`
`EXHIBIT 27
`
`
`
`
`
`R i 1096— Pa e
`SONY EXHIBIT 1026- Page 1
`
` *
`
`
`
`SONY EXHIBIT 1026- Page 2
`
`(NetFlix)
`
`Sony PS3
`
`U.S. Patent No. 6,108,704
`
`
`
`Page 2 of 28
`
`
`
`Source: http://us.playstation.com/ps3/.
`
`
`
`SONY EXHIBIT 1026- Page 3
`
`the Sony PlayStation 3) is a computer system, including program code.
`Sony PlayStation 3 (hereinafter, “the Sony Console”, which encompasses all versions of
`
`comprising:
`computer program product
`over a computer network, the
`to a second process and a server
`process and operatively connectable
`computer system executing a first
`use with a computer system, the
`1. A computer program product for
`
`operatively connectable to a second process and a server over a computer network, the computer program product
`“1. A computer program product for use with a computer system, the computer system executing a first process and
`
`U.S. Patent No. 6,108,704: Claim 1
`
`comprising:”
`
`
`
`Page 3 of 28
`
`
`
`SONY EXHIBIT 1026- Page 4
`
`
`
`installed, for example, the Sony Console’s NetFlix application.
`The Sony Console has a computer program product for use with a computer system pre-
`
`Source: http://us.playstation.com/ps3/.
`
`medium, for example, a pre-installed application in memory.
`The Sony Console has a computer usable medium having program code embodied in the
`
`comprising:
`in the medium, the program code
`having program code embodied
`a computer usable medium
`
`“a computer usable medium having program code embodied in the medium, the program code comprising:”
`
`U.S. Patent No. 6,108,704: Claim 1
`
`
`
`Page 4 of 28
`
`
`
`For example, following connection to the computer network, the Sony Console receives a
`
`http://manuals.playstation.net/document/en/ps3/current/settings/connectadvance.html.
`Source:
`
`
`
`SONY EXHIBIT 1026- Page 5
`
`For example, the Sony Console has program code for receiving a network protocol address.
`
`address received by the first process following connection to the computer network.
`The Sony Console has program code for transmitting to the server a network protocol
`
`the computer network;
`process following connection to
`address received by the first
`the server a network protocol
`program code for transmitting to
`
`“program code for transmitting to the server a network protocol address received by the first process following connection to
`
`U.S. Patent No. 6,108,704: Claim 1
`
`the computer network;”
`
`
`
`Page 5 of 28
`
`
`
`SONY EXHIBIT 1026- Page 6
`
`least partially represented by 50.112.116.63.
`SYN is in packet 574, highlighted in orange. The server’s network protocol address is at
`by the first process following connection to the computer network; for example, the TCP
`For example, the Sony Console transmits to the server a network protocol address received
`
`
`
`Source: Test screenshot.
`
`network protocol address, at least partially represented by 192.168.2.49.
`
`the computer network;”
`
`“program code for transmitting to the server a network protocol address received by the first process following connection to
`
`U.S. Patent No. 6,108,704: Claim 1
`
`
`
`Page 6 of 28
`
`
`
`SONY EXHIBIT 1026- Page 7
`
`
`
`Source: Test screenshot.
`
`“program code for transmitting to the server a network protocol address received by the first process following connection to
`
`U.S. Patent No. 6,108,704: Claim 1
`
`the computer network;”
`
`
`
`Page 7 of 28
`
`
`
`SONY EXHIBIT 1026- Page 8
`
`
`
`Source: Test screenshot.
`
`network in packet 577, highlighted in orange.
`handshake, a query as to whether the second process is connected to the computer
`For example, the Sony Console transmits to the server, at least during the SSL
`
`whether the second process is connected to the computer network.
`The Sony Console has program code for transmitting, to the server, a query as to
`
`the computer network;
`the second process is connected to
`the server, a query as to whether
`program code for transmitting, to
`
`“program code for transmitting, to the server, a query as to whether the second process is connected to the computer
`
`U.S. Patent No. 6,108,704: Claim 1
`
`network;”
`
`
`
`Page 8 of 28
`
`
`
`blue. Nonprintable characters have been replaced with a period (“.”).
`server. Data from the Sony Console is shown in red. Data from the server is shown in
`The following screenshot shows data exchanged between the Sony Console and the
`
`
`
`Source: Test screenshot.
`
`SONY EXHIBIT 1026- Page 9
`
`579, highlighted in orange.
`For example, the server continues the SSL handshake with the Sony Console in packet
`
`server, when the second process is connected to the computer network.
`The Sony Console receives a network protocol address of the second process from the
`
`network.
`second process from the server, when the second process is connected to the computer
`The Sony Console has program code for receiving a network protocol address of the
`
`and
`connected to the computer network;
`when the second process is
`second process from the server,
`network protocol address of the
`program code for receiving a
`
`“program code for receiving a network protocol address of the second process from the server, when the second process is
`
`connected to the computer network; and”
`
`U.S. Patent No. 6,108,704: Claim 1
`
`
`
`Page 9 of 28
`
`
`
`protocol address of a second process.
`On information and belief, the above encrypted communication contains a network
`
`
`
`Source: Test screenshot.
`
`SONY EXHIBIT 1026- Page 10
`
`“program code for receiving a network protocol address of the second process from the server, when the second process is
`
`connected to the computer network; and”
`
`U.S. Patent No. 6,108,704: Claim 1
`
`
`
`Page 10 of 28
`
`
`
`SONY EXHIBIT 1026- Page 11
`
`Note the video header information of “ftypiso2” in the first server response.
`
`characters have been replaced with a period (“.”).
`Console is shown in red. Data from the content server is shown in blue. Nonprintable
`content server, beginning with the initial HTTP GET request. Data from the Sony
`The following screenshot shows data exchanged between the Sony Console and the
`
`point communication link.
`For example, the Sony Console and the content server go on to establish a point-to-
`
`second process over the computer network.
`establishes a point-to-point communication link between the first process and the
`The Sony Console, responsive to the network protocol address of the second process,
`
`process and the second process over the computer network.
`second process, for establishing a point-to-point communication link between the first
`The Sony Console has program code, responsive to the network protocol address of the
`
`network.
`second process over the computer
`between the first process and the
`point-to-point communication link
`second process, for establishing a
`network protocol address of the
`program code, responsive to the
`
`communication link between the first process and the second process over the computer network.”
`
`“program code, responsive to the network protocol address of the second process, for establishing a point-to-point
`
`U.S. Patent No. 6,108,704: Claim 1
`
`
`
`Page 11 of 28
`
`
`
`
`
`Source: Test screenshot.
`
`SONY EXHIBIT 1026- Page 12
`
`communication link between the first process and the second process over the computer network.”
`
`“program code, responsive to the network protocol address of the second process, for establishing a point-to-point
`
`U.S. Patent No. 6,108,704: Claim 1
`
`
`
`Page 12 of 28
`
`
`
`Source: http://us.playstation.com/ps3/.
`
`
`
`SONY EXHIBIT 1026- Page 13
`
`the Sony PlayStation 3) is a computer system.
`Sony PlayStation 3 (hereinafter, “the Sony Console”, which encompasses all versions of
`
`comprising the steps of:
`computer network, the method
`callee process and a server over the
`being operatively connectable to the
`process having a user interface and
`computer network, the caller
`process to a callee process over a
`communication link from a caller
`for establishing a point-to-point
`11. In a computer system, a method
`
`process and a server over the computer network, the method comprising the steps of:”
`
`process over a computer network, the caller process having a user interface and being operatively connectable to the callee
`“11. In a computer system, a method for establishing a point-to-point communication link from a caller process to a callee
`
`U.S. Patent No. 6,108,704: Claim 11
`
`
`
`Page 13 of 28
`
`
`
`
`
`Source: Test picture.
`
`SONY EXHIBIT 1026- Page 14
`
`representing a first communication line.
`when a user uses the Sony Console, the Sony Console provides a user interface element
`Sony actively induces its users to directly practice this claim element, knowing that
`
`communication line;
`element representing a first
`A. providing a user interface
`
`“A. providing a user interface element representing a first communication line;”
`
`U.S. Patent No. 6,108,704: Claim 11
`
`
`
`Page 14 of 28
`
`
`
`SONY EXHIBIT 1026- Page 15
`
`
`
`Source: Test picture.
`
`representing a first callee process.
`When a user uses the Sony Console, the Sony Console provides a user interface element
`
`process; and
`element representing a first callee
`B. providing a user interface
`
`“B. providing a user interface element representing a first callee process; and”
`
`U.S. Patent No. 6,108,704: Claim 11
`
`
`
`
`
`Page 15 of 28
`
`
`
`Source:
`
`SONY EXHIBIT 1026- Page 16
`
`For example, the Sony Console has program code for receiving a network protocol address.
`
`the first communication line.
`associating the element representing the first callee process with the element representing
`communication link from the caller process to the first callee process, in response to a user
`When a user uses the Sony Console, the Sony Console establishes a point-to-point
`
`steps of:
`step C further comprises the
`communication line, wherein
`representing the first
`process with the element
`representing the first callee
`associating the element
`process, in response to a user
`caller process to the first callee
`communication link from the
`C. establishing a point-to-point
`
`associating the element representing the first callee process with the element representing the first communication line,
`
`“C. establishing a point-to-point communication link from the caller process to the first callee process, in response to a user
`
`wherein step C further comprises the steps of:”
`
`U.S. Patent No. 6,108,704: Claim 11
`
`
`
`Page 16 of 28
`
`
`
`SONY EXHIBIT 1026- Page 17
`
`
`
`Source: Test screenshot.
`
`network protocol address, at least partially represented by 192.168.2.49.
`For example, following connection to the computer network, the Sony Console receives a
`
`http://manuals.playstation.net/document/en/ps3/current/settings/connectadvance.html.
`
`associating the element representing the first callee process with the element representing the first communication line,
`
`“C. establishing a point-to-point communication link from the caller process to the first callee process, in response to a user
`
`wherein step C further comprises the steps of:”
`
`U.S. Patent No. 6,108,704: Claim 11
`
`
`
`Page 17 of 28
`
`
`
`SONY EXHIBIT 1026- Page 18
`
`
`
`Source: Test screenshot.
`
`network in packet 577, highlighted in orange.
`handshake, a query as to whether the second process is connected to the computer
`For example, the Sony Console transmits to the server, at least during the SSL
`
`line status of the first callee process.
`When a user uses the Sony Console, the Sony Console queries the server as to the on-
`
`and
`line status of the first callee process;
`c.1 querying the server as to the on-
`
`“c.1 querying the server as to the on-line status of the first callee process; and”
`
`U.S. Patent No. 6,108,704: Claim 11
`
`
`
`Page 18 of 28
`
`
`
`blue. Nonprintable characters have been replaced with a period (“.”).
`server. Data from the Sony Console is shown in red. Data from the server is shown in
`The following screenshot shows data exchanged between the Sony Console and the
`
`
`
`Source: Test screenshot.
`
`SONY EXHIBIT 1026- Page 19
`
`579, highlighted in orange.
`For example, the server continues the SSL handshake with the Sony Console in packet
`
`address of the first callee process over the computer network from the server.
`When a user uses the Sony Console, the Sony Console receives a network protocol
`
`the server.
`over the computer network from
`address of the first callee process
`c.2 receiving a network protocol
`
`“c.2 receiving a network protocol address of the first callee process over the computer network from the server.”
`
`U.S. Patent No. 6,108,704: Claim 11
`
`
`
`Page 19 of 28
`
`
`
`protocol address of a second process.
`On information and belief, the above encrypted communication contains a network
`
`
`
`Source: Test screenshot.
`
`SONY EXHIBIT 1026- Page 20
`
`“c.2 receiving a network protocol address of the first callee process over the computer network from the server.”
`
`U.S. Patent No. 6,108,704: Claim 11
`
`
`
`Page 20 of 28
`
`
`
`Source: http://us.playstation.com/ps3/.
`
`
`
`SONY EXHIBIT 1026- Page 21
`
`the Sony PlayStation 3) is a computer system.
`Sony PlayStation 3 (hereinafter, “the Sony Console”, which encompasses all versions of
`
`comprising:
`use with a computer system
`22. A computer program product for
`
`“22. A computer program product for use with a computer system comprising:”
`
`U.S. Patent No. 6,108,704: Claim 22
`
`
`
`Page 21 of 28
`
`
`
`
`
`The Sony Console comes pre-loaded with the NetFlix application.
`
`The Sony Console has a computer usable medium.
`
`Source: http://us.playstation.com/ps3/.
`
`SONY EXHIBIT 1026- Page 22
`
`network.
`being operatively connectable to the callee process and a server over the computer
`callee process over a computer network, the caller process having a user interface and
`medium for establishing a point-to-point communication link from a caller process to a
`The Sony Console has a computer usable medium having program code embodied in the
`
`medium further comprising:
`the computer network, the
`callee process and a server over
`operatively connectable to the
`having a user interface and being
`network, the caller process
`callee process over a computer
`link from a caller process to a
`point-to-point communication
`in the medium for establishing a
`having program code embodied
`a computer usable medium
`
`operatively connectable to the callee process and a server over the computer network, the medium further comprising:”
`link from a caller process to a callee process over a computer network, the caller process having a user interface and being
`“a computer usable medium having program code embodied in the medium for establishing a point-to-point communication
`
`U.S. Patent No. 6,108,704: Claim 22
`
`
`
`Page 22 of 28
`
`
`
`
`
`Source: Test picture.
`
`SONY EXHIBIT 1026- Page 23
`
`communication line.
`The Sony Console has program code for generating an element representing a first
`
`communication line;
`element representing a first
`program code for generating an
`
`“program code for generating an element representing a first communication line;”
`
`U.S. Patent No. 6,108,704: Claim 22
`
`
`
`Page 23 of 28
`
`
`
`SONY EXHIBIT 1026- Page 24
`
`
`
`Source: Test picture.
`
`callee process.
`The Sony Console has program code for generating an element representing a first
`
`process;
`element representing a first callee
`program code for generating an
`
`“program code for generating an element representing a first callee process;”
`
`U.S. Patent No. 6,108,704: Claim 22
`
`
`
`Page 24 of 28
`
`
`
`SONY EXHIBIT 1026- Page 25
`
`Note the video header information of “ftypiso2” in the first server response.
`
`characters have been replaced with a period (“.”).
`Console is shown in red. Data from the content server is shown in blue. Nonprintable
`content server, beginning with the initial HTTP GET request. Data from the Sony
`The following screenshot shows data exchanged between the Sony Console and the
`
`point communication link.
`For example, the Sony Console and the content server go on to establish a point-to-
`
`caller process to the first callee process.
`communication line, for establishing a point-to-point communication link from the
`representing the first callee process with the element representing the first
`The Sony Console has program code, responsive to a user associating the element
`
`comprises:
`communication link further
`establishing a point-to-point
`wherein the program code for
`process to the first callee process,
`communication link from the caller
`establishing a point-to-point
`first communication line, for
`with the element representing the
`representing the first callee process
`associating the element
`program code, responsive to a user
`
`first callee process, wherein the program code for establishing a point-to-point communication link further comprises:”
`
`representing the first communication line, for establishing a point-to-point communication link from the caller process to the
`
`“program code, responsive to a user associating the element representing the first callee process with the element
`
`U.S. Patent No. 6,108,704: Claim 22
`
`
`
`Page 25 of 28
`
`
`
`
`
`Source: Test screenshot.
`
`SONY EXHIBIT 1026- Page 26
`
`first callee process, wherein the program code for establishing a point-to-point communication link further comprises:”
`
`representing the first communication line, for establishing a point-to-point communication link from the caller process to the
`
`“program code, responsive to a user associating the element representing the first callee process with the element
`
`U.S. Patent No. 6,108,704: Claim 22
`
`
`
`Page 26 of 28
`
`
`
`SONY EXHIBIT 1026- Page 27
`
`
`
`Source: Test screenshot.
`
`network in packet 577, highlighted in orange.
`handshake, a query as to whether the second process is connected to the computer
`For example, the Sony Console transmits to the server, at least during the SSL
`
`the first callee process.
`The Sony Console has program code for querying the server as to the on-line status of
`
`first callee process; and
`server as to the on-line status of the
`program code for querying the
`
`“program code for querying the server as to the on-line status of the first callee process; and”
`
`U.S. Patent No. 6,108,704: Claim 22
`
`
`
`Page 27 of 28
`
`
`
`blue. Nonprintable characters have been replaced with a period (“.”).
`server. Data from the Sony Console is shown in red. Data from the server is shown in
`The following screenshot shows data exchanged between the Sony Console and the
`
`
`
`Source: Test screenshot.
`
`SONY EXHIBIT 1026- Page 28
`
`579, highlighted in orange.
`For example, the server continues the SSL handshake with the Sony Console in packet
`
`first callee process over the computer network from the server.
`The Sony Console has program code for receiving a network protocol address of the
`
`computer network from the server.
`first callee process over the
`network protocol address of the
`program code for receiving a
`
`“program code for receiving a network protocol address of the first callee process over the computer network from the
`
`U.S. Patent No. 6,108,704: Claim 22
`
`server.”
`
`
`
`Page 28 of 28
`
`
`
`protocol address of a second process.
`On information and belief, the above encrypted communication contains a network
`
`
`
`Source: Test screenshot.
`
`
`
`SONY EXHIBIT 1026- Page 29
`
`“program code for receiving a network protocol address of the first callee process over the computer network from the
`
`U.S. Patent No. 6,108,704: Claim 22
`
`server.”
`
`