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`IPR2014-00437, Paper No.30
`IPR2014-00438, Paper No.29
`July 1, 2015
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`UNITED STATES PATENT AND TRADEMARK OFFICE
`____________
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`BEFORE THE PATENT TRIAL AND APPEAL BOARD
`____________
`
`SKYHAWKE TECHNOLOGIES, LLC,
`Petitioner,
`
`v.
`
`L&H CONCEPTS, LLC,
` Patent Owner.
`____________
`
`Cases IPR2014-00437 and IPR2014-00438
`Patent 5,779,566
`____________
`
`Held: April 27, 2015
`____________
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`
`
`BEFORE: JAMES T. MOORE, PATRICK R. SCANLON and
`MITCHELL G. WEATHERLY, Administrative Patent Judges.
`
`
`
`The above-entitled matter came on for hearing on Monday, April 27,
`2015, commencing at 1:02 a.m., at the U.S. Patent and Trademark
`Office, 600 Dulany Street, Alexandria, Virginia.
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`Cases IPR2014-00437 and IPR2014-00438
`Patent 5,779,566
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`APPEARANCES:
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`ON BEHALF OF THE PETITIONER:
`
`
`THOMAS J. FISHER, ESQUIRE
`
`
`Oblon, McClelland, Maier & Neustadt, L.L.P.
`
`
`1940 Duke Street
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`Alexandria, Virginia 22314
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`
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`ON BEHALF OF PATENT OWNER:
`
`
`BRIAN D. TUCKER, ESQ.
`
`
`Kirton McConkie
`
`
`World Trade Center
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`60 East South Temple
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`Salt Lake City, Utah 84111
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` P R O C E E D I N G S
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`- - - - -
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`JUDGE MOORE: All right. We are here in the final
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`hearing for Inter Partes Reviews 2014-00437 and 00438.
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`Welcome. You may assume that the panel is intimately
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`familiar with all the facts and all of the pleadings in this case, along
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`with all of the evidence. As we proceed forward, you may tailor your
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`arguments to the points which you think we need to direct
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`particularized attention to. If you have an electronic device, kindly
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`mute it so it's not too disruptive of our proceedings.
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`The Petitioner is, of course, the person with the burden of
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`proof and persuasion in this instance, so they will go first. We will let
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`you reserve as much time as you might think you might need for
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`rebuttal. The Patent Owner, you're in the middle of all of that. So at
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`your leisure, Petitioner, feel free to approach and proceed.
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`MR. FISHER: Thank you, Your Honor.
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`Thomas Fisher on behalf of Petitioner Skyhawke
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`Technologies.
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`May I approach with copies of demonstratives?
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`JUDGE MOORE: You may, but we have them all
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`electronically, so it's not necessary.
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`MR. HOFFMAN: Your Honor, may I ask a quick question?
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`JUDGE MOORE: Sure. Is your microphone on?
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`Patent 5,779,566
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`MR. HOFFMAN: There wasn't a trial order that we saw.
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`Do you know how long which I will have so we can plan accordingly?
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`JUDGE MOORE: Well, we have reserved on the calendar
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`here two hours. I don't think we'll need that much, but I -- you know,
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`I would accord to each side an hour, but I fully expect we will take
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`less that than.
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`MR. HOFFMAN: Yes, sir.
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`MR. FISHER: Your Honor, we expect to take 20 minutes or
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`so for opening and reserve the rest.
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`JUDGE MOORE: That's where I thought we might be.
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`MR. FISHER: The '566 patent describes a handheld
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`recording device for golf. As with all such devices, it includes a
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`microprocessor, a memory and an LCD display. Figure 4, which is
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`displayed over here, illustrates the keypad that is included to interact
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`with the device.
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`The keypad is a simplified keypad rather than a full
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`alphanumeric keypad. It includes an entry key, which allows the user
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`to navigate between the screens, and left and right and up and down
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`keys. The left and right arrows allow you to tab between fields to find
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`a selected field and the up and down keys allow you to scroll through
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`the acceptable values for that field.
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`This type of interface is what is referred to in the '566 patent
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`and by the parties and their experts as a screen-dependent input
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`mechanism. The screen-dependent input mechanisms were
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`well-known when the '566 patent was filed and were used in a wide
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`Patent 5,779,566
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`variety of devices, like pagers, personal computers, handheld games,
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`like the Game Boy, T.V.s, VCRs, watches, handheld GPS devices and
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`a host of others.
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`Finally, as a person skilled in the art would expect, the '566
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`patent describes the organization of the screens, of the interface in the
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`temporal and logical fashion, another well-known and obvious
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`concept.
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`It does so by referring to the screens of the interface as
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`pre-game screens where you can enter information that will be used
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`during the game. In other words, a pre-game screen is a well-known
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`game setup screen where you enter or modify data that will be used or
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`referred to during the game.
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`The '566 patent also describes game interactive screens that
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`would be used during the game to enter data as you play. Finally, the
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`'566 patent refers to post-game screens where you can review your
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`performance after the game.
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`These are the basic features of the device that are described
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`in the '566 patent and in the challenged claims. The claims of the '566
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`patent only require two main and simple features.
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`The first is that the device is able to set up a game, collect
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`data during the game and then review that data after the game. The
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`second is that the user can navigate through the screens using a
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`screen-dependent input mechanism, such as the four or five-key
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`interface shown here.
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`There's nothing patentable about organizing known screens
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`in a logical fashion, particularly when the claims recite the natural
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`way that a sport or game device would be used. First, you would set
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`up the game, then you would play the game based on how it was set
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`up, then you would review the results of your game.
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`The claims of the '566 patent are overly broad and
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`unpatentable. The Patent Owner has argued that the '566 patent solves
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`an alleged problem with LCD screen washout, but there's nothing in
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`the claims or even the specification or prosecution history that is
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`remotely related to a device being for exclusive outdoor use or the
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`readability of the device in sunlight as Patent Owner has emphasized
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`in its response and its declaration evidence. Patent Owner's
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`arguments about LCD screen washout are nothing more than a red
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`herring, which should be ignored here.
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`Turning to the prior art -- Palmer is Exhibit 1005 -- Palmer
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`is directed to a handheld electronic device for golf as well. It includes
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`a microprocessor, memory, LCD display and a keypad. Palmer also
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`teaches pre-game game interactive and post-game screens in
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`particular. In particular, the pre-game screens, which is a disputed
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`issue here, are disclosed in the form of a personal database and a golf
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`course database. These personal database and the golf course
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`database are populated by the user before he plays his round of golf.
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`JUDGE MOORE: And that's why you think those are
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`pre-game screens.
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`MR. FISHER: That's correct.
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`Patent 5,779,566
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`The personal database allows the user to enter the yardages
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`he hits each of his club so that during the round of golf, when the
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`golfer needs to hit a shot of a particular distance, the personal
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`database can be accessed and the device will make a club selection
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`tip.
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`The golf course database similarly allows the user to define
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`the golf course to the device before the game is played. The type of
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`information that can be entered includes what you would typically
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`find on a paper scorecard, the yardage for each hole, the par for each
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`hole and so forth. This information is also accessed the way the golfer
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`plays the round as he progresses hole by hole through the course.
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`Both of these examples are pre-game screens as that term is
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`used in the '566 patent. The pre-game screen is simply one that allows
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`the user to enter data defining an aspect of what is presented to the
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`user during the game. This is exactly what is described by Palmer's
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`personal database and the golf course database screens.
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`Palmer also discloses game interactive screens, including a
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`scorecard that accesses the golf course database and club selection tip
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`feature that accesses the personal database to suggest a club as the
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`golfer plays his round. Palmer's post-game screens include what it
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`refers to as a performance analysis where the golfer can review his
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`round after he has completed it.
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`Turning now to the Osamu reference. The Osamu reference
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`is Exhibit 1006 in the 437 IPR and Exhibit 1007 in the 438 IPR.
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`The Osamu reference is also directed to a handheld
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`electronic device for golf. It also includes a microprocessor, a
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`memory and LCD display as well as a keypad. The Osamu reference
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`teaches game interactive screens that have varying levels of detail.
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`In particular, Osamu discloses that there's a scorecard which
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`simply allows the golfer to check his score during his round and it
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`also includes a shot tracker feature, which allows the golfer to enter
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`his location for each shot as he takes it and which club he uses for that
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`shot so that at the end of the round he can do a performance analysis
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`or playback of his round shot by shot. The Osamu reference also
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`teaches post-game screens referred to as performance analysis in
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`reports.
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`Turning now to the Vanden Heuvel reference. This is
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`Exhibit 1007 in the 437 IPR and Exhibit 1006 in the 438 IPR.
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`Vanden Heuvel is directed to a pager that teaches a
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`well-known screen-dependent data entry mechanism. It includes the
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`very same buttons described in the '566 patent, those being an entry
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`key and a set of up and down and left and right arrow keys. With this
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`limited keypad, the user can navigate through the screens of the pager
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`and enter data, again, using the left and right keys to select a field and
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`then using the up and down keys to change the value of the field.
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`JUDGE MOORE: How are these analogous art, these two
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`references?
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`MR. FISHER: That is explained by Dr. Gutwin. The
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`person of ordinary skill with respect to the '566 patent was a generalist
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`Patent 5,779,566
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`having an understanding of design principles for a handheld
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`key-based system and Vanden Heuvel is analogous art to the '566
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`patent because it is yet another example of a handheld key-based
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`system, in particular, one that provides a detailed example to one
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`skilled in the art of how a screen-dependent data entry mechanism
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`would use or implemented in a device.
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`Patent Owner's expert who claims that he was at least one of
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`ordinary skill in the art at the time of the invention had experience in
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`designing handheld devices that include keypads and screens, much
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`like Dr. Gutwin, and notably his experience was with a wide range of
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`devices, VCRs, data terminals, medical devices and he opined or in
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`his deposition confirmed that those skilled in the art of human
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`computer interaction would take the teachings of the problems solved
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`in the various applications and rely on those to apply them to a
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`particular problem based on the user's needs.
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`And Vanden Heuvel, again, is a specific example of how to
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`implement a screen-dependent input mechanism to traverse through
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`the screens.
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`JUDGE MOORE: Human computer interaction, the Patent
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`Owner thinks that's a bit broad. What do you think?
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`MR. FISHER: I don't think that it's too broad and I think in
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`the context of Dr. Gutwin's testimony, he explained what he meant.
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`It's the way to interact with a device through a keypad. Again,
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`devices that have a keypad and an LCD present information to a user.
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`You need to know how to traverse through that, navigate through the
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`screens and interact with it via the keyboard.
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`I think if you take a step back in the abstract, Patent Owner
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`says that it's so broad it could cover an abacus. I think that's an absurd
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`view of what Dr. Gutwin is saying. The fact that an abacus is a
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`computer or arguably a computer is not really pertinent to what Dr.
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`Gutwin is saying. He's saying that the field is interacting with
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`electronic devices through a keypad and how to present information
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`and get information out based on the presentation of that information
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`through the screens.
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`JUDGE MOORE: Is the field constrained to portable or
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`non-portable?
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`MR. FISHER: I don't think that the field would necessarily
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`be constrained. The fact that you have a handheld device, size is
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`certainly a concern and one of the things that Vanden Heuvel teaches
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`is that you could extend the size of the screen or expand the size of the
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`screen by limiting the keypad, present more information to the user
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`and allow him to interact with it.
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`So those types of problems you wouldn't have in a PC, for
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`example, where you have a full screen, so I think it's pertinent that it
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`would be how to best design a device given the constraints of the fact
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`that it needs to be a handheld portable, but certainly the field of
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`human computer interaction could be broader than that, but I would
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`point to Dr. Gutwin's testimony to show that he was referring to a
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`keypad type interface as VCRs where you have a limited screen,
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`Patent 5,779,566
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`watches limited screen, limited buttons, handheld devices limited size,
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`limited buttons. Screen size is a concern.
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`JUDGE MOORE: Thank you.
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`MR. FISHER: I would just note that even if the broad -- if
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`the field were considered to be as broad as Patent Owner suggested,
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`all the teachings in Palmer and Vanden Heuvel and Osamu apply here
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`and the claims don't set forth anything that is patentable.
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`So turning to the rejections here, the combination of the golf
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`device of Palmer, including the screen-dependent data entry
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`mechanism of Vanden Heuvel teaches all of the limitations of the
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`challenged claims. The golf device of Osamu is included in some of
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`the rejections for its teaching of game-interactive screens having
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`varying levels of detail, which is a limitation in some of the
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`challenged claims.
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`The figure that we provided in our reply brief at page 11
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`illustrates that the combined device includes the features set forth in
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`the claims. As is apparent from these figures, replacing the larger
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`keyboard of Palmer with the screen-dependent input mechanism of
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`Vanden Heuvel having the same limited keypad as described in the
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`'566 patent, the screen size could be increased to present more
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`information to the user without increasing the overall footprint of the
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`device.
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`Further, as Dr. Gutwin explained, when you have a
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`key-based system there are two well-known ways that you can design
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`the interface to interact with the system, a free-input technique or a
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`constraint-input technique. With the free-input technique, you would
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`allow the user to type data into the field freely, whereas with a
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`constraint-input technique you would present to the user available
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`fields -- available values for that field and that's what we have here.
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`The elements set forth in the challenged claims merely
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`substitute these old elements for one another with Vanden Heuvel's
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`screen-dependent input mechanism performing the exact function it
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`had been known to perform.
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`In its responses, Patent Owner only disputes whether the
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`combined prior art devices disclose pre-game screens and the
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`sequencing of the screens. The Patent Owner concedes that the
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`remaining limitations of the challenged claims are taught by the
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`asserted prior art.
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`With respect to the pre-game screens, Palmer describes
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`multiple examples. For example, as I mentioned before, Palmer's golf
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`course database, which allows the user to enter data describing the
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`golf course prior to playing a round teaches a pre-game screen.
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`If you look at Figure 4, which we have displayed here, this
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`is described in the '566 patent as a pre-game screen and it includes the
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`exact same information that would be provided in Palmer's golf course
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`database. For each hole you would identify the par and the yardage
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`for the hole and that information could be accessed during the round
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`as the user traverses the course hole by hole.
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`Patent Owner's expert, Mr. Ball, agreed that the golf course
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`database in Palmer would have to be populated for the round of golf,
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`conceding that it would be a pre-game screen. Palmer's personal
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`database is another example of a pre-game screen in which the golfer
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`can enter data about how far he typically hits each club in his bag so
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`that the device can give him club selection tips as he plays his round.
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`Mr. Ball also agreed that the personal database of Palmer
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`would have been populated -- would have to be populated before the
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`round of golf in order for the club selection tip feature to work.
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`During the examination of the '566 patent, the Examiner
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`correctly noted that any computer-implemented game must have
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`pre-game screens that define parameters of the game to be played in
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`order to be run as an interactive program. This is in our petition at
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`page 11 in Exhibit 1002, which is the prosecution history on page 23.
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`With respect to the sequencing of the screens, Palmer
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`describes pre-game screens, game-interactive screens and post-game
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`screens that are presented temporally to the user. As explained by
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`Petitioner's expert, Dr. Gutwin, there are two ways to navigate
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`through an interface, sequentially or non-sequentially, and the
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`common way of organizing information in the interface is temporally.
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`Vanden Heuvel also describes specific examples of
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`sequential and non-sequential navigation using the same button
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`interface that is described in the '566 patent. In their depositions both
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`the inventor of the '566 patent, Mr. Wilens, and Patent Owner's expert
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`admitted that it was a well-known goal when designing an interface to
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`present information to the user in a logical manner such as temporally.
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`Patent Owner's expert also specifically admitted in his
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`declaration that the Palmer reference teaches both sequential and
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`non-sequential navigation. This is in Exhibit 2014 at paragraph 29.
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`The claim limitations as set forth, the screen sequence and
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`the organization of data of the screens are nothing more than common
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`sense and reflect nothing more than a natural way a sports device or a
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`game device would be used.
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`First, you set up the game and then based on how the game
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`is set up, you play the game. And then after you play the game, you
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`can review your results. There's simply nothing patentable here. The
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`prior art clearly teaches the well-known and obvious features,
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`including pre-game screens and sequential and non-sequential
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`navigation through an interface.
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`To avoid a discussion of the prior art, Patent Owner
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`attempted to redefine the '566 patent in its responses and through its
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`declaration evidence as somehow solving a problem with LCD
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`readability in direct sunlight. They refer to this as washout, but this
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`purported problem isn't even mentioned in the '566 patent or the prior
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`art.
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`Remarkably, the declarations of both the inventor of the '566
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`patent and the expert emphasize the '566 patent as solving this
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`washout problem. We inquired about how they both arrived at the
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`same conclusion during the depositions, but both declarants testified
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`that they have never spoken to one another and neither has read the
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`other's declaration prior to preparing their own, but neither Mr. Wilens
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`nor Mr. Ball could identify a single instance in the '566 patent where
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`this LCD readability problem was addressed nor where it was
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`addressed in the prior art.
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`Most importantly, though, there is nothing in the challenged
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`claims requiring the device be an exclusive outdoor device or
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`otherwise that relates to the readability of the device in sunlight.
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`During the prosecution history of the '566 patent, no mention was
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`made of readability with a device outdoors in distinguishing the
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`asserted prior art.
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`Petitioner's view on this entire line of Patent Owner's
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`argument is that it is a desperate attempt at providing attorney
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`argument to salvage the unpatentable and overly broad claims of the
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`'566 patent and should be given no weight.
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`During Mr. Ball's deposition, we showed him a 1991 prior
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`art GPS device -- this is Exhibit 1031 -- that is indisputably an
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`exclusive outdoor device. It includes an LCD and it includes the very
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`same screen-dependent input mechanism as described in Vanden
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`Heuvel and the '566 patent.
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`The user manual for this device, which is Exhibit 1030,
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`clearly shows that the left and right and up and down keys are used to
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`select fields and change values of those fields, just as it is done in
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`Vanden Heuvel and in the '566 patent. So even this LCD readability
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`argument, which has nothing to do with what is disclosed or claimed
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`in the '566 patent, fails.
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`Again, we believe the Patent Owner's argument is nothing
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`more than unsupported attorney argument, it is irrelevant and should
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`be given no weight here.
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`The claims of the '566 patent set forth nothing new.
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`Electronic devices having the types of interface described in the
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`claims were ubiquitous in the prior art. As kids, we all learned to tab
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`through fields and scroll through values on programming a VCR or
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`setting our digital watches.
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`And when you step back and look at what is being claimed
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`in the '566 claims here with respect to sequential pre-game,
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`game-interactive and post-game information, they claim nothing more
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`than what has always been done in golf in other games. You arrive at
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`the golf course and you pick up your paper scorecard, which includes
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`the yardage and par for each of the holes. You then play your round
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`keeping track of your score as you go. And then after the round, you
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`add up your scores to see how you did.
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`The combinations of the prior art, golf devices of Palmer
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`and Osamu, the screen-dependent input mechanism of Vanden Heuvel
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`clearly render the claims of the '566 patent unpatentable.
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`Unless there are questions, I will reserve.
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`JUDGE MOORE: Any questions?
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`JUDGE SCANLON: No questions.
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`JUDGE MOORE: Thank you.
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`MR. FISHER: Thank you.
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`MR. HOFFMAN: If we could have a moment, Your
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`Honors.
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`JUDGE MOORE: Absolutely. Take your time.
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`MR. HOFFMAN: I will certainly, Judge Scanlon, be
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`referring to what slides I'm referring to and I also plan to use the Elmo
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`a little bit and I will identify exactly what exhibit I'm looking at. It
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`will just be the petition and one of the exhibits so that you can locate
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`it.
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`JUDGE MOORE: I believe if you look at Judge Scanlon
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`here on the monitor, you will actually be looking at Judge Scanlon,
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`because that's what he will be looking at you through. So it's changed
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`from back there.
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`MR. HOFFMAN: Perfect. Now, could we bring up slide 2,
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`please?
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`So to sort off, Your Honors, my name is David Hoffman.
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`I'm from Fish & Richardson and I'm here today on behalf of the Patent
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`Owner.
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`As you know, Judge Moore, at beginning in an IPR the
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`Petitioner has the burden to establish all parts of its case. While this
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`course the standard is preponderance, the Petitioner has to establish by
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`the preponderance, it's their burden that all of the patent claims are
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`unpatentable.
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`At one point during the argument the Petitioner said that we
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`conceded every limitation except for certain ones that were
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`anticipated or obvious over what I said. It's not the case. So just for
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`the record I want to make it clear that we have, as per the Board's
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`guidance, focused our argument on certain aspects, but we certainly
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`are not conceding other aspects that are present in the claims and their
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`burden remains for every aspect of the claims in establishing they're
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`unpatentable.
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`And I also just want to note that I think the burden here is
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`especially compelling given the fact that we have here as a patent that
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`wasn't examined just once originally, but it was also, you know,
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`examined by the CRU a few years ago and so these claims have now
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`been examined twice by the Patent Office and so the burden is
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`especially I think significant in that the Patent Owner is now asking --
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`the Petitioner is now asking that that twice examination be overturned
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`by the PTAB.
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`So I'd like to go a little out of order in presenting my slides.
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`If we can go to slide 12, please, because I think that this is significant.
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`You heard Petitioner's counsel fight his argument, but you never heard
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`in what he just said and what you really don't hear much of in the
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`reply argument is what is the reason why someone would have
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`combined these things.
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`And I think it's important to note that while KSR certainly
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`removed the requirement that there be a teaching or a suggestion or a
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`motivation in the reference, KSR specifically reaffirmed that there
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`must -- seeking to overturn a patent must provide a reason why one of
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`skill in the art at the time would have done it. It's not enough merely
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`that it could have been done.
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`Of course, if the technology existed in some sense for the
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`Patent Owner to do it, of course, it could have been done. The Patent
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`Owner put it in his patent. The real question that -- the threshold
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`question to proceed on obviousness is a cogent supportable reason
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`why at that time one of skill in the art would have actually done it, and
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`this is an important concept that was recently reaffirmed by the
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`Federal Circuit in the In Touch case, but merely being possible, could
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`have is simply not enough.
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`And so I think that when it comes to determining whether or
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`not the claims here, the combination is proper, the place that the
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`Board that we should all start is with the argument that the Petitioner
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`made in their petition as to why one would combine the teachings of
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`Palmer with the teachings of the Vanden Heuvel reference. This is
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`the pager.
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`And this is where I'm going to go to the Elmo and, Your
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`Honors, this is in the petition for the 437 patent and it is specifically
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`page 20 of the petition.
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`The digital camera ones are so nice.
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`And so what we see here on page 20 of the petition of the
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`437, and there's a similar passage in the 438, is the reasons why the
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`Petitioner argues that one of skill in the art at the time would have
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`combined the Palmer and the Vanden Heuvel references and you can
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`see it's one long paragraph, but the beginning of this paragraph -- in
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`fact, everything up until the last three lines is simply noting that it is
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`within the technical possibility of one of skill in the art, that a person
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`could have done this, that it was possible.
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`The reasons why they believe somebody would have done
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`this, they're set forth in the last three sentences and, in particular, this
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`section that starts, would have been motivated to do so. And, really,
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`it's just one argument, but I broke it into three so we can be sure we
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`examine it in detail. They say, it would have been motivated to do so
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`in order to simplify the device's design -- that's one -- while at the
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`same time increasing the device's display size. Truly one thing will
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`break that into two and then, lastly, thereby rendering the device more
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`easily usable on the golf course.
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`And you'll note that there is a single reference in the
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`evidence supported -- provided to support this argument and that is
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`paragraphs 78 through 82 of their expert, Dr. Gutwin's declaration.
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`And so if we look to their expert's declaration, and that is
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`Exhibit 1012, and in particular it's pages 47 through 49, but I'm going
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`to put up page 48. So if you look at page 48 and specifically
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`paragraph 80 of Dr. Gutwin's Exhibit 1012. The other paragraphs of
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`Dr. Gutwin's declaration -- you can look at them -- essentially just
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`address the could have aspects.
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`The arguments that the Petitioner makes in those last three
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`lines simplify to increase the display size to render a more usable
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`device. They're addressed in paragraph 80.
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`And so if we look at paragraph 80, this is really the heart of
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`expert testimony that's relied on to support the one section of the brief
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`that argues for a reason to combine.
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`So, first, we see the argument regarding simplifying the
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`device's design. That's the first few sentences. And that -- there's
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`really one sentence of reason. It says, when it comes to interface
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`design and user acceptance of the device, less is often more. So
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`actually I was curious about that. It's a cliche. And I looked it up and
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`less is often more is actually from an 1800s Robert Browning poem.
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`And while it is a well popularly used cliche, what it is, is not
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`a technical argument. Less is often more as our expert testified in
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`deposition, as I think everyone would agree, sometimes less is not
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`more. Often in the design of a product you want something with --
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`you know, it's easier to hold larger. The mere fact that in some
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`situations somewhere that less can be more is not a technical reason
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`that one of skill in the a