throbber
John C. Carey (pro hac vice)
`jcarey@careyrodriguez.com
`Ernesto N. Rubi (pro hac vice)
`erubi@careyrodriguez.com
`Frank S. Hedin (CA SBN 291289)
`fhedin@careyrodriguez.com
`CAREY RODRIGUEZ
`O’KEEFE MILIAN GONYA, LLP
`1395 Brickell Avenue, Suite 700
`Miami, FL 33131
`Telephone: 305-372-7474
`Facsimile: 305-372-7475
`
`Mark Punzalan (CA SBN 247599)
`markp@punzalanlaw.com
`Herbert T. Patty (CA SBN 255502)
`herbertp@punzalanlaw.com
`PUNZALAN LAW, P.C.
`600 Allerton Street, Suite 201
`Redwood City, CA 94063
`Telephone: 650-362-4150
`Facsimile: 650-362-4151
`
`Attorneys for Plaintiff Rothschild Digital Media Innovations, LLC
`
`UNITED STATES DISTRICT COURT
`
`NORTHERN DISTRICT OF CALIFORNIA
`
`SAN JOSE DIVISION
`
`Case No. 5:14-cv-03928-PSG
`
`PLAINTIFF ROTHSCHILD DIGITAL MEDIA
`INNOVATIONS, LLC’S SUPPLEMENTAL
`DISCLOSURE OF ASSERTED CLAIMS AND
`INFRINGEMENT CONTENTIONS
`
`[N.D. Cal. Patent L.R. 3-1 & 3-2]
`
`
`
`
`
`
`
`ROTHSCHILD DIGITAL MEDIA
`INNOVATIONS, LLC,
`
`Plaintiff,
`
`v.
`
`SONY COMPUTER ENTERTAINMENT
`AMERICA LLC,
`
`Defendant.
`
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`PETITIONER EX. 1010 Page 1
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`

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`Pursuant to the Court’s Case Scheduling Order entered on November 19, 2014 (ECF 52),
`
`Plaintiff Rothschild Digital Media Innovations, LLC (“RDMI”) hereby provides its Supplemental
`
`Disclosure of Asserted Claims and Infringement Contentions under Northern District of California
`
`Patent Local Rules 3-1 and 3-2. These supplemental disclosures are subject to the limitations and
`
`definitions described below.
`
`LIMITATIONS
`
`These disclosures and infringement contentions do not constitute a disclosure of any
`
`information that is subject to the attorney-client privilege or attorney work-product doctrine, or that
`
`is otherwise immune from discovery. RDMI bases the following disclosures and infringement
`
`contentions regarding Defendant Sony Computer Entertainment America, LLC’s (“SCEA’s”)
`
`products and methods upon information available to RDMI at this time. Although discovery
`
`regarding the accused products and methods has been requested from SCEA, RDMI has not yet
`
`received any discovery from SCEA, and therefore RDMI reserves the right to supplement or amend
`
`these disclosures and infringement contentions based on additional information obtained in the
`
`future through discovery or other means. Nothing herein shall constitute an admission.
`
`I. Rule 3-1(a) – Asserted Claims
`
`RDMI asserts that SCEA is liable for infringement of:
`
`• Claims 1, 6-9, and 21-24 of U.S. Patent 6,101,534
`
`•
`
`Infringement of each claim is asserted under 35 U.S.C. § 271 (a), (b), (c), and (f)
`
`II. Rule 3-1(b) – Accused Instrumentalities
`
`For each asserted claim, RDMI identifies the following SCEA game consoles as Accused
`
`Instrumentalities:
`
`• PlayStation 3 (all model numbers beginning with “CECH”);
`
`
`
`• PlayStation 4 (all model numbers beginning with “CUH”);
`1
`RDMI’s Supplemental Disclosure of Asserted Claims and Infringement Contentions
`Case No. 5:14-cv-03928-PSG
`
`
`PETITIONER EX. 1010 Page 2
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`• PlayStation Vita, commonly abbreviated by SCEA as “PS Vita” (all model numbers
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`beginning with “PCH”);
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`• PlayStation Portable, commonly abbreviated as “PSP” (all model numbers
`
`beginning with “PSP”).
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`For each asserted claim, and with respect to PlayStation 3 Game Console, RDMI identifies
`
`the following SCEA online multiplayer video games as Accused Instrumentalities:
`
`• Resistance: Fall of Man
`
`• Untold Legends: Dark Kingdom
`
`• MotorStorm: Pacific Rift
`
`• MotorStorm: Apocalypse
`
`• Ratchet & Clank: All 4 One
`
`• Uncharted 2: Among Thieves
`
`• Uncharted 3: Drake's Deception
`
`• Warhawk
`
`• Tekken 6
`
`• LittleBigPlanet
`
`• LittleBigPlanet 2
`
`• LittleBigPlanet Karting
`
`• Resistance 2
`
`• Resistance 3
`
`• Socom: U.S. Navy Seals Confrontation
`
`• Time Crisis 4
`
`• Demon's Souls
`
`• Ghostbusters
`
`
`2
`RDMI’s Supplemental Disclosure of Asserted Claims and Infringement Contentions
`Case No. 5:14-cv-03928-PSG
`
`PETITIONER EX. 1010 Page 3
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`• Killzone 3
`
`• Fat Princess
`
`• Time Crisis: Razing Storm
`
`• White Knight Chronicles
`
`• White Knight Chronicles 2
`
`• MLB 11: The Show
`
`• PlayStation Move Heroes
`
`For each asserted claim, and with respect to PlayStation 4 Game Console, RDMI identifies
`
`the following SCEA online multiplayer video games as Accused Instrumentalities:
`
`• Driveclub
`
`• Minecraft
`
`For each asserted claim, and with respect to PlayStation Portable Game Console, RDMI
`
`identifies the following SCEA online multiplayer video games as Accused Instrumentalities:
`
`• Ace Combat X: Skies of Deception
`
`• Patapon
`
`• Resistance: Retribution
`
`• Fat Princess: Fistful of Cake
`
`• ModNation Racers
`
`•
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`Invizimals: The Lost Tribes
`
`For each asserted claim, and with respect to PlayStation Vita Game Console, RDMI
`
`identifies the following SCEA online multiplayer video games as Accused Instrumentalities:
`
`• LittleBigPlanet PS Vita
`
`• PlayStation All-Stars Battle Royale
`
`• Reality Fighters
`
`
`3
`RDMI’s Supplemental Disclosure of Asserted Claims and Infringement Contentions
`Case No. 5:14-cv-03928-PSG
`
`PETITIONER EX. 1010 Page 4
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`• Resistance: Burning Skies
`
`• Unit 13
`
`• Wipeout 2048
`
`For each asserted claim, the following SCEA Game Servers are identified as Accused
`
`Instrumentalities:
`
`• PlayStation Network (abbreviated by SCEA as “PSN”)
`
`• PlayStation Plus.
`
`RDMI has served discovery requests upon Defendants to obtain additional information
`
`related to the Accused Instrumentalities that is in SCEA’s possession, custody or control, and
`
`RDMI anticipates it will also serve subpoenas on third parties to obtain additional relevant
`
`information that is in their possession, custody or control. Proper and complete discovery
`
`responses, when provided by SCEA and third parties, will facilitate supplementation of this
`
`submission and a more thorough identification of instrumentalities that are or may be accused of
`
`infringing the asserted claims.
`
`III. Rule 3-1(c) – Claim Charts
`
`Attached as Exhibit “1” to “45” are claim charts that identify where each element of each
`
`asserted claim is found within the Accused Instrumentalities, subject to the completion of
`
`discovery.1 Because SCEA has yet to provide any discovery relating to its accused products and
`
`methods, despite outstanding discovery requests for the same, in order to describe the structure,
`
`operation and functionality of the Accused Instrumentalities at this juncture, claim chart citations
`
`are made to publicly available material as well as RDMI’s internal analysis.
`
`
`1 The attached claim charts contain certain citations and quotations to the specification of the
`patent. Such citations and quotations are not required by Patent Local Rule 3-1, are for
`illustrative purposes only, and are not intended to be exhaustive.
`
`4
`RDMI’s Supplemental Disclosure of Asserted Claims and Infringement Contentions
`Case No. 5:14-cv-03928-PSG
`
`PETITIONER EX. 1010 Page 5
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`RDMI reserves the right to assert additional and/or modified infringement contentions
`
`depending on further developments in the case such as claim interpretations adopted by this Court
`
`and discovery regarding the accused products.
`
`IV. Rule 3-1(d) – Indirect Infringement
`
`A.
`
`Inducement
`
`For each asserted claim, SCEA is liable under 35 U.S.C. §271(b) because SCEA actively
`
`induces infringement of RDMI’s asserted claims. SCEA takes active steps to cause infringement
`
`with knowledge of U.S. Patent 6,101,534 at least since January 2014. These steps include:
`
`advertising the Accused Instrumentalities in a manner that promotes infringing use; selling the
`
`Accused Instrumentalities for later infringing use; advising and providing instructions on how to
`
`use Accused Instrumentalities for infringing online multiplayer game play, through the use of video
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`games sold both by SCEA and by third parties; and operating and maintaining SCEA game servers
`
`for infringing use by video-game end-users in conjunction with other Accused Instrumentalities,
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`including SCEA game consoles and online multiplayer video games (whether sold by SCEA or by
`
`third parties).
`
`Evidence that SCEA advertises the Accused Instrumentalities is attached as Composite
`
`Exhibit “A.” Evidence that SCEA offers for sale and sells the Accused Instrumentalities is
`
`attached as Composite Exhibit “B.” Evidence that SCEA provides instructions on how to use
`
`SCEA game consoles and online multiplayer video games in conjunction with SCEA game servers
`
`is attached as Composite Exhibit “C.” Evidence that SCEA operates and maintains game servers
`
`for use by end-users with game consoles and online multiplayer video games (whether these video
`
`games are sold by SCEA or by third parties) is attached as Composite Exhibit “D.”
`
`The Accused Instrumentalities are also especially designed to be used in conjunction with
`
`other devices that may not be provided by SCEA. Such devices or systems include (a) online
`
`
`5
`RDMI’s Supplemental Disclosure of Asserted Claims and Infringement Contentions
`Case No. 5:14-cv-03928-PSG
`
`PETITIONER EX. 1010 Page 6
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`

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`multiplayer video games, (b) video gaming consoles, (c) gaming peripherals and (d) networked
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`computer servers enabling online multiplayer gaming interaction and compatible with PlayStation
`
`gaming consoles PS3, PS4, PSP and PS Vita. The Accused Instrumentalities are especially
`
`designed to be used in conjunction with these devices in a manner that infringes the asserted claims
`
`of U.S. Patent No. 6,101,534. To the extent SCEA does not provide these devices, SCEA takes
`
`active steps to cause infringement, including advising its customers to integrate such devices with
`
`the Accused Instrumentalities, advertising the use of the Accused Instrumentalities in conjunction
`
`with such devices, and distributing instructions that guide its customers in integrating such devices
`
`with the Accused Instrumentalities. These active steps are evident from a review of Composite
`
`Exhibits “A” to “D.”
`
`B.
`
`Contributory Infringement
`
`For each of the asserted claims found in U.S. Patent No. 6,101,534, RDMI contends that
`
`SCEA is liable for contributory infringement under 35 U.S.C. §271(c) because SCEA offers to sell
`
`or sells within the United States or imports into the United States a component that constitutes a
`
`material part of the inventions defined in the asserted claims, knowing that such components are
`
`especially made or adapted for use in direct infringement of U.S. Patent No. 6,101,534.
`
`Specifically, SCEA game servers in the form of PlayStation Plus and PlayStation Network
`
`are a material part of each asserted claim and are not staple articles or commodities of commerce
`
`suitable for substantial non-infringing use. By operating SCEA game servers for use by end-users,
`
`knowing, at least since January 2014, the same to be especially made or especially adapted for use
`
`by end users in said direct infringement of each asserted claim, SCEA has committed acts of
`
`contributory infringement in violation of 35 U.S.C. § 271(c).
`
`
`
`
`6
`RDMI’s Supplemental Disclosure of Asserted Claims and Infringement Contentions
`Case No. 5:14-cv-03928-PSG
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`PETITIONER EX. 1010 Page 7
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`C.
`
`Infringement Under § 271(f)
`
`SCEA is liable as an infringer under 35 U.S.C. § 271(f)(1) of each asserted claim by
`
`supplying or causing to be supplied in or from the United States a substantial portion of the
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`components of the patented invention, including without limitation SCEA online multiplayer video
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`games and SCEA game servers, so as to, at least since January 2014, intentionally and with
`
`knowledge of the patent, actively induce the combination of such components outside of the United
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`States in a manner that would infringe the patent if such combination occurred within the United
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`States.
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`SCEA is liable as an infringer under 35 U.S.C. § 271(f)(2) of each asserted claim by
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`supplying or causing to be supplied in or from the United States a component of the patented
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`invention that is especially made or especially adapted for use in the invention and not a staple
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`article or commodity of commerce suitable for substantial non-infringing use, including without
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`limitation SCEA game servers, and at least since January 2014 knowing that such component is so
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`made or adapted and intending that such component will be combined outside of the United States
`
`in a manner that would infringe the patent if such combination occurred within the United States.
`
`V. Rule 3-1(e) – Nature of Infringement
`
`RDMI asserts that each element or limitation of each asserted claim is literally present in
`
`the Accused Instrumentalities. However, at this early stage of the case, SCEA has yet to provide
`
`any discovery relating to its accused products and methods, despite outstanding discovery requests
`
`for the same, and an order on claim construction has not yet been issued. Accordingly, as future
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`developments in the course of discovery and claim construction may warrant, RDMI reserves the
`
`right to seek leave to amend these contentions to assert that any such elements or limitations are
`
`present under the doctrine of equivalents in the Accused Instrumentalities.
`
`
`
`
`7
`RDMI’s Supplemental Disclosure of Asserted Claims and Infringement Contentions
`Case No. 5:14-cv-03928-PSG
`
`PETITIONER EX. 1010 Page 8
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`VI. Rule 3-1(f) – Priority Claim
`
`U.S. Patent 6,101,534 does not claim priority to an earlier application.
`
`VII. Rule 3-1(g) – Patentee’s Asserted Practice of the Claimed Inventions
`
`Not applicable.
`
`VIII. Rule 3-1(h) – Willful Infringement
`
`SCEA has willfully infringed U.S. Patent 6,101,534. From at least as early as January
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`2014, SCEA has had actual knowledge of the patents and of RDMI’s claim of infringement.
`
`Notwithstanding such knowledge, SCEA has continued its infringement unabated. At a minimum,
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`SCEA acted recklessly. SCEA was aware of a high probability that their actions infringed RDMI’s
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`patent rights, and knew or should have known that their actions carried an unjustifiably high risk of
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`patent infringement. Through its efforts to license U.S. Patent 6,101,534, RDMI made SCEA
`
`aware of the features of the invention and SCEA’s use of the same. SCEA, however, consistently
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`resisted and refused to take a license. In the face of this actual knowledge of RDMI’s patent rights,
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`SCEA proceeded to make and sell products that practice the invention, including but not limited to
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`Game Servers, Game Consoles and Online Multiplayer Video Games. By practicing RDMI’s
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`patented invention without a license and while aware of RDMI’s patent rights, SCEA willfully
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`infringed the patent.
`
`IX. Rule 3-2(a) – Documents Evidencing Pre-Application Disclosure
`
`None.
`
`X. Rule 3-2(b) – Documents Evidencing Conception and Reduction to Practice
`
`See attached Exhibit “E.”
`
`XI. Rule 3-2(c) – File History for U.S. Patent No. 6,101,534
`
`A copy of the file history for U.S. Patent 6,101,534 is produced herewith at RDMI00001 –
`
`00940.
`
`
`8
`RDMI’s Supplemental Disclosure of Asserted Claims and Infringement Contentions
`Case No. 5:14-cv-03928-PSG
`
`PETITIONER EX. 1010 Page 9
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`XII. Rule 3-2(d) – Ownership by RDMI of U.S. Patent No. 6,101,534
`
`Copies of documents evidencing ownership of U.S. Patent No. 6,101,534 are produced
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`herewith at RDMI00941 – RDMI00942.
`
`XIII. Rule 3-2(e) – Patentee’s Practice of the Claimed Inventions
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`Not applicable.
`
`Dated: February 9, 2014
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`Respectfully submitted,
`
`
`
`
`
`/s/ Ernesto M. Rubi
`John C. Carey
`Ernesto M. Rubi
`Frank S. Hedin
`CAREY RODRIGUEZ
`O’KEEFE MILIAN GONYA, LLP
`
`Mark Punzalan
`Herbert T. Patty
`PUNZALAN LAW, P.C.
`
`
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`9
`RDMI’s Supplemental Disclosure of Asserted Claims and Infringement Contentions
`Case No. 5:14-cv-03928-PSG
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`PETITIONER EX. 1010 Page 10
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`

`
`SCEA’s  
`Direct  Infringement  of    
`US  Pat.  No.  6,101,534  To  Rothschild  
`  
`Accused  Instrumentality:  
`Uncharted  3:  Drake's  Decep2on  
`  
`Independent  Claim  1      
`
`PETITIONER EX. 1010 Page 11
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`

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`Interactive, Remote, Computer Interface System
`Claim Construction – US Patent No. 6,101,534 – Claim 1
`
`Claim  Element  
`
`SpecificaJon  
`
`Accused  Product  
`
`SCEA  combines  three  separate  physical  components  to  create  the  system:  
`(a)  SCEA’s  PlayStaJon  3;  
`(b)  SCEA’s  PlayStaJon  servers  (PlayStaJon  Plus  and/or  PlayStaJon  
`Network);  
`(c)  The  PlayStaJon  3  game  Jtled  “Uncharted  3:  Drake's  Decep2on.”  
`  
`These  three  individual  parts  are  all  made,  used,  offered  for  sale  and  sold  
`by  SCEA  in  the  United  States.    Uncharted  3:  Drake's  Decep2on  is  published  
`by  SCEA.    The  PlayStaJon  3  and  its  component  parts  are  either  made  or  
`sold  by  SCEA.    The  PlayStaJon  Network  and  PlayStaJon  Plus  remote  
`server  infrastructure  is  operated  by  SCEA  and  subscripJons  are  sold  by  
`SCEA.  
`  
`When  using  SCEA’s  PlayStaJon  3  system  in  an  online  mulJplayer  gaming  
`environment,  the  PlayStaJon  remote  servers  enable  users  to  interact  with  
`other  (remote)  players,  thereby  enabling  the  desired  game  sePng  within  
`Uncharted  3:  Drake's  Decep2on.  
`
`        
`
`Col.  6  ll.  20-­‐34  
`
`      
`
`"Preferably,  the  interface  system  of  
`the  present  invenJon  includes  a  
`remote  server  assembly  .  .  .  .  The  
`local  processor  assembly  and  the  
`remote  server  are  connected  in  
`data  transmiPng  and  and  receiving  
`communicaJon  with  one  another,  
`such  as  through  a  typical  on-­‐line  
`connecJon.”  
`
`          
`
`  
`
`An  interacJve,  
`remote,  
`computer  
`interface  system  
`comprising:    
`
`    
`
`PETITIONER EX. 1010 Page 12
`
`

`
`Interactive, Remote, Computer Interface System
`Claim Construction – US Patent No. 6,101,534 – Claim 1
`
`Claim  Element  
`
`SpecificaJon  
`
`Accused  Product  
`
`The  “remote  server  assembly”  element  describes  either  the  
`PlayStaJon  Network  or  the  PlayStaJon  Plus  Network,  which  
`facilitate  online  mulJplayer  game  play  and  which  contain  
`“primary  site  data.”    SCEA  maintains  data  regarding  the  remote  
`server  assembly  availability,  for  example:  
`
`Col.  12  ll.  46-­‐51  
`
`    
`
`“the  interacJve,  remote  computer  
`interface  system  11  includes  a  remote  
`server  assembly  50,  such  as  a  large  
`mainframe  computer  or  other  typical  
`remote  server  assembly  type  
`configuraJon  including  one  or  more  
`computer  processors.”    
`
`        
`
`a  remote  server  
`assembly,    
`
`                    
`
`See  
`h6ps://support.us.playsta2on.com/app/answers/detail/a_id/
`237  
`
`      
`
`PETITIONER EX. 1010 Page 13
`
`

`
`Interactive, Remote, Computer Interface System
`Claim Construction – US Patent No. 6,101,534 – Claim 1
`
`Claim  Element  
`
`SpecificaJon  
`
`Accused  Product  
`
`“Remote  Server  Assembly”  refers  to  SCEA’s  PlayStaJon  Network  
`and  PlayStaJon  Plus  Network.    The  term  “primary  site  data”  
`means  data  stored  at  either  the  PlayStaJon  network  and/or  the  
`PlayStaJon  Plus  Network  consisJng  of:  
`  User  profile  data  in  the  form  of  user  game  preference(s),  
`username,  profile  picture,  language(s),  password(s),  purchase  
`history,  locaJon  informaJon,  IP  address  informaJon,  trophy  
`informaJon,  game  licenses,  parental  control  restricJons,  and  
`recent  acJvity;  
`•  Game  patches,  system  so_ware  updates  
`•  Stateful  game  data  (i.e.,  the  locaJon  and  movements  of  the  
`players  in  an  online  mulJplayer  game);  
`•  Saved  game  data  and  screenshots;  
`•  Game  matchmaking  data,  including  host  IP  address,  latency,  
`region,  and  language;  and  
`•  Purchase  history,  discounts  and  subscripJon  informaJon.  
`
`  •
`
`Col.  12  ll.  53-­‐55  
`  
`“primary  site  data  substanJally  
`includes  operaJng  instrucJons  and  
`informaJon  which  is  to  be  accessed  by  
`an  on-­‐line  connecJon…”  
`
`      
`
`said  remote  server  
`assembly  including  
`a  quanJty  of  
`primary  site  data;    
`  
`
`PETITIONER EX. 1010 Page 14
`
`

`
`Interactive, Remote, Computer Interface System
`Claim Construction – US Patent No. 6,101,534 – Claim 1
`
`Accused  Product  
`The  term  “remote  server  assembly”  refers  to  the  PlayStaJon  
`Network  and/or  the  PlayStaJon  Plus  Network.    The  term  “primary  
`site  address”  is  either:  
`•  A  URL  for  a  PlayStaJon  Network  server;  or  
`•  A  URL  for  a  PlayStaJon  Plus  Network  server;  or  
`•  An  IP  address  for  a  PlayStaJon  Network  server;  or  
`•  An  IP  address  for  a  PlayStaJon  Plus  Network  server.  
`  
`The  remote  server  assembly  “includes”  at  least  one  primary  site  
`address  because  the  primary  site  addresses  are  configured  on  the  
`remote  server  assembly.  
`  
`The  primary  site  address  includes  at  least  a  porJon  of  said  primary  
`site  data  because  the  primary  site  address  is  the  pointer  or  reference  
`to  the  remote  server  assembly  compuJng  resources  which  stores  the  
`primary  site  data.      
`  
`The  URL  and/or  IP  address  are  disJnct  so  as  to  idenJfy  a  locaJon  on  
`a  computer  network  because  they  are  not  repeated  within  the  
`computer  network  which  connects  the  PlayStaJon  Network  and/or  
`the  PlayStaJon  Plus  Network  to  the  PlayStaJon  3.  
`
`SpecificaJon  
`
`    
`
`Col.  14  ll.  11-­‐15  
`
`    
`
`“a  user  at  the  local  
`processor  assembly  is  
`able  to  access  a  primary  
`site  address  or  ‘website’  
`uJlizing  normal  means  so  
`as  to  interact  with  the  
`data  at  the  primary  site  
`address…”  
`
`    
`
`Claim  Element  
`said  remote  server  assembly  including  
`at  least  one  primary  site  address,  said  
`primary  site  address  including  at  least  
`a  porJon  of  said  primary  site  data  and  
`being  disJnct  so  as  to  idenJfy  a  
`locaJon  thereof  on  a  computer  
`network;    
`
`    
`
`PETITIONER EX. 1010 Page 15
`
`

`
`Interactive, Remote, Computer Interface System
`Claim Construction – US Patent No. 6,101,534 – Claim 1
`
`Accused  Product  
`(User  Side)  
`All  SCEA  PlayStaJon  3  United  States  retail  
`models  beginning  with  the  model  number  
`“CECH.”    These  can  be  generally  understood  to  
`mean  PS3,  PS3  “Slim”  and  PS3  “SuperSlim”  retail  
`models.  
`
`Claim  Element  
`
`SpecificaJon  
`
`Col.  12  ll.  65-­‐67  
`
`    
`
`a  local  processor  
`
`assembly;  
`
`  
`
`“the  interface  system  includes  a  local  processor  
`assembly  25',  such  as  the  processor  assembly  of  
`the  display  system  10,  previously  described.”  
`
`    
`
`“The  system  of  the  present  invenJon  further  
`includes  a  processor  assembly,  the  processor  
`assembly  including  preferably  both  an  overlay  
`processor  and  a  direct  view  processor  as  a  part  
`thereof.”  
`
`PETITIONER EX. 1010 Page 16
`
`

`
`Interactive, Remote, Computer Interface System
`Claim Construction – US Patent No. 6,101,534 – Claim 1
`
`Accused  Product  
`  
`The  PlayStaJon  3  console  is  in  
`communicaJon  with  SCEA’s  
`PlayStaJon  Network  servers  via  its  
`wired  or  wireless  network  connecJon  
`
`                    
`
`        
`
`See:  
`hfps://support.us.playstaJon.com/
`app/answers/detail/a_id/280  
`(troubleshooJng  PlayStaJon  3  wireless  
`network  connecJon)  
`
`Claim  Element  
`
`SpecificaJon  
`
`  
`Col.  12  ln.  65  -­‐  Col.  13  ln.  10  
`
`      
`
`“a  local  processor  assembly  25',  such  as  the  processor  assembly  
`of  the  display  system  10,  previously  described.  The  local  
`processor  assembly  25'  is  coupled,  preferably  through  a  
`convenJonal  on-­‐line  type  connecJon,  iii  data  transmiPng  and  
`receiving  communicaJon  with  the  remote  server  assembly  50.  
`Along  these  lines,  that  coupled,  data  transmiPng  and  receiving  
`communicaJon  can  take  on  any  of  a  number  of  configuraJons  
`such  as  a  convenJonal  telephone  line,  a  dedicated  data  line,  a  
`broadband  transmission  line,  a  fiber-­‐opJc  line,  an  airwave  
`transmission  or  any  other  known  or  contemplated  assembly  to  
`provide  for  data  transmiPng  and  receiving  communicaJon  
`between  two  remote  sites.”  
`  
`
`  
`
`said  local  processor  
`assembly  being  coupled  
`in  data  transmiPng  and  
`receiving  
`communicaJon  with  
`said  remote  server  
`assembly;    
`  
`
`PETITIONER EX. 1010 Page 17
`
`

`
`Interactive, Remote, Computer Interface System
`Claim Construction – US Patent No. 6,101,534 – Claim 1
`
`Claim  Element  
`
`SpecificaJon  
`
`Accused  Product  
`(User  Side)  
`
`                  
`
`    
`
`The  PlayStaJon  3  console  is  Internet-­‐enabled  via  wired  or  
`wireless  Ethernet  connecJons  for  two-­‐way  communicaJon  with  
`PlayStaJon  Network  remote  servers.  
`
`said  local  processor  assembly  
`being  structured  to  access  said  
`primary  site  address  so  as  to  
`achieve  said  data  transmiPng  
`and  receiving  communicaJon  
`with  said  remote  server  
`assembly;    
`  
`
`Col.  13  ll.  10-­‐13  
`  
`“As  such,  the  local  processor  
`assembly  25'  is  structured  to  
`access  the  primary  site  
`address  and  thereby  achieve  
`the  data  transmiPng  and  
`receiving  communicaJon  
`with  the  remote  server  
`assembly  50…”  
`  
`
`PETITIONER EX. 1010 Page 18
`
`

`
`Interactive, Remote, Computer Interface System
`Claim Construction – US Patent No. 6,101,534 – Claim 1
`
`Claim  Element  
`
`SpecificaJon  
`
`Accused  Product  
`  
`
`  
`In  an  PlayStaJon  3  console  the  “data  storage  
`assembly”  is  embodied  in  the  PS3’s  DVD-­‐ROM  drive.    
`SCEA’s  Uncharted  3:  Drake's  Decep2on  game  disc  
`includes  game  so_ware.      
`  
`The  “auxiliary  site  data”  limitaJon  refers  to  game  
`so_ware  data  residing  in  the  Uncharted  3:  Drake's  
`Decep2on  game  discs.    The  data  structure  of  the  
`ˆUncharted  3:  Drake's  DecepJon”  game  disc,  share  
`across  the  mulJple  accused  game  discs  is  described  in  
`detail  by:
`hfp://www.psdevwiki.com/ps3/PARAM.SFO#Blu-­‐
`Ray_disc_structure_details:  
`  
`Auxiliary  site  data  on  the  Uncharted  3:  Drake's  
`Decep2on  game  discs  are  associated  with  the  content  
`on  PlayStaJon  Network  servers  (i.e.,  primary  site  data)  
`to  form  the  mulJplayer  game  itself.  
`
`      
`
`  
`Col.  13  ll.  21-­‐29  
`  
`“in  the  preferred  embodiment  and  
`potenJally  in  addiJon  to  the  computer  hard-­‐
`drive  associated  with  the  local  processor  
`assembly  25’,  the  data  storage  assembly  will  
`include  a  compact  portable  and  
`interchangeable  computer  readable  medium  
`and  its  associated  external  or  internal  
`drive…”  
`  
`
`at  least  one  data  storage  
`assembly  associated  with  said  
`local  processor  assembly  and  
`structured  to  contain  a  quanJty  
`of  auxiliary  site  data  thereon,  
`said  auxiliary  site  data  being  
`associated  with  said  primary  
`
`site  data;  
`
`  
`
`PETITIONER EX. 1010 Page 19
`
`

`
`Interactive, Remote, Computer Interface System
`Claim Construction – US Patent No. 6,101,534 – Claim 1
`
`Claim  Element  
`
`SpecificaJon  
`
`Accused  Product  
`
`The  compact,  portable  and  interchangeable  computer  
`readable  medium  refers  to  the  game  disc  for  Uncharted  3:  
`Drake's  Decep2on.  
`  
`
`  
`Col.  13  ll.  26-­‐27  
`  
`“data  storage  assembly  will  include  a  
`compact,  portable  and  interchangeable  
`computer  readable  medium  36…”  
`  
`Col.  13  ll.  30-­‐33  
`  
`“The  compact,  portable  and  interchangeable  
`computer  readable  medium  36  may  be  a  
`computer  disk  or  any  other  known  computer  
`readable  medium,  and  preferably  will  
`include  a  CD-­‐ROM  or  DVD  medium.”  
`
`    
`
`said  data  storage  
`assembly  including  a  
`compact,  portable  and  
`interchangeable  
`computer  readable  
`medium;    
`  
`
`PETITIONER EX. 1010 Page 20
`
`

`
`Interactive, Remote, Computer Interface System
`Claim Construction – US Patent No. 6,101,534 – Claim 1
`
`Claim  Element  
`
`SpecificaJon  
`
`Accused  Product  
`
`The  Uncharted  3:  Drake's  Decep2on  game  disc  
`contains  a  plurality  of  real  memory  as  well  as  
`logical  memory  addresses.    These  memory  
`addresses  (whether  logical  or  real)  are  the  
`“auxiliary  site  addresses.”    Game  data  is  contained  
`in  the  memory  locaJ

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