 Patent Owner’s Preliminary Response
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`D. Microsoft’s Evidence Cannot Refute Activision’s Involvement in
`Microsoft’s Grounds
`Microsoft tries to distance itself from Bungie’s and Activision’s involvement
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`in its Petition by submitting declarations in an attempt to prove its own
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`independence in deciding to file an IPR against the ’501 patent:
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`Microsoft provides declarations that attest to its complete
`lack of control in the prior proceedings involving the ’501
`patent, the absence of an opportunity to control them, and
`that neither Activision nor Bungie are controlling or have
`had the opportunity to control Microsoft’s co-pending
`litigation or this IPR petition.
`
`
`Pet., 8. But these claims ring hollow, because Microsoft has wedded itself to
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`Bungie’s decisions on selection of prior art, arrangement of prior art combinations,
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`and even its re-use of Dr. Michael Zyda’s declaration prepared for Bungie. See,
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`e.g., Ex. 1002, ¶12 (“I have been retained by Bungie Inc. (‘Bungie’) to offer an
`
`expert opinion on the validity of the claims of the ’501 patent.”). Further, given
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`Activision’s contractual right to review and approve Bungie’s decisions on this
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`point, and the Board’s prior decision on these very grounds, Microsoft’s
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`declarations do not insulate its Petition from the underlying statutory defect that
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`required termination of the IPR2015-01319 petition.
`
`
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`Indeed, Microsoft’s legal arguments regarding why it believes its Petition is
`
`not time-barred under 35 U.S.C. § 315(b) improperly focus on whether Bungie or
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`IPR2021-00277 Patent Owner’s Preliminary Response
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`Activision controlled or funded Microsoft’s Petition. Pet., 11. But the RPI
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`analysis does not need to delve into that question here. It is much simpler.
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`Microsoft has picked up a time-barred and terminated petition, without any way to
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`disprove the time-barred party’s involvement in how the asserted prior art was
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`selected, how the asserted combinations were arranged, or how the expert’s
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`testimony was developed. That lack of evidence doomed Bungie’s petition, as
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`Bungie could not disprove Activision’s hand in its petition, and the lack of
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`evidence dooms Microsoft’s Petition for the same reason.
`
`Microsoft also cites to Unified Patents Inc. v. Bradium Technologies LLC,
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`IPR2018-00952, Paper 31, 15-16 (PTAB Dec. 20, 2018) to argue in favor of
`
`allowing a new petitioner to copy a prior petitioner’s grounds. Pet., 60. In that
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`case, Unified filed a “Petition obviously copied from a prior Petition and used that
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`prior Petition as a roadmap to improve and file [its new] Petition.” Unified,
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`IPR2018-00952, Paper 31 at 16. Here, Microsoft is replicating an earlier petition
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`that was denied due to a statutory defect. Microsoft’s decision to replicate that
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`earlier petition also has the effect of replicating Activision’s involvement in
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`Bungie’s prior petition, and perpetuates the statutory defect of the petition, rather
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`than cleansing it. The Unified decision does not alter that outcome.
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`-11-
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`IPR2021-00277 Patent Owner’s Preliminary Response
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`In Replicating Bungie’s Defective Petition, Microsoft Benefits
`E.
`Only Activision and Acquiesces to Activision’s RPI Status
`Microsoft also fails to explain why it is challenging the same claims
`
`challenged by Bungie on behalf of Activision, rather than only the claims at issue
`
`in the co-pending litigation between Worlds and Microsoft. In the litigation
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`between Patent Owner and Microsoft, Patent Owner is only asserting claims 1, 2,
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`5, and 10 of the ’501 patent. Ex. 2005, Ex. 2006. But on the critical issue of
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`selecting the claims to be challenged by Microsoft, the evidence shows
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`Activision’s fingerprints and not Microsoft’s. Microsoft’s IPR repeats Bungie’s
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`strategy on a one-to-one basis, challenging claims 1-8, 10, 12, and 14-16 of the
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`’501 patent, just like Bungie did. These are the very claims asserted against
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`Activision.
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`Microsoft’s decision to file an expansive Petition further ties Activision to
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`this Petition because only Activision—not Microsoft—will benefit from
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`Microsoft’s challenge of claims at issue only in the Activision litigation. And
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`there is no other rational explanation for Microsoft’s inclusion of these claims.
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`35 U.S.C. § 315(b) Bars Institution of Microsoft’s Petition
`F.
`Under governing law, Activision has the same interest in Microsoft’s
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`Petition as it had in Bungie’s Petition. “[T]he focus of the real-party-in-interest
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`inquiry is on the patentability of the claims challenged in the IPR petition, bearing
`
`in mind who will benefit from having those claims canceled or invalidated.”).
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`IPR2021-00277 Patent Owner’s Preliminary Response
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`Applications in Internet Time, LLC v. RPX Corporation, 897 F.3d 1336, 1348
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`(Fed. Cir. 2018); see also id. at 1349 (“Thus, when it comes to evaluating the
`
`relationship between a party bringing a suit and a non-party, the common law
`
`seeks to ascertain who, from a ‘practical and equitable’ standpoint, will benefit
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`from the redress that the chosen tribunal might provide.”). As noted above,
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`Activision’s interest in Bungie’s Petition was confirmed by Bungie’s decision to
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`challenge the very claims and patents being asserted against Activision in
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`litigation. IPR2015-01319, Paper 62 at 27; see also Worlds, 903 F.3d at 1244
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`(noting as relevant to the RPI analysis that “the five patents asserted in the
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`Activision litigation were the same five patents Bungie challenged in its IPR
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`petitions.”) Microsoft’s Petition also advances Activision’s interest.
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`Indeed, Activision could obtain a greater benefit from Microsoft’s Petition
`
`than Microsoft itself. Microsoft’s decision to challenge claims that are only
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`asserted against Activision ably demonstrates that it is not acting solely on its own
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`behalf but on behalf of Activision as well. Accordingly, under the fact-specific
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`analysis of the RPI inquiry, Microsoft is improperly advancing the interests of
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`Bungie and Activision by taking their preexisting Petition and refiling it to seek
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`Board review. See Applications in Internet Time, 897 F.3d at 1351 (“Determining
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`whether a non-party is a ‘real party in interest’ demands a flexible approach that
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`takes into account both equitable and practical considerations, with an eye toward
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`IPR2021-00277 Patent Owner’s Preliminary Response
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`determining whether the non-party is a clear beneficiary that has a preexisting,
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`established relationship with the petitioner.”). Microsoft’s joint interest in
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`invalidating claims 1, 2, 5, and 10 does nothing to alter or negate Activision’s RPI
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`status. See Applications in Internet Time, 897 F.3d 1336 at 1346-1347 (“Congress
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`did not speak of there being only one interested party in each case; instead, it chose
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`language that bars petitions where proxies or privies would benefit from an
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`instituted IPR, even where the petitioning party might separately have its own
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`interest in initiating an IPR.”)
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`In addition, the odd reality is that Microsoft acquiesced to the fate of
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`Bungie’s petition—denial due to the RPI status of Activision—by copying
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`Bungie’s petition and re-submitting Dr. Zyda’s June 2015 declaration from
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`IPR2015-01319, rather than creating a petition that was not already determined to
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`bear the influence of a time-barred party. See Applications in Internet Time, 897
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`F.3d at 1357 (noting that a party is a real party in interest “for reasons of
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`acquiescence” and citing 18A Charles Alan Wright, Arthur R. Miller, & Edward
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`H. Cooper, Federal Practice & Procedure § 4453 (2d ed. 2018) (…“acquiescence in
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`a situation that has been created by a prior judgment”…)).
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`For all these reasons, Microsoft’s Petition bears the same characteristics that
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`doomed Bungie’s time-barred petition, and it should be denied as failing to comply
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`with 35 U.S.C. § 315(b).
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`IPR2021-00277 Patent Owner’s Preliminary Response
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`III. THE FINTIV FACTORS ALSO SUPPORT DISCRETIONARY
`DENIAL
`Microsoft’s Petition also warrants discretionary denial under the schedule in
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`the Worlds-Microsoft co-pending litigation and the Worlds-Activision litigation, in
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`which the ’501 patent is at issue.
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`The Board’s Fintiv2 factors inform the Board’s exercise of discretion where
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`institution of a trial at the PTAB represents an inefficient use of Board resources in
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`light of parallel district court litigation. Here, Microsoft speculates on a variety of
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`hypothetical scenarios about how the parallel district court litigation may
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`ultimately proceed between Worlds and Microsoft. But those speculative views do
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`not correspond to the objective, real-world facts, which confirm the likelihood for
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`inefficiency and duplication of effort and therefore strongly favor denial of review.
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`
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`The first Fintiv factor addresses the likelihood of a stay if this proceeding is
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`instituted. Microsoft has moved for a stay in the co-pending litigation, though that
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`stay has not been granted. Further, as will be discussed in the second Fintiv factor
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`analysis below, considering the earlier trial date relative to any final written
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`decision that might issue in this proceeding, it is unlikely that a stay would issue
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`even if this proceeding is instituted. Finally, Microsoft argues that the “Activision
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`litigation was previously stayed during the period of the pendency of the Bungie
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`2 Apple, Inc. v. Fintiv, Inc., IPR2020-00019, Paper 11 (PTAB Mar. 20, 2020)
`(precedential) (“Fintiv Order”).
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`IPR2021-00277 Patent Owner’s Preliminary Response
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`IPRs, demonstrating the likelihood of a stay.” Pet., 53. But unlike in the
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`Activision litigation, where the stay was negotiated and stipulated to by the parties,
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`here Microsoft’s motion for stay in the co-pending litigation was opposed by
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`Worlds. Ex. 2007. Moreover, the Worlds-Activision litigation schedule is further
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`along than the Microsoft case, with briefing for dispositive motions scheduled to
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`be completed shortly after an institution decision is due in this case, and a final
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`pretrial conference to be set thereafter. Ex. 2009. No further stay motions are
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`anticipated in that litigation. Thus, it is inefficient for the Board to duplicate the
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`efforts of parallel district court proceedings, and this factor favors denial of
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`institution.
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`The second Fintiv factor addresses the relative proximity of the Court’s trial
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`date to the Board’s projected statutory deadline for a final written decision. In the
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`corresponding litigation against Microsoft over the ’501 patent, jury selection is
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`currently scheduled for March 14, 2022, approximately three months before a final
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`written decision may issue in this proceeding. Ex. 2008 at 9; see also Pet., 54
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`(estimating a final written decision date of June, 2022). Petitioner’s analysis
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`regarding the scheduled trial date for the co-pending litigation is filled with wild
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`speculation about what might happen in that case. Pet., 53 (characterizing the
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`scheduled trial date as “unpredictable,” and “inherently unreliable.”). Setting aside
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`any speculation, “Jury Selection/Trial” in co-pending litigation between Petitioner
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`IPR2021-00277 Patent Owner’s Preliminary Response
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`and Patent Owner is currently scheduled for March 14, 2022, and this date would
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`need to slip over three months before it approaches the Board’s statutory deadline
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`for a final written decision.3 Moreover, as noted above, the Worlds-Activision
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`litigation schedule is further along than the Microsoft case, with briefing for
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`dispositive motions scheduled to be completed shortly after an institution decision
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`is due in this case, and a final pretrial conference occurring thereafter. Ex. 2009.
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`Therefore, this factor also favors denial of institution.
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`As to the third Fintiv factor addressing the District Court’s and parties’
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`investments into the parallel proceeding, by the time the Board may issue an
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`Institution Decision in this proceeding, the parties and Court will have completed a
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`claim construction hearing, and commenced fact discovery. Ex. 2008 at 8. While
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`Microsoft’s IPR filing was early in the case, Microsoft was only able to file so
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`early by copying the substance of a time-barred petition tainted by the influence of
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`a time-barred party. And in the Worlds-Activision case, all pretrial activities,
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`including any dispositive motions related to the ’501 patent, are scheduled to be
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`complete by July 29, 2021. Ex. 2009. Therefore, this factor also favors denial of
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`institution.
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`3 Microsoft’s evidence acknowledges that the maximum slide in the Western
`District of Texas is only 42 days, not three months. See Ex. 1040 at 3.
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`IPR2021-00277 Patent Owner’s Preliminary Response
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`The fourth and fifth Fintiv factors, directed to the overlap between the co-
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`pending litigation and this proceeding, also weigh in favor of denial. Patent Owner
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`and Petitioner are both parties to the litigation, and Petitioner has conditionally
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`offered to reduce its invalidity assertions in that case depending on the Board’s
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`institution decision. Pet., 57. That offer to reduce its invalidity assertions based on
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`this outcome of the Board’s institution decision rings hollow, however, as
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`Petitioner has sought two bites at the invalidity apple, and is only offering to
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`discard one of its attempts where the other shows particular promise. This violates
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`the fundamental tenet of inter partes reviews, which is that a litigant will not
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`simply hedge its bets on where to pursue invalidity until it can better weigh its
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`chances, but instead will make a concerted decision where it wishes to litigate its
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`invalidity challenges and then honor that decision. See 77 Fed. Reg. 48680-01
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`(Aug. 14, 2012) (IPRs are intended “to create a timely, cost-effective alt