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Kermit 95 GUI Preview Screen Shots
`
`http://www.columbia.edu/kermit/kuishots.html
`
` Kermit 95 GUI Preview Screen Shots
`
`As of 20 February 1997
`
`As a tangible demonstration of progress on the new graphical user interface (GUI) for Kermit 95, the following screen shots are offered.
`
`Shot 1 - Startup
`Shot 2 - The Terminal Screen
`Shot 3 - Multiple Language Support
`Shot 4 - VT100 Features
`Shot 5 - More VT100 Features
`Shot 6 - Initiating a File Transfer
`Shot 7 - A File Transfer in Progress
`
`IMPORTANT: The appearance of these screens -- icons, buttons, toolbar, status bar, etc -- is not complete or final. Everything you see here is
`subject to change, replacement, or redesign. The purpose of these screen shots is to illustrate the new kinds of functionality that will be available in
`the GUI version.
`
`FREQUENTLY ASKED QUESTIONS
`
`When will the GUI version be available?
`As soon as we finish working on it. It is a very big job. All previous estimates of availability have proven somewhat overoptimistic so we will refrain
`from setting dates until we can do so with confidence.
`
`Will the GUI version cost more?
`Yes. But it will be a no-cost upgrade to licensees of the console version.
`
`Will the console version be retired?
`No, we plan to also offer Kermit 95 in a console-mode version for those who prefer it in this form. Unlike the GUI version, for example, the console
`version can be used in fullscreen mode.
`
`Will there still be a command window?
`Yes. There will be GUI-style dialog boxes for all settings and actions, so you will not have to use the command window at all. But you can if you wish.
`The commands will be the same as in the console version, and will continue to form the basis of the script programming language.
`
`Shot 1 - Startup
`
`Screen Shot 1 shows the startup screen. The terminal canvas is dim because there is no connection. The "Connect" menu item has been clicked and the
`connection dialog box is shown.
`
`Shot 2 - The Terminal Screen
`
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`IPR2016-01710
`UNIFIED EX1039
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`

`
`Kermit 95 GUI Preview Screen Shots
`
`http://www.columbia.edu/kermit/kuishots.html
`
`Shot 2 shows the terminal screen. In this example, we have used the drag handle at the lower right to change the screen dimensions to 42 rows by 92 columns,
`and we are using EMACS on the host to view a file that has long lines. Notes:
`
`Any screen dimensions at all are supported, within reason, and may be selected in several different ways -- dragging, dialog box, command, host escape
`sequence, etc.
`The vertical scroll bar can be used in the expected way to view the scrollback buffer; the scrollback keys continue to work as before.
`If you use the drag handle to change screen dimensions in a Telnet or Rlogin connection, K95 automatically notifies the host of the new dimensions if
`the protocol for doing so is supported by the server or application on the host. So, for example, if you are using EMACS over an Rlogin connection and
`you stretch K95's terminal window, the EMACS window automatically grows to fill the new size.
`The drag handle can also be used to change the font size -- this is a settable option.
`The status bar isn't done yet and of course the menu bar and tool bar and other features are not yet finalized.
`
`Shot 3 - Multiple Language Support
`
`In the GUI version, Kermit 95's terminal emulator is based upon Unicode, and fully supports ISO 2022 character-set designation and invocation. When used
`with a Unicode font, such as Lucida Console, this allows multiple character sets (and languages) to be displayed on the terminal screen at the same time, as
`shown in the screen shot. Kermit 95 takes care of translation between the host encoding and the local PC encoding (Unicode or Code Page); at present 45
`different character sets representing Roman, Arabic, Cyrillic, Greek, Hebrew, and other scripts are supported, including all ISO 646 and ISO 8859 versions,
`plus numerous proprietary sets. Notes:
`
`Hebrew is not displayed because it is missing from Lucida Console. Ditto for Arabic. Microsoft has indicated (informally) that Hebrew, Arabic, and
`other scripts will be added in the future.
`Acknowledgements to the I Can Eat Glass Project for some of these sentences, and to our own users in many countries for some new additions. If you
`want to send this sentence to us in a language that is not listed, CLICK HERE.)
`
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`

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`Kermit 95 GUI Preview Screen Shots
`
`http://www.columbia.edu/kermit/kuishots.html
`
`Shot 4 - VT100 Features
`
`At last -- even in Windows 95 -- we have true 132-column VT terminal screens, and true double-wide and double-high-and-wide characters.
`
`Shot 5 - More VT100 Features
`
`And also true underlining and blinking. Nothing is simulated. Of course you can't see the blinking in the screen shot...
`
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`

`
`Kermit 95 GUI Preview Screen Shots
`
`http://www.columbia.edu/kermit/kuishots.html
`
`Shot 6 - Initiating a File Transfer
`
`Click on Upload on the menu bar and "Upload Files" dialog box pops up. Here you see the regular Windows 95 file browsing box that lets you go through
`different disks and directories and pick out files to be uploaded just by double-clicking on them, which sends the file specification to the file list on the bottom.
`This way, files from different disks and directories can be mixed and matched in the same transfer. And each file can be sent in either text or binary mode; just
`double-click on a file's transfer mode to change it.
`
`Shot 7 - A File Transfer in Progress
`
`This panel shows the file transfer in progress, with all sorts of information about the file, the protocol, and the progress of the transfer displayed dynamically,
`along with buttons for one-touch cancellation (for example if you noticed you were sending a file in binary mode that should have been sent in text mode).
`Notice that the terminal screen remains visible, and that no commands were given at the host to start Kermit there -- this is handled automatically by K95's
`"autoupload" feature.
`
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`

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`Kermit 95 GUI Preview Screen Shots
`
`http://www.columbia.edu/kermit/kuishots.html
`
`And Lots More...
`
`Work on the GUI continues; pulldown menus, dialog boxes, various popus, etc, are being added at a furious rate. The software is not yet ready for public
`testing, but it's getting there. Watch the Kermit newsgroups:
`
`news:comp.protocols.kermit.announce
`news:comp.protocols.kermit.misc
`
`for announcements.
`
`K-95 GUI Preview Screen Shots / 20 February 1997 / kermit@columbia.edu
`
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