`
`F. Odonel’^ , A. Fusiello^ , E. Tracco^
`
`1 Department of Computing & Electrical Engineering Heriot-Watt University, Edinburgh, UK
`2 INFM-DISI, Dip.to di Informatica e Scienze dell'Informazione, Università di Genova, Genova, IT
`( franci,fusiello,mtc ) @cee.hw .ac.uk
`
`Abstract
`
`-This paper presents a motion segmentation method useful for representing efficiently a video shot as a static
`mosaic of the background plus sequences of moving foreground objects. This generates an MPEG-4 compliant,
`content-based representation useful for video coding, editing and indexing. Segmentation of moving objects is
`carried out by comparing each frame with a mosaic of the static background, in which the ego-motion of the
`camera is compensated for with a robust technique. The automatic computation of the mosaic and the
`segmentation procedure are compared with the current literature and illustrated with real sequences experiments.
`An example of content-based manipulation is also shown.
`
`Introduction
`This paper presents a mosaic-based motion segmentation method for content-based, MPEG-4 com
`pliant video coding, useful for indexing (Brunelli er al., 1999, Chang et a l, 1997) and editing
`(Giaccone & Jones, 1998). The compact representation of a video shot we addopt is composed by a
`mosaic of the background and sequences of the foreground moving objects. This achieves high
`compression rates, since all the information about the background (which does not change) are
`processed and transmitted only once. These ideas fit into the new MPEG-4 standard (Koenen et a l,
`1997), in which a scene is described as a composition of several Video Objects (VOs), encoded
`separately.
`
`The starting point of our method is the construction of the mosaic of the background, obtained by
`estimating the relative motion between the camera and the static parts of the observed scene. The
`segmentation of moving objects is achieved by warping each image of the sequence into the mosaic
`reference frame and computing grey-level differences between the background and warped image: the
`main differences between the image and the corresponding part of the mosaic will lie in the areas of
`the image occupied by the moving objects, which do not appear in the mosaic. The proposed method
`has been tested on video shots acquired by a commercial hand-held camcorder, without using any
`special setup.
`
`The structure of this paper is the following : the section “ Mosaicing” introduces some key concepts
`of image sequence alignment and mosaic building in case of single relative motion between camera
`and observed scene. The section “ Dealing with moving objects’’ extends the concepts previously
`introduced to a scene containing objects in motion , while section “ Motion segmentation” explains
`how our approach to mosaic building can perform motion segmentation. The sections “ Content-based
`representation” and "Content-based manipulation” describe how our motion segmentation method
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`can be used for video coding and video editing. A few examples of mosaic contraction, video coding
`and decoding, and video manipulation are shown in the section “ Results” .
`
`Mosaicing
`Mosaicing is the automatic alignment of multiple images into larger aggregates onto a common
`reference plane (Szeliski, 1996). Image alignment relies on finding corresponding points over a
`sequence of the scene. This is usually achieved through an approximation of the 2D motion field, the
`optical flow (Barron et at., 1992, Campani & Vem, 1992), that is, the apparent motion of the image
`brightness pattern. Direct minimization of discrepancy in pixel intensities have been widely used to
`align images (Irani era/., 1996, Sawhney & Ayer, 1996, Szeliski, 1996).
`
`We think that feature-based registration, although less common in mosaic applications (Zoghlami et
`al., 1997), is to be preferred for typical digital video sequences with high frame rate, for its lower
`computational complexity. Feature-based techniques, based on the tracking of two dimensional
`features such as comers, produce sparse 2D motion representations, using information only where it is
`most reliable. Also, this approach does not suffer from the aperture problem, (see, for example, Trucco
`& Verri (1998)) typical of the optical flow. Once a sparse 2D motion field is known, a global 2D
`motion model, i.e., an appropriate frame-to-frame transformation can be obtained. In some cases, two
`views of the same scene can be related by a transformation of the projective plane, called homography.
`
`We assume, for now, that there is a single, relative motion between camera and scene. A homography
`(or collineation) is a non-singular linear transformation of the projective plane (Semple & Kneebone,
`1952) into itself. Two images taken by a moving camera are related by a homography if the scene is
`planar or if the point of view does not change (the camera is rotating around its optical centre). In the
`general case (full 3D scene and arbitrary camera motion), the relationship between the two views can
`be casted terms of a homography plus a parallax term depending on the scene structure (Shashua &
`Navab, 1996). Four point correspondences in two images, if no three of them are collinear, determine
`a unique homography between the two images. When more point correspondences are available, an
`overconstrained linear system must be solved, for instance using a least squares estimate.
`
`Let us suppose that we are given an image sequence with a negligible parallax and that point
`correspondences through the image sequence have been obtained by feature tracking (Shi & Tomasi,
`1994, Fusiello et al., 1999). Then all the homographies between subsequent frames can be computed,
`and by composing them, it is possible to obtain transformations relating each image of the sequence an
`arbitrary reference frame. At this point we have the information we need to warp all the images onto a
`common reference plane and paste them into a mosaic.
`
`Dealing with moving objects
`In the the previous section an assumption of static scene was made. In that case, to calculate the
`homography from point correspondences, a least squares estimate is appropriate. In the. case of
`multiple image motions, that is, when objects are moving in the scene, features attached to different
`objects have different motions, and a single homography cannot cater for all of them. Therefore a
`robust method must be employed in order to estimate the homography that explains the motion of the
`majority of the features, that is, the dominant motion (Irani et al., 1994). Unless the scene is cluttered
`with many moving objects, this is usually the relative motion of the camera with respect to the
`background (ego-motion).
`
`We adopt Least Median of Squares (LMedS) (Rousseeuw & Leroy, 1987), a robust regression
`technique which has been used in many computer vision applications (Meer et al., 1991, Zhang,
`1997). The optimal model represents the majority of data. Data points that do not fit into this model
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`are outliers.
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`Assuming that camera motion is the dominant motion of the sequence, warping the images according
`to the homography describing the dominant motion yields a sequence where the background appears
`fixed (having compensated for camera motion), and the other objects are still moving.
`
`In order to build a mosaic, a suitable filter must be used to assign grey levels to the mosaic pixels: if a
`median operation is chosen, moving objects get removed, and a mosaic of the background is obtained.
`
`Motion Segmentation
`The motion segmentation problem can be stated as follows: given a sequence of images, find the
`regions of the image, if any, corresponding to the different moving objects. This is equivalent to
`classify the pixels of each frame as either moving according to camera motion or independently.
`
`Other approaches to segmentation through camera motion compensation have been used in the field of
`surveillance and targeting. In (Cohen & Medioni, 1999, Sawhney & Ayer, 1996) motion is computed
`at each pixel with a robust technique, and outliers masks correspond to the moving object. In
`(Giaccone & Jones, 1998) temporal analysis of gray levels, based on probabilistic models and a-priori
`information, is carried out in order to segment moving objects. Irani et al. (1996) use a local
`misalignment analysis based on the normal flow (Irani et al., 1994) between a dynamic mosaic and the
`original sequence. In our case, since the mosaic does not contain moving objects, a simple pixel-wise
`difference between mosaic and sequence frame produces a good segmentation of the areas in motion.
`
`We actually achieve the segmentation of moving objects by computing the grey-level differences
`between the background and every frame of the motion-compensated sequence. Unfortunately the
`difference image is noisy for several reasons: object or illumination changes, residual misalignments,
`interpolation errors during warping, and acquisition noise. In order to extract only relevant moving
`objects from differences, we exploit temporal coherence by tracking the centroids of moving objects
`over the sequence.
`
`Post-processing is also applied on the resulting maps, to improve segmentation. We use the
`morphological (Serra, 1982) operator closure, that is, dilation and erosion in cascade, to produce more
`compact regions, without adding noise and without altering the original shapes.
`
`Content-based representation
`In this section we describe how the segmentation method explained above can be used for MPEG-4
`video encoding (Wang & Adelson, 1994, Koenen et al., 1997).
`
`In order to achieve content-based manipulation of image sequences, MPEG-4 relies on a segmented
`representation of the video data. A scene is considered to.be composed of several Video Objects
`(VOs). Each VO is characterized by intrinsic properties such as shape, texture, and motion. In this
`context, "object" has a very general interpretation, and it is not necessarily a physical object. For
`example, the background region may be considered as one VO. A sprite consists of those regions of a
`VO that are present in the scene throughout the whole video segment. An obvious example is the
`"background sprite," that is, the mosaic of the background in a camera-panning shot.
`
`Notice that MPEG-4 standard does not prescribe the method for creating VOs; it simply provides a
`standard convention for describing them, so that all compliant decoders are able to extract VOs from
`an encoded bit stream.
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`If we think of the mosaic of the background and the moving object sequence as VOs, the idea
`described in the previous section can be seen as an MPEG-4 compliant content-based encoding
`technique. A mosaic of the background of a video sequence is built and moving objects are segmented.
`The background sprite is transmitted to the receiver only once. Each moving object in the foreground
`is transmitted separately as an independent VO. its position described in the mosaic reference frame.
`All transformations between mosaic and original sequence are also needed; actually, it suffices to
`transmit all the homographies between consecutive frames, which allow us to relate any two sequence
`frames. When decoding, to re-build the original sequence, all we have do is to map the mosaic onto
`the frame of each image and paste the foreground onto it. Examples of coding/decoding are shown in
`the “ Result” section.
`
`Content-based manipulation
`This section describes a particular content-based manipulation of a video sequence, in which the
`segmented representation is exploited to add a synthetic object (an advertising poster), to the
`background.
`
`We first synthesize a fronto-parallel view of the background plane from the mosaic. This is known as
`metric rectification (Liebowitz & Zisserman, 1998) of a perspective image. A 3D plane and its
`perspective image are related by a homography, which is fully defined by the relative position of four
`points in the world plane. Once the homography is determined, the image can be backprojected onto
`the object plane. After inserting the synthetic object in the rectified mosaic, the mosaic is warped back
`onto its original plane. Then we use the decoding procedure described in the previous section to create
`a new sequence with the modified background. An example is shown in the “ Results” section.
`
`Results
`This section shows some experimental results, obtained from video shots acquired with a commercial
`hand-held camcorder, no special setup nor calibration were used.
`
`Figure 1 shows selected frames of the "Super5" sequence. This sequence is an outdoor scene with a
`car driving from the left to the right of the image field of view. The camera motion is mostly
`rotational, with a small translational component.
`
`Figure 2 shows the mosaic of the background. In spite of the fact that the camera motion is not exactly
`rotational and the scene not planar, the registration obtained is very satisfactory. Note also that moving
`objects have been automatically removed without artifacts. Figure 3 illustrates a result of
`segmentation, showing a selected frame of the foreground sequence. In order to assess our coding
`technique, we encoded and decoded the "SuperS" sequence and compared the result with the original
`one.
`
`Figure 4 shows the same Frames of Figure 1, after the coding and decoding transformations, whereas
`Figure 5 visualises the differences between the frame in the centre of Figure 4 and the original one, at
`the centre of Figure 1. As an image quality measure we computed the Peak Signal-to-Noise Ratio
`(PSNR) (Gonzales & Woods, 1992), based on the sum of squared differences between corresponding
`pixels of two images, one from the original sequence and the other from the coded-decoded one
`(Figure 6). The figure shows that the quality of the compression does not degrade too much
`throughout the sequence.
`
`Finally, Figure 7 presents a result of video editing, where the "Heriot-Watt University" poster is
`inserted into the original sequence. On the left the metrically rectified mosaic is shown, where the
`artificial poster has been inserted, on the right there is a sample frame of the synthetic sequence.
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`More examples and sequences are available on the Internet at:
`http://www.cee.hw.ac.uk/~franci/mosaic_demo/mosaic.html.
`
`Figure 1: Frames 0, 16, and 40 from "Super5" sequence.
`
`Figure 2: Mosaic of "SuperS" (background sprite.)
`
`Figure 3: Example of moving object extracted from the sequences "Super5".
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`Figure 4: Frames 0, 16, and 40 from the coded-decoded sequence*
`
`Figure 5: Differences between the encoded-decoded frame 16 and the original one.
`
`Figure 6 : Peak signal to noise ratio (dB) comparing the original and the encoded/decoded "Super5"
`sequence.
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`Figure 7: On the left the metrically rectyfied mosaic of the sequence "Super5”: the four points that
`have been used to compute the homography are highlighted. On the right, a sample frame of the
`synthetic advertisement sequence.
`
`Conclusions
`This papers described a mosaic-based motion segmentation method that can be used to perform
`(MPEG-4 compliant) content-based coding of video sequences.
`
`A feature-based motion estimation technique was preferred, since it is faster, and extracts information
`only where it is most reliable. A global transformation between each pair of images of the sequence
`was obtained by calculating homographies.
`
`Segmentation was achieved producing a mosaic of the areas moving of the dominant motion, and
`comparing this static mosaic with all the frames of the sequence. This approach produced a content-
`based coding of the static background and the moving foreground objects.
`
`At the present we assume that only one object is moving, but further work will address multiple object
`tracking and data association (Bar-Shalom & Fortmann, 1988). We reckon that this could be done
`without changes to the basic structure of the algorithm.
`
`A number of experiments have been carried out to verify the quality of the sequences obtained after
`decoding. Very promising results have been obtained, where image quality is well preserved
`throughout the sequence.
`
`Acknowledgements
`We wish to thank Francesco Isgro for the useful comments he made during the course of this work and
`Costas Plakas who wrote the feature tracker’s code. Francesca Odone has been supported by a "Marie
`Curie" Training and Mobility Grant (ERB4001GT-97-3072). Andrea Fusiello has been supported by a
`EPSRC Grant (GR/M40844).
`
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`Robust motion segmentation for content-based video coding
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`Authors:
`
`F. Odone Heriot-Watt University, Edinburgh, UK and Università di Genova, Genova,
`IT
`A. Fusiello Heriot-Watt University, Edinburgh, UK
`E. Tracco Heriot-Watt University, Edinburgh, UK
`
`Published in:
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`· Proceeding
`RIAO '00 Content-Based Multimedia Information Access -
`Volume 1
`Pages 594-601
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`Paris, France — April 12 - 14, 2000
`LE CENTRE DE HAUTES ETUDES INTERNATIONALES D'INFORMATIQUE
`DOCUMENTAIRE Paris, France, France ©2000
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`This paper presents a motion segmentation method useful for representing efficiently a video shot as a static mosaic of the background plus
`sequences of moving foreground objects. This generates an MPEG-4 compliant, content-based representation useful for video coding, editing
`and indexing. Segmentation of moving objects is carried out by comparing each frame with a mosaic of the static background, in which the
`ego-motion of the camera is compensated for with a robust technique. The automatic computation of the mosaic and the segmentation
`procedure are compared with the current literature and illustrated with real sequences experiments. An example of content-based
`manipulation is also shown.
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