`
`graphics
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`APPLICATIONS
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`(P) PN 81 ~E(22)
` P283».§"*
`3-MAR-1999 BSDS
`IEEE COMPUTER GRAPHICS AND APPLICATIONS
`
`TUATO
`4362.814300 “8 rrr?
`
`omputer
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`Microsoft Corp. Exhibit 1009
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`UWhersbeslalbesseellectelectheesteleesdfecseetlel
`mee CAR-ET SORT #& R-G42
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`aiitee ao
`3901 ROUTE 168
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`is ue
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`SOCIETY
`>
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`Microsoft Corp. Exhibit 1009
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`
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`IEEEmputer
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`
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`Articles
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`VRML
`
`Guest Editor’s Introduction:
`Virtual Reality Modeling Language
`Maureen Stone
`
`1 8 with VRML
`Tutorial: Building Virtual Worlds
`
`David R. Nadeau
`VRML makesit easy to create virtual worlds. This
`tutorial reviews VRML’s syntax and features as well
`as its world construction and animation abilities.
`
`TerraVisionII: Visualizing Massive
`Terrain Databases in VRML
`Martin Reddy, Yvan Leclerc, Lee Iverson,
`and NatBletter
`To disseminate 3D maps and spatial data over the
`Web,the authors designed massive terrain data sets
`accessible througheither a VRML browseror the cus-
`tomized TerraVisionII browser.
`
`Large-Scale Mine Visualization
`Using VRML
`Keith Russ and Andrew Wetherelt
`Traditionally, mine plans andsections in 2D stored
`3D information.This article shows that using VRML
`to modelthis information leadsto new,interactive
`methodsofdata visualization.
`
`“Bottom, ThouArt Translated”:
`
`45 The Making of VRML Dream
`Stephen N. Matsuba and Bernie Roehl
`Bringing virtualtheater to the Web requires 3D
`graphics,efficient networking, andstrong content.
`The authorsdiscuss the VRML Dream Project, a real-
`time Internet performance.
`
`March/April 1999
`Volume 19 Number2
`Published by the IEEE ComputerSociety
`
`Developing the VRML 97
`International Standard
`George S. Carson, Richard F. Puk, and
`Rikk Carey
`VRML97arose from a cooperative effort between the
`standards and VRML communities, The methodology
`employed applies equally well to development of
`future standards.
`
`3
`
`VRML Testing: Making VRML Worlds
`Look the Same Everywhere
`Mary Brady, Alden Dima, Len Gebase,
`Michael Kass, Carmelo Montanez-Rivera,
`and Lynne Rosenthal
`NIST tools address problems posed by testing 3D
`graphics. This article explainsthe test development
`Strategy and designissues in developing and deliver-
`ing thesetesting tools.
`
`A Frameworkfor Streaming Geometry
`in VRML
`André Guéziec, Gabriel Taubin, Bill Horn,
`and Francis Lazarus
`Theauthors introduce a framework for streaming
`geometry in VRMLthateliminates the needto
`perform complete downloads of geometric models
`beforestarting to display them.
`
`79 Stephen Chenney, JeffreyIchnowski, and
`Dynamics Modeling and Culling
`David Forsyth
`Thetools described permit including large numbers
`ofcomplex dynamic models in a VRML world easily
`andefficiently while maintaining high framerates.
`
`http://computer.org/cga/
`
`ISSN 0272-1716
`
`
`
`raphics
`
`AND APPLICATIONS
`
`
`
`Microsoft Corp. Exhibit 1009
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`
`
`VRML
`
`TerraVisionIl:
`Visualizing Massive
`Terrain Databases
`in VRML
`
` |earn have in-
`
`To disseminate 3D maps and
`
`spatial data over the Web,
`
`we designed massive terrain
`
`datasets accessible through
`
`either a VRML browser or
`
`the customized TerraVision
`
`Il browser.
`
`creasingly turned to
`Virtual Reality Modeling Language
`(VRML)
`to represent geographic
`information. In VRML’s early days,
`the result was a few toy examples
`that did not scale well, such as
`coarse, single-resolution elevation
`grids. Today, VRMLis drawing more
`serious interest from researchers
`across the spectrum,including geo-
`graphers, cartographers, geologists,
`and computerscientists, as the side-
`bar “Related Work” describes. As
`Theresa-Marie Rhyne noted, geo-
`graphic information system (GIS) andscientific visual-
`ization tools have begun to expandinto eachother’s
`
`
`
`Martin Reddy, Yvan Leclerc, Lee Iver
`and NatBletter
`SRI International
`
`
`
`domains,' and VRMLoffers cartograpli
`phers the potential to disseminate 3D
`
`data over the World Wide Web. Howevel
`notseen usefullarge-scale VRMLgeogi
`
`Weaim to enablevisualization ofne
`3D models of terrain that can be on
`
`dredsof gigabytes. This mightinclude
`
`terrain imagery for particularregio
`
`models and auxiliary informationfor
`The following scenario indicates
`
`required. Say a user wantstofind ap
`
`ina particularcity. Herjourneybegins
`
`of the earth viewed from space.This
`
`mappedwithsatellite imageryof 100
`
`lution—thatis, each pixelin the te
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`a region onthe planet’s surfacecol
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`find thecity, the userfirst rotatesthe
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`
`
`
`
`
`Related Work
`Michael Abernathy and Sam Sh
`Currently, interesting and significant work
`their work using VRML tovisualize
`addresses the problem of representing geographic
`
`197-mile relay race through the
`data in VRML.In the earth sciences, Kate Moore
`
`Area.” Theydid this using standa
`described the workof the Virtual Field Course
`
`Survey (USGS) 7.5 arc min digital
`(VEC)project,’ which is developing software tools
`
`models (DEMs)for the terrain g
`to familiarize students with fieldwork locations and
`
`referencedsatellite imagery dra
`aid data collection and analysis. The VFC project
`
`terrain. Their system also used G
`uses VRML and Java to provide interactive 2D and
`
`System (GPS)inputto create a lin
`3D views of geo-referenced data to enhance
`
`showing the race’s course over
`students’ cognition of the real environment.
`
`The US NavalPostgraduate Schoolis currently
`
`working on a project to develop a 3D model of the
`
`References
`Monterey Bay National Marine Sanctuary. They
`
`1. K. Moore, “Interactive Virtual
`aim to create a VRML representation of the
`
`work,” British Cartographic Sock
`sanctuary based on raw bathymetry (below sea
`
`available at http://www.geog.e.
`level) data for a 2.5 x 2.5 degree region of the bay.
`
`2. M. Abernathy and S. Shaw,“I
`
`Their representation uses multiresolution
`Information in VRML Models
`techniquesto deliver these large data amounts
`VRML, ACM NewYork, 1998,
`over a 28K modem connection.
`
`
`
`
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`March/April 1999
`
`Microsoft Corp. Exhibit 1009
`
`
`
`
`
`Karen Anderson
`Perkins Coie LLP
`LIBRARIAN
`2901 North Central Avenue Suite 2000
`Phoenix, AZ 85012-2788
`USA
`
`
`
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`
`
`8th January 2016
`
`Dear Ms Anderson,
`
`
`TerraVision II: visualizing massive terrain databases in VRML (Volume:19, Issue: 2)
`March/April 1999
`Title: IEEE computer graphics and applications.
`Contributor: IEEE Computer Society. ;
`National Computer Graphics Association (U.S.)
`Publication Details: [Los Alamitos, CA] : IEEE Computer Society : National Computer
`Graphics Association
`Identifier: ISSN 1558-1756; System
`Holdings Notes: Document Supply 4362.814300 Volume 1, issue 1 (1981)-***See ESTAR
`for full holdings.
`UIN: BLL01012433228
`Shelfmark(s): Document Supply 4362.814300
`
`
`
`
`According to our records, this item was receipted by The British Library on the 3rd March
`1999. It was then catalogued and would have been available for public use from that date.
`
`A scan of the cover page showing the date stamp indicating the date of availability has been
`attached, together with the table of contents.
`
`Please note that we can only provide the date that the British Library made this item available
`for public use; for the actual date of publication, please contact the publisher.
`
`
`
`Yours sincerely
`
`
`Miss S Jennings
`
`
`
`
`
`Microsoft Corp. Exhibit 1009
`
`