`Prime Focus v Legend3D
`IPR2016-01243
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`
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`Prime Focus Ex 1019-2
`Prime Focus v Legend3D
`IPR2016-01243
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`
`
`Prime Focus Ex 1019-3
`Prime Focus v Legend3D
`IPR2016-01243
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`
`
`Prime Focus Ex 1019-4
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`Prime Focus Ex 1019-5
`Prime Focus v Legend3D
`IPR2016-01243
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:27)
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`
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`Prime Focus Ex 1019-6
`Prime Focus v Legend3D
`IPR2016-01243
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:28)(cid:36)
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:28)(cid:37)
`
`Prime Focus Ex 1019-7
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:20)(cid:19)(cid:36)
`Reference Image
`
`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:20)(cid:19)(cid:37)
`
`Reference Box (x0, y0)
`
`Search Box (x, y)
`
`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:20)(cid:19)(cid:38)
`
`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:20)(cid:19)(cid:39)
`
`Prime Focus Ex 1019-8
`Prime Focus v Legend3D
`IPR2016-01243
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`Search Image Gradient Descent
`
`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:20)(cid:20)(cid:37)
`
`Search Box 1
`
`Search Box 2
`
`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:20)(cid:20)(cid:36)
`
`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:20)(cid:20)(cid:38)
`
`Prime Focus Ex 1019-9
`Prime Focus v Legend3D
`IPR2016-01243
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:20)(cid:21)
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`Prime Focus Ex 1019-10
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:20)(cid:22)
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:20)(cid:23)
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`Prime Focus Ex 1019-11
`Prime Focus v Legend3D
`IPR2016-01243
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:20)(cid:24)
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:20)(cid:25)
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`Prime Focus Ex 1019-12
`Prime Focus v Legend3D
`IPR2016-01243
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:20)(cid:26)
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:20)(cid:27)
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`Prime Focus Ex 1019-13
`Prime Focus v Legend3D
`IPR2016-01243
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:20)(cid:28)
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:21) (cid:19)
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`Prime Focus Ex 1019-14
`Prime Focus v Legend3D
`IPR2016-01243
`
`
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:21)(cid:20)
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:21)(cid:21)
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:21)(cid:22)
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`Prime Focus Ex 1019-15
`Prime Focus v Legend3D
`IPR2016-01243
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:21)(cid:23)
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:21)(cid:24)
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`Prime Focus Ex 1019-16
`Prime Focus v Legend3D
`IPR2016-01243
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`Prime Focus Ex 1019-17
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:21)(cid:26)
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:21)(cid:27)
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`Prime Focus Ex 1019-18
`Prime Focus v Legend3D
`IPR2016-01243
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:21)(cid:28)
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:22)(cid:19)
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`Prime Focus Ex 1019-19
`Prime Focus v Legend3D
`IPR2016-01243
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:22)(cid:20)
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:22)(cid:21)
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`Prime Focus Ex 1019-20
`Prime Focus v Legend3D
`IPR2016-01243
`
`
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:22)(cid:22)
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:22)(cid:23)
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:22)(cid:24)
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`Prime Focus Ex 1019-21
`Prime Focus v Legend3D
`IPR2016-01243
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`(cid:41)(cid:76)(cid:74)(cid:88)(cid:85)(cid:72) (cid:22)(cid:25)
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`Prime Focus Ex 1019-22
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`Figure 37A
`
`Mask Fit
`
`Initialize region and
`fit-grid parameters
`
`Calculate fit grid
`
`Interpolate mask on fit grid
`
`cleanup
`
`Prime Focus Ex 1019-23
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`Figure 37B
`
`Calculate fit grid
`Initialize region and
`fit grid parameters
`
`image line y=ystart,
`grid j=0
`
`image column x=xstart,
`grid i=0
`
`reference image
`xfit = x-DVx,
`yfit = y-DVy
`
`Calculate
`FitValue=
`fit(x, y, xfit, yfit)
`(=mean_squared_difference
`(x, y, xfit, yfit, BoxRadius) )
`
`Calculate
`(gradx, grady) =
`fit_gradient(x, y, xfit, yfit)
`
`Calculate
`fit(x, y, xx, yy)
`
`FitValue >
`fit ?
`
`keep
`Fit Grid[i, j] =
`(xfit, yfit, FitValue)
`
`xx = xfit - gradx
`yy = yfit - grady
`
`FitValue = fit
`xfit = xx
`yfit = yy
`
`i = i + 1;
`x = x + GridN
`
`x < xend?
`
`j = j + 1
`y = y + GridN
`
`y < yend?
`
`Interpolate mask on fit grid
`
`Prime Focus Ex 1019-24
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`Figure 37C
`
`Interpolate mask on t grid
`
`Calculate ,t grid
`
`image line y=ystart
`
`image column x=xstart
`
`Get (i,j) for
`Fit Grid Cell (x, y)
`
`FitGridA[i, j] ----FitGridB[i+1, j]
`| |
`| |
` FitGridA[i, j+1] ----FitGridB[i+1, j]
`
`3710
`
`Calculate
`( x,t, y,t ) =
`bilinear interpolation
`(FitGridA, FitGridB,
`FitGridC, FitGridD ), if any
`CG border found, set x,t
`and y,t to CG border loc
`
`Mask[x, y] = Reference Mask[x,t, y,t]
`
`x = x+1
`
`x < xend?
`
`y = y+1
`
`y < yend?
`
`cleanup, return
`
`Prime Focus Ex 1019-25
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`Figure 38A
`
`Extract Background
`
`Start:
`Initialize background tool
`& dialog
`
`i=0
`
`generate
`FrameMask(i)
`
`increment
`progress bar
`
`i = i+1
`
`i < Num Frames
`?
`
`data cleanup
`
`done
`
`Prime Focus Ex 1019-26
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`Figure 38B
`
`Composite Static Background
`i=0
`DVxMax = 0
`DVyMax = 0
`
`GetFrameShift( DVx[i], DVy[i] )
`
`GetFrameMargin( lMarg[i], rMarg[i] )
`
`abs(DVx[i]) > DVxMax
`?
`AND/OR
`abs(DVy[i])>DVyMax?
`
`DVxMax = abs(DVx[i])
`AND/OR
`DVyMax = abs(DVy[i])
`
`i = i+1
`
`i < Num IMages
`?
`
`DVx[i] += DVxMax
`DVy[i] += DVyMax
`
`i=0
`
`i=0
`
`i = i+1
`
`i = i+1
`
`i < Num IMages
`?
`
`Initialize Composite Image
`CompositeInit( Frame[0],
`DVxMax, DVyMax)
`
`CompositeFrames(Frame[i], DVx[i], DVy[i])
`
`increment progress bar
`
`Save Composite Image
`
`Save Background Text Data
`
`done
`
`i < Num IMages
`?
`
`Composite Finish()
`
`data cleanup
`
`Prime Focus Ex 1019-27
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`1. Snap Bezier/polygon point
`
`Figure 39A
`
`Snap Bezier/polygon point
`
`SnapToEdge(CTgaImg*Image, POINT*ImgPoint,
`POINT*SnapPoint, int Range)
`
`Initialization:
`
`EdRect - snap range rectangle
`EdgeImage - image of edges found
`RangeImage - image of distances from original p oint
`
`Define snap range rectangle within orig inal image
`
`No Edge Found
`
`1.1. Define image of edges found
`
`EdgeDetect(image, EdRect, &EdgeImage)
`
`Define image of distances from original point
`
`MakeRangeImage(&RangeImage,Range))
`
`1.2. Find Point to snap to
`
`GetSnapPoint(&EdgeImage,&RangeImage,&NewPoint))
`
`Clean up and Exit
`
`Exit without snapping
`
`Prime Focus Ex 1019-28
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`1.1. Define image of edges found
`
`Figure 39B
`
`Define image of edges found
`
`EdgeDetect(Image,EdRect,&EdgeImage)
`
`Initialization:
`
`EdImage - image of averaged original i mage
`Grad - gradient values array
`GradImg - image of normlaized gradient values
`
`Average filter
`
`Fill EdImage pixels with average values of origina l luminance
`
`Gradient filter
`
`Fill Grad elements with gradient amplitudes of average l uminance
`
`Define dynamic range of Grad values
`
`Fill gradient image with normalized gradient values and calculate
`Above/Below half level counters
`
`No edge found
`
`Compare Above/Below counters
`ratio against threshold to
`determine is there edge found
`
`Set pixels with rows maximums From GradImg to EdgeImage
`
`Set pixels with columns maximums From GradImg to EdgeImage
`
`No edge found
`
`Exit
`
`Prime Focus Ex 1019-29
`Prime Focus v Legend3D
`IPR2016-01243
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`
`
`Prime Focus Ex 1019-30
`Prime Focus v Legend3D
`IPR2016-01243
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`
`
`2. Relative bimodal threshold tool
`
`Figure 40A
`
`relative bimodal threshold tool
`
`2.1. Create Image of Light/Dark Cursor Shape
`
`MakeLightShape(&LightShape,x,y,&Shape,&OriginalImage, bool IsLight))
`
`2.2. Apply Light/Dark shape to mask
`
`Exit
`
`2.2 Apply Light/Dark shape to mask
`
`Figure 40B
`
`No
`
`Skip painting
`
`Apply Shape on Mask
`
`x=0,y=0
`
`Shape pixel(x,y) is zero OR
`(MaskPixel(ImgX,ImgY) is not
`zero AND SafePaintMode)
`
`No
`
`MaskPixel(ImgX,ImgY) set to
`Current mask index
`
`Last Pixel of the
`Shape?
`
`Exit
`
`Prime Focus Ex 1019-31
`Prime Focus v Legend3D
`IPR2016-01243
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`
`
`Prime Focus Ex 1019-32
`Prime Focus v Legend3D
`IPR2016-01243
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`
`
`Calculate Fit Gradient
`
`Figure 41A
`
`Input:
`x, y, xfit, yfit,
`BoxRadius
`
`Calculate
`FitValue1 =
`fit(x,y,xfit + BoxRadius,yfit)
`
`Calculate
`FitValue4 =
`fit(x,y,xfit, yfit - BoxRadius)
`
`Calculate gradient:
`gradx =
`FitValue1 - FitValue2
`
`Calculate
`FitValue2 =
`fit(x,y,xfit - BoxRadius,yfit)
`
`Calculate
`FitValue3 =
`fit(x,y,xfit, yfit + BoxRadius)
`
`Calculate gradient:
`grady =
`FitValue3 - FitValue4
`
`Rescale gradient
`length( gradx, grady) =
`2 pixels
`
`return
`gradx, grady
`
`Prime Focus Ex 1019-33
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`Prime Focus Ex 1019-34
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`FIGURE 42
`
`Prime Focus Ex 1019-35
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`FIGURE 43
`
`Prime Focus Ex 1019-36
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`FIGURE 44
`
`Prime Focus Ex 1019-37
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`FIGURE 45
`
`Prime Focus Ex 1019-38
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`FIGURE 46
`
`Prime Focus Ex 1019-39
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`FIGURE 47
`
`Prime Focus Ex 1019-40
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`FIGURE 48
`
`Prime Focus Ex 1019-41
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`FIGURE 49
`
`Prime Focus Ex 1019-42
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`FIGURE 50
`
`Prime Focus Ex 1019-43
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`FIGURE 51
`
`Prime Focus Ex 1019-44
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`FIGURE 52
`
`Prime Focus Ex 1019-45
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`FIGURE 53
`
`Prime Focus Ex 1019-46
`Prime Focus v Legend3D
`IPR2016-01243
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`
`
`FIGURE 54
`
`Prime Focus Ex 1019-47
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`FIGURE 55
`
`Prime Focus Ex 1019-48
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`FIGURE 56
`
`Prime Focus Ex 1019-49
`Prime Focus v Legend3D
`IPR2016-01243
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`
`
`FIGURE 57
`
`Prime Focus Ex 1019-50
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`FIGURE 58
`
`Prime Focus Ex 1019-51
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`FIGURE 59
`
`Prime Focus Ex 1019-52
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`FIGURE 60
`
`Prime Focus Ex 1019-53
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`FIGURE 61
`
`Prime Focus Ex 1019-54
`Prime Focus v Legend3D
`IPR2016-01243
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`
`
`FIGURE 62
`
`Prime Focus Ex 1019-55
`Prime Focus v Legend3D
`IPR2016-01243
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`
`
`FIGURE 63
`
`Prime Focus Ex 1019-56
`Prime Focus v Legend3D
`IPR2016-01243
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`
`
`FIGURE 64
`
`Prime Focus Ex 1019-57
`Prime Focus v Legend3D
`IPR2016-01243
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`
`
`FIGURE 65
`
`Prime Focus Ex 1019-58
`Prime Focus v Legend3D
`IPR2016-01243
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`
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`FIGURE 66
`
`Prime Focus Ex 1019-59
`Prime Focus v Legend3D
`IPR2016-01243
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`
`
`FIGURE 67
`
`Prime Focus Ex 1019-60
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 68
`
`Prime Focus Ex 1019-61
`Prime Focus v Legend3D
`IPR2016-01243
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`
`
`FIGURE 69
`
`Prime Focus Ex 1019-62
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 70
`
`Prime Focus Ex 1019-63
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`7101
`
`FIGURE 71
`
`7102
`
`FIGURE 72
`
`7201
`
`FIGURE 73
`
`7201a
`
`FIGURE 73A
`
`7201b
`
`Prime Focus Ex 1019-64
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 74
`
`7201
`
`FIGURE 75
`
`7201c
`
`FIGURE 76
`
`7201a
`
`Prime Focus Ex 1019-65
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`Prime Focus Ex 1019-66
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`Prime Focus Ex 1019-67
`Prime Focus v Legend3D
`IPR2016-01243
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`
`
`Prime Focus Ex 1019-68
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`Prime Focus Ex 1019-69
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`Prime Focus Ex 1019-70
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 83
`
`FIGURE 82
`
`Prime Focus Ex 1019-71
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 84
`
`Prime Focus Ex 1019-72
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`Prime Focus Ex 1019-73
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`Prime Focus Ex 1019-74
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 87
`
`PRIOR ART
`
`Prime Focus Ex 1019-75
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 88
`
`Prime Focus Ex 1019-76
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 90
`
`FIGURE 89
`
`Prime Focus Ex 1019-77
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 91
`
`Prime Focus Ex 1019-78
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 93
`
`FIGURE 92
`
`Prime Focus Ex 1019-79
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 94
`
`Prime Focus Ex 1019-80
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`Figure 95
`
`9501
`
`9502
`
`9503
`
`Generate Masks for Human
`Recognizable Objects in
`Image Sequence
`
`Apply Depth and/or Color to
`Masked regions in Images
`in Image Sequece
`
`View Resulting Image or
`Images
`
`9504
`
`9505
`
`YES
`
`Artifacts?
`
`NO
`
`DONE
`
`Prime Focus Ex 1019-81
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`Figure 96
`
`9501
`
`9502
`
`9503
`
`Generate Masks for Human
`Recognizable Objects in
`Image Sequence
`
`Apply Depth and/or Color to
`Masked regions in Images
`in Image Sequece
`
`9601
`
`Generate Translation
`Maps (U or UV)
`
`View Resulting Image or
`Images
`
`9602
`
`YES
`
`Real-time edit and/or
`Locally correct Images
`without Re-rendering
`
`9504
`
`9505
`
`Artifacts?
`
`NO
`
`DONE
`
`Prime Focus Ex 1019-82
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`100
`
`Database
`
`Computer
`
`9701
`
`9702
`
`9705
`
`Display
`Editorial
`
`9704
`
`9703
`
`Artist Display
`
`Production
`
`Display
`
`9715
`
`9714
`
`9713
`
`FIGURE 97
`
`Prime Focus Ex 1019-83
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 98
`
`Prime Focus Ex 1019-84
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 99
`
`Prime Focus Ex 1019-85
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 100
`
`Prime Focus Ex 1019-86
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 101
`
`Prime Focus Ex 1019-87
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 102
`
`Prime Focus Ex 1019-88
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 103
`
`Prime Focus Ex 1019-89
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 104
`
`Prime Focus Ex 1019-90
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 105
`
`Prime Focus Ex 1019-91
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 106
`
`Prime Focus Ex 1019-92
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 107
`
`Prime Focus Ex 1019-93
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 108
`
`Prime Focus Ex 1019-94
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 109
`
`Prime Focus Ex 1019-95
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 110
`
`Prime Focus Ex 1019-96
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 111
`
`Prime Focus Ex 1019-97
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 112
`
`Prime Focus Ex 1019-98
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 113
`
`Prime Focus Ex 1019-99
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 114
`
`Prime Focus Ex 1019-100
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 115
`
`Prime Focus Ex 1019-101
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 116
`
`Prime Focus Ex 1019-102
`Prime Focus v Legend3D
`IPR2016-01243
`
`
`
`FIGURE 117
`
`Prime Focus Ex 1019-103
`Prime Focus v Legend3D
`IPR2016-01243
`
`